#[repr(C)]pub struct UIWindowSceneGeometryPreferencesIOS { /* private fields */ }
UIWindowSceneGeometryPreferences
and UIWindowSceneGeometryPreferencesIOS
only.Expand description
Use this class to express iOS-specific geometry preferences when calling -[UIWindowScene requestGeometryUpdateWithPreferences:errorHandler:]
See also Apple’s documentation
Implementations§
Source§impl UIWindowSceneGeometryPreferencesIOS
impl UIWindowSceneGeometryPreferencesIOS
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn initWithInterfaceOrientations( this: Allocated<Self>, interface_orientations: UIInterfaceOrientationMask, ) -> Retained<Self>
UIOrientation
only.Sourcepub unsafe fn interfaceOrientations(&self) -> UIInterfaceOrientationMask
Available on crate feature UIOrientation
only.
pub unsafe fn interfaceOrientations(&self) -> UIInterfaceOrientationMask
UIOrientation
only.The preferred interface orientations. The system will choose the best orientation from the intersection of these orientations and the current supported orientations. Defaults to an empty mask to indicate no preference.
Sourcepub unsafe fn setInterfaceOrientations(
&self,
interface_orientations: UIInterfaceOrientationMask,
)
Available on crate feature UIOrientation
only.
pub unsafe fn setInterfaceOrientations( &self, interface_orientations: UIInterfaceOrientationMask, )
UIOrientation
only.Setter for interfaceOrientations
.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction
only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init
/new
methods).
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.UIIndirectScribbleInteraction
only.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
UIIndirectScribbleInteraction
only.Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<UIWindowSceneGeometryPreferences> for UIWindowSceneGeometryPreferencesIOS
impl AsRef<UIWindowSceneGeometryPreferences> for UIWindowSceneGeometryPreferencesIOS
Source§fn as_ref(&self) -> &UIWindowSceneGeometryPreferences
fn as_ref(&self) -> &UIWindowSceneGeometryPreferences
Source§impl Borrow<UIWindowSceneGeometryPreferences> for UIWindowSceneGeometryPreferencesIOS
impl Borrow<UIWindowSceneGeometryPreferences> for UIWindowSceneGeometryPreferencesIOS
Source§fn borrow(&self) -> &UIWindowSceneGeometryPreferences
fn borrow(&self) -> &UIWindowSceneGeometryPreferences
Source§impl ClassType for UIWindowSceneGeometryPreferencesIOS
impl ClassType for UIWindowSceneGeometryPreferencesIOS
Source§const NAME: &'static str = "UIWindowSceneGeometryPreferencesIOS"
const NAME: &'static str = "UIWindowSceneGeometryPreferencesIOS"
Source§type Super = UIWindowSceneGeometryPreferences
type Super = UIWindowSceneGeometryPreferences
Source§type ThreadKind = <<UIWindowSceneGeometryPreferencesIOS as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<UIWindowSceneGeometryPreferencesIOS as ClassType>::Super as ClassType>::ThreadKind
Source§impl NSObjectProtocol for UIWindowSceneGeometryPreferencesIOS
impl NSObjectProtocol for UIWindowSceneGeometryPreferencesIOS
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref