Enum objc2::Encoding[][src]

pub enum Encoding<'a> {
Show 25 variants Char, Short, Int, Long, LongLong, UChar, UShort, UInt, ULong, ULongLong, Float, Double, Bool, Void, String, Object, Block, Class, Sel, Unknown, BitField(u8), Pointer(&'a Encoding<'a>), Array(usize, &'a Encoding<'a>), Struct(&'a str&'a [Encoding<'a>]), Union(&'a str&'a [Encoding<'a>]),
}
Expand description

An Objective-C type-encoding.

Can be retrieved in Objective-C for a type T using the @encode(T) directive.

NSLog(@"Encoding of NSException: %s", @encode(NSException));

For more information, see Apple’s documentation.

Variants

Char

A C char. Corresponds to the c code.

Short

A C short. Corresponds to the s code.

Int

A C int. Corresponds to the i code.

Long

A C long. Corresponds to the l code.

LongLong

A C long long. Corresponds to the q code.

UChar

A C unsigned char. Corresponds to the C code.

UShort

A C unsigned short. Corresponds to the S code.

UInt

A C unsigned int. Corresponds to the I code.

ULong

A C unsigned long. Corresponds to the L code.

ULongLong

A C unsigned long long. Corresponds to the Q code.

Float

A C float. Corresponds to the f code.

Double

A C double. Corresponds to the d code.

Bool

A C++ bool / C99 _Bool. Corresponds to the B code.

Void

A C void. Corresponds to the v code.

String

A C char *. Corresponds to the * code.

Object

An Objective-C object (id). Corresponds to the @ code.

Block

An Objective-C block. Corresponds to the @? code.

Class

An Objective-C class (Class). Corresponds to the # code.

Sel

An Objective-C selector (SEL). Corresponds to the : code.

Unknown

An unknown type. Corresponds to the ? code.

BitField(u8)

Tuple Fields

0: u8

A bitfield with the given number of bits.

Corresponds to the bnum code.

Pointer(&'a Encoding<'a>)

Tuple Fields

0: &'a Encoding<'a>

A pointer to the given type.

Corresponds to the ^type code.

Array(usize, &'a Encoding<'a>)

Tuple Fields

0: usize
1: &'a Encoding<'a>

An array with the given length and type.

Corresponds to the [len type] code.

Struct(&'a str&'a [Encoding<'a>])

Tuple Fields

0: &'a str

A struct with the given name and fields.

The order of the fields must match the order of the order in this.

It is not uncommon for the name to be "?".

Corresponds to the {name=fields...} code.

Union(&'a str&'a [Encoding<'a>])

Tuple Fields

0: &'a str

A union with the given name and fields.

The order of the fields must match the order of the order in this.

Corresponds to the (name=fields...) code.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.