#[repr(C)]pub struct UIInterpolatingMotionEffect { /* private fields */ }
UIMotionEffect
only.Expand description
This motion effect maps movement of a particular type (e.g. left/right tilt) to an interpolated output between two relative values provided by the client. Uses Core Animation’s implementation of interpolation for all the standard types.
keyPath
should be expressed relative to the effect’s target view.
See also Apple’s documentation
Implementations§
Source§impl UIInterpolatingMotionEffect
impl UIInterpolatingMotionEffect
pub unsafe fn initWithKeyPath_type( this: Allocated<Self>, key_path: &NSString, type: UIInterpolatingMotionEffectType, ) -> Retained<Self>
pub unsafe fn initWithCoder( this: Allocated<Self>, coder: &NSCoder, ) -> Option<Retained<Self>>
pub unsafe fn keyPath(&self) -> Retained<NSString>
pub unsafe fn type(&self) -> UIInterpolatingMotionEffectType
pub unsafe fn minimumRelativeValue(&self) -> Option<Retained<AnyObject>>
Sourcepub unsafe fn setMinimumRelativeValue(
&self,
minimum_relative_value: Option<&AnyObject>,
)
pub unsafe fn setMinimumRelativeValue( &self, minimum_relative_value: Option<&AnyObject>, )
Setter for minimumRelativeValue
.
pub unsafe fn maximumRelativeValue(&self) -> Option<Retained<AnyObject>>
Sourcepub unsafe fn setMaximumRelativeValue(
&self,
maximum_relative_value: Option<&AnyObject>,
)
pub unsafe fn setMaximumRelativeValue( &self, maximum_relative_value: Option<&AnyObject>, )
Setter for maximumRelativeValue
.
Source§impl UIInterpolatingMotionEffect
Methods declared on superclass UIMotionEffect
.
impl UIInterpolatingMotionEffect
Methods declared on superclass UIMotionEffect
.
Source§impl UIInterpolatingMotionEffect
Methods declared on superclass NSObject
.
impl UIInterpolatingMotionEffect
Methods declared on superclass NSObject
.
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>
Methods from Deref<Target = UIMotionEffect>§
Sourcepub unsafe fn keyPathsAndRelativeValuesForViewerOffset(
&self,
viewer_offset: UIOffset,
) -> Option<Retained<NSDictionary<NSString, AnyObject>>>
Available on crate features UIGeometry
and objc2-core-foundation
only.
pub unsafe fn keyPathsAndRelativeValuesForViewerOffset( &self, viewer_offset: UIOffset, ) -> Option<Retained<NSDictionary<NSString, AnyObject>>>
UIGeometry
and objc2-core-foundation
only.Abstract method. Given the viewerOffset
, this method should compute a set of key paths
and relative values pairs which will represent the effect of the device’s motion on
the target view. The return value is a dictionary whose keys and values are these
key paths (as NSStrings) and relative values, respectively.
The viewerOffset
is an estimate of the viewer’s position relative to direction the
screen’s facing. Values in each dimension range from -1 to 1. Facing straight at the
viewer is (0, 0). Tilting the phone to the right produces a more positive horizontal
value; tilting the phone down produces a more positive vertical value.
keyPaths
should be expressed relative to the effect’s target view. Only key paths
which would animate if set in an animation block may be targeted by motion effects.
Example return value: @ { " center": [NSValue valueFromCGPoint:CGPointMake(3.4, 1.2)], " layer.shadowOffset.x": @ (-1.1) }
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction
only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init
/new
methods).
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.UIIndirectScribbleInteraction
only.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
UIIndirectScribbleInteraction
only.Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<AnyObject> for UIInterpolatingMotionEffect
impl AsRef<AnyObject> for UIInterpolatingMotionEffect
Source§impl AsRef<NSObject> for UIInterpolatingMotionEffect
impl AsRef<NSObject> for UIInterpolatingMotionEffect
Source§impl AsRef<UIMotionEffect> for UIInterpolatingMotionEffect
impl AsRef<UIMotionEffect> for UIInterpolatingMotionEffect
Source§fn as_ref(&self) -> &UIMotionEffect
fn as_ref(&self) -> &UIMotionEffect
Source§impl Borrow<NSObject> for UIInterpolatingMotionEffect
impl Borrow<NSObject> for UIInterpolatingMotionEffect
Source§impl Borrow<UIMotionEffect> for UIInterpolatingMotionEffect
impl Borrow<UIMotionEffect> for UIInterpolatingMotionEffect
Source§fn borrow(&self) -> &UIMotionEffect
fn borrow(&self) -> &UIMotionEffect
Source§impl ClassType for UIInterpolatingMotionEffect
impl ClassType for UIInterpolatingMotionEffect
Source§const NAME: &'static str = "UIInterpolatingMotionEffect"
const NAME: &'static str = "UIInterpolatingMotionEffect"
Source§type Super = UIMotionEffect
type Super = UIMotionEffect
Source§type ThreadKind = dyn MainThreadOnly
type ThreadKind = dyn MainThreadOnly
Source§impl CopyingHelper for UIInterpolatingMotionEffect
impl CopyingHelper for UIInterpolatingMotionEffect
Source§type Result = UIInterpolatingMotionEffect
type Result = UIInterpolatingMotionEffect
Self
if the type has no
immutable counterpart. Read moreSource§impl Debug for UIInterpolatingMotionEffect
impl Debug for UIInterpolatingMotionEffect
Source§impl Deref for UIInterpolatingMotionEffect
impl Deref for UIInterpolatingMotionEffect
Source§impl Hash for UIInterpolatingMotionEffect
impl Hash for UIInterpolatingMotionEffect
Source§impl NSCopying for UIInterpolatingMotionEffect
impl NSCopying for UIInterpolatingMotionEffect
Source§impl NSObjectProtocol for UIInterpolatingMotionEffect
impl NSObjectProtocol for UIInterpolatingMotionEffect
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref
Source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl RefEncode for UIInterpolatingMotionEffect
impl RefEncode for UIInterpolatingMotionEffect
Source§const ENCODING_REF: Encoding = <UIMotionEffect as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <UIMotionEffect as ::objc2::RefEncode>::ENCODING_REF
impl DowncastTarget for UIInterpolatingMotionEffect
impl Eq for UIInterpolatingMotionEffect
Auto Trait Implementations§
impl !Freeze for UIInterpolatingMotionEffect
impl !RefUnwindSafe for UIInterpolatingMotionEffect
impl !Send for UIInterpolatingMotionEffect
impl !Sync for UIInterpolatingMotionEffect
impl !Unpin for UIInterpolatingMotionEffect
impl !UnwindSafe for UIInterpolatingMotionEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker
from the main-thread-only object. Read more