#[repr(C)]pub struct UIEditMenuInteraction { /* private fields */ }
UIEditMenuInteraction
only.Expand description
Implementations§
Source§impl UIEditMenuInteraction
impl UIEditMenuInteraction
Sourcepub unsafe fn delegate(
&self,
) -> Option<Retained<ProtocolObject<dyn UIEditMenuInteractionDelegate>>>
pub unsafe fn delegate( &self, ) -> Option<Retained<ProtocolObject<dyn UIEditMenuInteractionDelegate>>>
The object that defines the delegate of the interaction.
Sourcepub unsafe fn initWithDelegate(
this: Allocated<Self>,
delegate: Option<&ProtocolObject<dyn UIEditMenuInteractionDelegate>>,
) -> Retained<Self>
pub unsafe fn initWithDelegate( this: Allocated<Self>, delegate: Option<&ProtocolObject<dyn UIEditMenuInteractionDelegate>>, ) -> Retained<Self>
Creates a new edit menu interaction with the specified delegate.
Sourcepub unsafe fn presentEditMenuWithConfiguration(
&self,
configuration: &UIEditMenuConfiguration,
)
pub unsafe fn presentEditMenuWithConfiguration( &self, configuration: &UIEditMenuConfiguration, )
Presents an edit menu with the specified
configuration
object.
If a menu is already presented, it will be dismissed automatically before the new menu is presented.
:
presentEditMenuWithConfiguration:
is not supported on Mac Catalyst.
Sourcepub unsafe fn dismissMenu(&self)
pub unsafe fn dismissMenu(&self)
Dismiss the currently active menu if one is currently presented.
Sourcepub unsafe fn reloadVisibleMenu(&self)
pub unsafe fn reloadVisibleMenu(&self)
Reloads the visible menu. This menu has no effect if there is no menu presented. This method will query
the menu again from the delegate method
editMenuInteraction:menuForConfiguration:suggestedActions:
and refresh the UI with the updated menu.
Sourcepub unsafe fn updateVisibleMenuPositionAnimated(&self, animated: bool)
pub unsafe fn updateVisibleMenuPositionAnimated(&self, animated: bool)
Updates the position of the currently visible menu, with an option to animate the action. This method
has no effect if no menu is presented. This method will query the position from the delegate method
editMenuInteraction:targetRectForConfiguration:
if it is implemented.
Sourcepub unsafe fn locationInView(&self, view: Option<&UIView>) -> CGPoint
Available on crate features UIResponder
and UIView
and objc2-core-foundation
only.
pub unsafe fn locationInView(&self, view: Option<&UIView>) -> CGPoint
UIResponder
and UIView
and objc2-core-foundation
only.Returns the interaction’s location within the given view.
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction
only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init
/new
methods).
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.Available on crate feature UIIndirectScribbleInteraction
only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.UIIndirectScribbleInteraction
only.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature UIIndirectScribbleInteraction
only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
UIIndirectScribbleInteraction
only.Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<AnyObject> for UIEditMenuInteraction
impl AsRef<AnyObject> for UIEditMenuInteraction
Source§impl AsRef<NSObject> for UIEditMenuInteraction
impl AsRef<NSObject> for UIEditMenuInteraction
Source§impl Borrow<AnyObject> for UIEditMenuInteraction
impl Borrow<AnyObject> for UIEditMenuInteraction
Source§impl Borrow<NSObject> for UIEditMenuInteraction
impl Borrow<NSObject> for UIEditMenuInteraction
Source§impl ClassType for UIEditMenuInteraction
impl ClassType for UIEditMenuInteraction
Source§const NAME: &'static str = "UIEditMenuInteraction"
const NAME: &'static str = "UIEditMenuInteraction"
Source§type ThreadKind = dyn MainThreadOnly
type ThreadKind = dyn MainThreadOnly
Source§impl Debug for UIEditMenuInteraction
impl Debug for UIEditMenuInteraction
Source§impl Deref for UIEditMenuInteraction
impl Deref for UIEditMenuInteraction
Source§impl Hash for UIEditMenuInteraction
impl Hash for UIEditMenuInteraction
Source§impl Message for UIEditMenuInteraction
impl Message for UIEditMenuInteraction
Source§impl NSObjectProtocol for UIEditMenuInteraction
impl NSObjectProtocol for UIEditMenuInteraction
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref
Source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl PartialEq for UIEditMenuInteraction
impl PartialEq for UIEditMenuInteraction
Source§impl RefEncode for UIEditMenuInteraction
impl RefEncode for UIEditMenuInteraction
Source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
Source§impl UIInteraction for UIEditMenuInteraction
impl UIInteraction for UIEditMenuInteraction
impl DowncastTarget for UIEditMenuInteraction
impl Eq for UIEditMenuInteraction
Auto Trait Implementations§
impl !Freeze for UIEditMenuInteraction
impl !RefUnwindSafe for UIEditMenuInteraction
impl !Send for UIEditMenuInteraction
impl !Sync for UIEditMenuInteraction
impl !Unpin for UIEditMenuInteraction
impl !UnwindSafe for UIEditMenuInteraction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker
from the main-thread-only object. Read more