pub async fn try_acquire_family(
map: &AgentLockMap,
pool: &Pool,
state_dir: &Path,
family: Family,
) -> Result<Option<AcquiredFamily>, Error>Expand description
Resolve + acquire a whole Family NON-BLOCKING, all-or-nothing, and
partition it for the registry (AIH lock split out from the tag locks).
Ok(None) if any member is busy. Used by spawn / deliver, which resolve the
family up front and acquire it in one shot.