#[repr(C)]pub struct VNGeometryUtils { /* private fields */ }
VNGeometryUtils
only.Expand description
Implementations§
Source§impl VNGeometryUtils
impl VNGeometryUtils
Sourcepub unsafe fn boundingCircleForContour_error(
contour: &VNContour,
) -> Result<Retained<VNCircle>, Retained<NSError>>
Available on crate feature VNGeometry
only.
pub unsafe fn boundingCircleForContour_error( contour: &VNContour, ) -> Result<Retained<VNCircle>, Retained<NSError>>
VNGeometry
only.Calculates a bounding circle that includes a collection of points or a VNContour object. Note that because this is based on a geometric shape the aspect ratio is important when using normalized points. This takes the aspect ratio of the contour into account when using a VNContour as an input. boundingCircleForPoints and boundingCircleForSIMDPoints assume that the aspect ratio is correctly applied to the points.
Parameter contour
: A contour around which to find the bounding circle.
Parameter points
: A collection of points around which to find the bounding circle.
Parameter pointCount
: Number of points in points
Parameter contour
: VNContour object whose bounding circle needs to be calculated
Parameter error
: An output parameter, populated only in case of algorithmic failure
Returns: the VNCircle object describing the bounding circle or nil, if the algorithm failed. The latter case is accompanied by populating an ‘error’ output parameter
pub unsafe fn boundingCircleForPoints_error( points: &NSArray<VNPoint>, ) -> Result<Retained<VNCircle>, Retained<NSError>>
VNGeometry
only.Sourcepub unsafe fn calculateArea_forContour_orientedArea_error(
area: NonNull<c_double>,
contour: &VNContour,
oriented_area: bool,
) -> Result<(), Retained<NSError>>
Available on crate feature VNGeometry
only.
pub unsafe fn calculateArea_forContour_orientedArea_error( area: NonNull<c_double>, contour: &VNContour, oriented_area: bool, ) -> Result<(), Retained<NSError>>
VNGeometry
only.Calculates a closed contour area using Green’s theorem. The contour is represented by a set of points in VNContour object, It’s important to note that a random set of points, or a contour with self-crossing edges will likely produce undefined results Note that because this is based on a geometric shape the aspect ratio is important when using normalized points. This takes the aspect ratio of the contour into account when using a VNContour as an input.
Parameter area
: Output parameter to be populated with calculated contour area
Parameter contour
: A VNContour object whose area is being calculated
Parameter orientedArea
: If true, returns signed area - positive for CCW oriented contours and negative for CW oriented contours.
If false, returned area is always positive.
Parameter error
: An output parameter, populated only in case of algorithmic failure
Returns: Area calculation status, YES indicates success, NO - failure. The failure case is accompanied by populating an ‘error’ output parameter
Sourcepub unsafe fn calculatePerimeter_forContour_error(
perimeter: NonNull<c_double>,
contour: &VNContour,
) -> Result<(), Retained<NSError>>
Available on crate feature VNGeometry
only.
pub unsafe fn calculatePerimeter_forContour_error( perimeter: NonNull<c_double>, contour: &VNContour, ) -> Result<(), Retained<NSError>>
VNGeometry
only.Calculates perimeter, or a sum of all arc-lengths (edges), of a closed contour. The contour is represented by a set of points in VNContour object. Note that because this is based on a geometric shape the aspect ratio is important when using normalized points. This takes the aspect ratio of the contour into account when using a VNContour as an input.
Parameter perimeter
: Output parameter to be populated with calculated contour perimeter
Parameter contour
: A VNContour object whose perimeter is being calculated
Parameter error
: An output parameter, populated only in case of algorithmic failure
Returns: Perimeter calculation status, YES indicates success, NO - failure. The failure case is accompanied by populating an ‘error’ output parameter
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init
/new
methods).
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<AnyObject> for VNGeometryUtils
impl AsRef<AnyObject> for VNGeometryUtils
Source§impl AsRef<NSObject> for VNGeometryUtils
impl AsRef<NSObject> for VNGeometryUtils
Source§impl AsRef<VNGeometryUtils> for VNGeometryUtils
impl AsRef<VNGeometryUtils> for VNGeometryUtils
Source§impl Borrow<AnyObject> for VNGeometryUtils
impl Borrow<AnyObject> for VNGeometryUtils
Source§impl Borrow<NSObject> for VNGeometryUtils
impl Borrow<NSObject> for VNGeometryUtils
Source§impl ClassType for VNGeometryUtils
impl ClassType for VNGeometryUtils
Source§const NAME: &'static str = "VNGeometryUtils"
const NAME: &'static str = "VNGeometryUtils"
Source§type ThreadKind = <<VNGeometryUtils as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<VNGeometryUtils as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for VNGeometryUtils
impl Debug for VNGeometryUtils
Source§impl Deref for VNGeometryUtils
impl Deref for VNGeometryUtils
Source§impl Hash for VNGeometryUtils
impl Hash for VNGeometryUtils
Source§impl Message for VNGeometryUtils
impl Message for VNGeometryUtils
Source§impl NSObjectProtocol for VNGeometryUtils
impl NSObjectProtocol for VNGeometryUtils
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref