#[repr(C)]pub struct UIFocusSystem { /* private fields */ }
UIFocusSystem
only.Expand description
UIFocusSystem instances manage focus state within a part of the user interface. They are in charge of tracking the current focused item, as well as processing focus updates.
See also Apple’s documentation
Implementations§
Source§impl UIFocusSystem
impl UIFocusSystem
Sourcepub unsafe fn focusedItem(
&self,
) -> Option<Retained<ProtocolObject<dyn UIFocusItem>>>
Available on crate feature UIFocus
only.
pub unsafe fn focusedItem( &self, ) -> Option<Retained<ProtocolObject<dyn UIFocusItem>>>
UIFocus
only.The currently focused item in this focus system.
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn focusSystemForEnvironment( environment: &ProtocolObject<dyn UIFocusEnvironment>, ) -> Option<Retained<UIFocusSystem>>
UIFocus
only.Sourcepub unsafe fn requestFocusUpdateToEnvironment(
&self,
environment: &ProtocolObject<dyn UIFocusEnvironment>,
)
Available on crate feature UIFocus
only.
pub unsafe fn requestFocusUpdateToEnvironment( &self, environment: &ProtocolObject<dyn UIFocusEnvironment>, )
UIFocus
only.Requests a focus update to the specified environment. If accepted, the focus update will happen in the next run loop cycle.
Sourcepub unsafe fn updateFocusIfNeeded(&self)
pub unsafe fn updateFocusIfNeeded(&self)
Forces any pending focus update to be committed immediately.
Sourcepub unsafe fn environment_containsEnvironment(
environment: &ProtocolObject<dyn UIFocusEnvironment>,
other_environment: &ProtocolObject<dyn UIFocusEnvironment>,
) -> bool
Available on crate feature UIFocus
only.
pub unsafe fn environment_containsEnvironment( environment: &ProtocolObject<dyn UIFocusEnvironment>, other_environment: &ProtocolObject<dyn UIFocusEnvironment>, ) -> bool
UIFocus
only.Returns true if environment
is an ancestor of otherEnvironment
, or false if otherwise.
Source§impl UIFocusSystem
Sound.
impl UIFocusSystem
Sound.
Sourcepub unsafe fn registerURL_forSoundIdentifier(
sound_file_url: &NSURL,
identifier: &UIFocusSoundIdentifier,
mtm: MainThreadMarker,
)
Available on crate feature UIFocus
only.
pub unsafe fn registerURL_forSoundIdentifier( sound_file_url: &NSURL, identifier: &UIFocusSoundIdentifier, mtm: MainThreadMarker, )
UIFocus
only.Registers a sound file for a given identifier.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction
only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init
/new
methods).
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.UIIndirectScribbleInteraction
only.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
UIIndirectScribbleInteraction
only.Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<AnyObject> for UIFocusSystem
impl AsRef<AnyObject> for UIFocusSystem
Source§impl AsRef<NSObject> for UIFocusSystem
impl AsRef<NSObject> for UIFocusSystem
Source§impl AsRef<UIFocusSystem> for UIFocusSystem
impl AsRef<UIFocusSystem> for UIFocusSystem
Source§impl Borrow<AnyObject> for UIFocusSystem
impl Borrow<AnyObject> for UIFocusSystem
Source§impl Borrow<NSObject> for UIFocusSystem
impl Borrow<NSObject> for UIFocusSystem
Source§impl ClassType for UIFocusSystem
impl ClassType for UIFocusSystem
Source§const NAME: &'static str = "UIFocusSystem"
const NAME: &'static str = "UIFocusSystem"
Source§type ThreadKind = dyn MainThreadOnly
type ThreadKind = dyn MainThreadOnly
Source§impl Debug for UIFocusSystem
impl Debug for UIFocusSystem
Source§impl Deref for UIFocusSystem
impl Deref for UIFocusSystem
Source§impl Hash for UIFocusSystem
impl Hash for UIFocusSystem
Source§impl Message for UIFocusSystem
impl Message for UIFocusSystem
Source§impl NSObjectProtocol for UIFocusSystem
impl NSObjectProtocol for UIFocusSystem
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref
Source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl PartialEq for UIFocusSystem
impl PartialEq for UIFocusSystem
Source§impl RefEncode for UIFocusSystem
impl RefEncode for UIFocusSystem
Source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
impl DowncastTarget for UIFocusSystem
impl Eq for UIFocusSystem
Auto Trait Implementations§
impl !Freeze for UIFocusSystem
impl !RefUnwindSafe for UIFocusSystem
impl !Send for UIFocusSystem
impl !Sync for UIFocusSystem
impl !Unpin for UIFocusSystem
impl !UnwindSafe for UIFocusSystem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker
from the main-thread-only object. Read more