#[repr(C)]pub struct VZGraphicsDevice { /* private fields */ }
VZGraphicsDevice
only.Expand description
Class representing a graphics device in a virtual machine.
VZGraphicsDevice should not be instantiated directly.
Graphics devices are first configured on the VZVirtualMachineConfiguration through a subclass of VZGraphicsDeviceConfiguration. When a VZVirtualMachine is created from the configuration, the graphics devices are available through the VZVirtualMachine.graphicsDevices property.
The real type of VZGraphicsDevice corresponds to the type used by the configuration. For example, a VZVirtioGraphicsDeviceConfiguration leads to a device of type VZVirtioGraphicsDevice. And a VZMacGraphicsDeviceConfiguration leads to a device of type VZMacGraphicsDevice.
See: VZGraphicsDeviceConfiguration
See also Apple’s documentation
Implementations§
Source§impl VZGraphicsDevice
impl VZGraphicsDevice
pub unsafe fn new() -> Retained<Self>
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
Sourcepub unsafe fn displays(&self) -> Retained<NSArray<VZGraphicsDisplay>>
Available on crate feature VZGraphicsDisplay
only.
pub unsafe fn displays(&self) -> Retained<NSArray<VZGraphicsDisplay>>
VZGraphicsDisplay
only.Return the list of graphics displays configured for this graphics device.
Graphics displays are configured on the graphics device configuration.
See: VZMacGraphicsDisplayConfiguration
See: VZVirtioGraphicsScanoutConfiguration
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init
/new
methods).
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<AnyObject> for VZGraphicsDevice
impl AsRef<AnyObject> for VZGraphicsDevice
Source§impl AsRef<NSObject> for VZGraphicsDevice
impl AsRef<NSObject> for VZGraphicsDevice
Source§impl AsRef<VZGraphicsDevice> for VZGraphicsDevice
impl AsRef<VZGraphicsDevice> for VZGraphicsDevice
Source§impl AsRef<VZGraphicsDevice> for VZMacGraphicsDevice
Available on crate feature VZMacGraphicsDevice
only.
impl AsRef<VZGraphicsDevice> for VZMacGraphicsDevice
VZMacGraphicsDevice
only.Source§fn as_ref(&self) -> &VZGraphicsDevice
fn as_ref(&self) -> &VZGraphicsDevice
Source§impl AsRef<VZGraphicsDevice> for VZVirtioGraphicsDevice
Available on crate feature VZVirtioGraphicsDevice
only.
impl AsRef<VZGraphicsDevice> for VZVirtioGraphicsDevice
VZVirtioGraphicsDevice
only.Source§fn as_ref(&self) -> &VZGraphicsDevice
fn as_ref(&self) -> &VZGraphicsDevice
Source§impl Borrow<AnyObject> for VZGraphicsDevice
impl Borrow<AnyObject> for VZGraphicsDevice
Source§impl Borrow<NSObject> for VZGraphicsDevice
impl Borrow<NSObject> for VZGraphicsDevice
Source§impl Borrow<VZGraphicsDevice> for VZMacGraphicsDevice
Available on crate feature VZMacGraphicsDevice
only.
impl Borrow<VZGraphicsDevice> for VZMacGraphicsDevice
VZMacGraphicsDevice
only.Source§fn borrow(&self) -> &VZGraphicsDevice
fn borrow(&self) -> &VZGraphicsDevice
Source§impl Borrow<VZGraphicsDevice> for VZVirtioGraphicsDevice
Available on crate feature VZVirtioGraphicsDevice
only.
impl Borrow<VZGraphicsDevice> for VZVirtioGraphicsDevice
VZVirtioGraphicsDevice
only.Source§fn borrow(&self) -> &VZGraphicsDevice
fn borrow(&self) -> &VZGraphicsDevice
Source§impl ClassType for VZGraphicsDevice
impl ClassType for VZGraphicsDevice
Source§const NAME: &'static str = "VZGraphicsDevice"
const NAME: &'static str = "VZGraphicsDevice"
Source§type ThreadKind = <<VZGraphicsDevice as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<VZGraphicsDevice as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for VZGraphicsDevice
impl Debug for VZGraphicsDevice
Source§impl Deref for VZGraphicsDevice
impl Deref for VZGraphicsDevice
Source§impl Hash for VZGraphicsDevice
impl Hash for VZGraphicsDevice
Source§impl Message for VZGraphicsDevice
impl Message for VZGraphicsDevice
Source§impl NSObjectProtocol for VZGraphicsDevice
impl NSObjectProtocol for VZGraphicsDevice
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref