pub struct UIWindowSceneGeometry { /* private fields */ }UIWindowSceneGeometry only.Expand description
Implementations§
Source§impl UIWindowSceneGeometry
impl UIWindowSceneGeometry
Sourcepub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
Geometry objects are readonly and should only be created by the framework. To set a window scene’s geometry, see UIWindowSceneGeometryPreferences and -[UIWindowScene requestGeometryUpdateWithPreferences:].
pub unsafe fn new() -> Retained<Self>
pub fn systemFrame(&self) -> CGRect
objc2-core-foundation only.Sourcepub fn coordinateSpace(
&self,
mtm: MainThreadMarker,
) -> Retained<ProtocolObject<dyn UICoordinateSpace>>
Available on crate feature UIView only.
pub fn coordinateSpace( &self, mtm: MainThreadMarker, ) -> Retained<ProtocolObject<dyn UICoordinateSpace>>
UIView only.The coordinate space of the scene
Sourcepub fn interfaceOrientation(&self) -> UIInterfaceOrientation
Available on crate feature UIOrientation only.
pub fn interfaceOrientation(&self) -> UIInterfaceOrientation
UIOrientation only.The interface orientation of the scene
Sourcepub fn isInterfaceOrientationLocked(&self) -> bool
pub fn isInterfaceOrientationLocked(&self) -> bool
If the scene’s interface orientation is locked and preventing changes. To express a preference for this value, override UIViewController’s prefersInterfaceOrientationLocked.
Sourcepub fn minimumSize(&self) -> CGSize
Available on crate feature objc2-core-foundation only.
pub fn minimumSize(&self) -> CGSize
objc2-core-foundation only.The current app specified minimumSize. A value of 0,0 is returned if a minimum is not set by the application
Sourcepub fn maximumSize(&self) -> CGSize
Available on crate feature objc2-core-foundation only.
pub fn maximumSize(&self) -> CGSize
objc2-core-foundation only.The current app specified maximumSize. A value of CGFLOAT_MAX,CGFLOAT_MAX is returned if a maximum is not set by the application
Sourcepub fn resizingRestrictions(&self) -> UIWindowSceneResizingRestrictions
pub fn resizingRestrictions(&self) -> UIWindowSceneResizingRestrictions
The current app specified resizingRestriction. Default value UIWindowSceneResizingRestrictionsUnspecified
Sourcepub fn isInteractivelyResizing(&self) -> bool
pub fn isInteractivelyResizing(&self) -> bool
Returns true when the scene is being resized interactively, otherwise false.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.UIIndirectScribbleInteraction only.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature UIIndirectScribbleInteraction only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
UIIndirectScribbleInteraction only.Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for UIWindowSceneGeometry
impl AsRef<AnyObject> for UIWindowSceneGeometry
Source§impl AsRef<NSObject> for UIWindowSceneGeometry
impl AsRef<NSObject> for UIWindowSceneGeometry
Source§impl Borrow<AnyObject> for UIWindowSceneGeometry
impl Borrow<AnyObject> for UIWindowSceneGeometry
Source§impl Borrow<NSObject> for UIWindowSceneGeometry
impl Borrow<NSObject> for UIWindowSceneGeometry
Source§impl ClassType for UIWindowSceneGeometry
impl ClassType for UIWindowSceneGeometry
Source§const NAME: &'static str = "UIWindowSceneGeometry"
const NAME: &'static str = "UIWindowSceneGeometry"
Source§type ThreadKind = <<UIWindowSceneGeometry as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<UIWindowSceneGeometry as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for UIWindowSceneGeometry
impl CopyingHelper for UIWindowSceneGeometry
Source§type Result = UIWindowSceneGeometry
type Result = UIWindowSceneGeometry
Self if the type has no
immutable counterpart. Read moreSource§impl Debug for UIWindowSceneGeometry
impl Debug for UIWindowSceneGeometry
Source§impl Deref for UIWindowSceneGeometry
impl Deref for UIWindowSceneGeometry
Source§impl Hash for UIWindowSceneGeometry
impl Hash for UIWindowSceneGeometry
Source§impl Message for UIWindowSceneGeometry
impl Message for UIWindowSceneGeometry
Source§impl NSCopying for UIWindowSceneGeometry
impl NSCopying for UIWindowSceneGeometry
Source§impl NSObjectProtocol for UIWindowSceneGeometry
impl NSObjectProtocol for UIWindowSceneGeometry
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref