pub struct UITapGestureRecognizer { /* private fields */ }UIGestureRecognizer and UITapGestureRecognizer only.Expand description
Implementations§
Source§impl UITapGestureRecognizer
impl UITapGestureRecognizer
pub fn numberOfTapsRequired(&self) -> NSUInteger
Sourcepub fn setNumberOfTapsRequired(&self, number_of_taps_required: NSUInteger)
pub fn setNumberOfTapsRequired(&self, number_of_taps_required: NSUInteger)
Setter for numberOfTapsRequired.
pub fn numberOfTouchesRequired(&self) -> NSUInteger
Sourcepub fn setNumberOfTouchesRequired(&self, number_of_touches_required: NSUInteger)
pub fn setNumberOfTouchesRequired(&self, number_of_touches_required: NSUInteger)
Setter for numberOfTouchesRequired.
UIEvent only.Sourcepub fn setButtonMaskRequired(&self, button_mask_required: UIEventButtonMask)
Available on crate feature UIEvent only.
pub fn setButtonMaskRequired(&self, button_mask_required: UIEventButtonMask)
UIEvent only.Setter for buttonMaskRequired.
Source§impl UITapGestureRecognizer
Methods declared on superclass UIGestureRecognizer.
impl UITapGestureRecognizer
Methods declared on superclass UIGestureRecognizer.
Source§impl UITapGestureRecognizer
Methods declared on superclass NSObject.
impl UITapGestureRecognizer
Methods declared on superclass NSObject.
pub fn new(mtm: MainThreadMarker) -> Retained<Self>
Methods from Deref<Target = UIGestureRecognizer>§
Sourcepub unsafe fn addTarget_action(&self, target: &AnyObject, action: Sel)
pub unsafe fn addTarget_action(&self, target: &AnyObject, action: Sel)
§Safety
targetshould be of the correct type.actionmust be a valid selector.
Sourcepub unsafe fn removeTarget_action(
&self,
target: Option<&AnyObject>,
action: Option<Sel>,
)
pub unsafe fn removeTarget_action( &self, target: Option<&AnyObject>, action: Option<Sel>, )
§Safety
targetshould be of the correct type.actionmust be a valid selector.
pub fn delegate( &self, ) -> Option<Retained<ProtocolObject<dyn UIGestureRecognizerDelegate>>>
Sourcepub fn setDelegate(
&self,
delegate: Option<&ProtocolObject<dyn UIGestureRecognizerDelegate>>,
)
pub fn setDelegate( &self, delegate: Option<&ProtocolObject<dyn UIGestureRecognizerDelegate>>, )
Setter for delegate.
This is a weak property.
pub fn isEnabled(&self) -> bool
Sourcepub fn setEnabled(&self, enabled: bool)
pub fn setEnabled(&self, enabled: bool)
Setter for isEnabled.
pub fn view(&self) -> Option<Retained<UIView>>
UIResponder and UIView only.pub fn cancelsTouchesInView(&self) -> bool
Sourcepub fn setCancelsTouchesInView(&self, cancels_touches_in_view: bool)
pub fn setCancelsTouchesInView(&self, cancels_touches_in_view: bool)
Setter for cancelsTouchesInView.
pub fn delaysTouchesBegan(&self) -> bool
Sourcepub fn setDelaysTouchesBegan(&self, delays_touches_began: bool)
pub fn setDelaysTouchesBegan(&self, delays_touches_began: bool)
Setter for delaysTouchesBegan.
pub fn delaysTouchesEnded(&self) -> bool
Sourcepub fn setDelaysTouchesEnded(&self, delays_touches_ended: bool)
pub fn setDelaysTouchesEnded(&self, delays_touches_ended: bool)
Setter for delaysTouchesEnded.
pub fn allowedTouchTypes(&self) -> Retained<NSArray<NSNumber>>
Sourcepub fn setAllowedTouchTypes(&self, allowed_touch_types: &NSArray<NSNumber>)
pub fn setAllowedTouchTypes(&self, allowed_touch_types: &NSArray<NSNumber>)
Setter for allowedTouchTypes.
This is copied when set.
pub fn allowedPressTypes(&self) -> Retained<NSArray<NSNumber>>
Sourcepub fn setAllowedPressTypes(&self, allowed_press_types: &NSArray<NSNumber>)
pub fn setAllowedPressTypes(&self, allowed_press_types: &NSArray<NSNumber>)
Setter for allowedPressTypes.
This is copied when set.
pub fn requiresExclusiveTouchType(&self) -> bool
Sourcepub fn setRequiresExclusiveTouchType(&self, requires_exclusive_touch_type: bool)
pub fn setRequiresExclusiveTouchType(&self, requires_exclusive_touch_type: bool)
Setter for requiresExclusiveTouchType.
pub fn requireGestureRecognizerToFail( &self, other_gesture_recognizer: &UIGestureRecognizer, )
pub fn locationInView(&self, view: Option<&UIView>) -> CGPoint
UIResponder and UIView and objc2-core-foundation only.pub fn numberOfTouches(&self) -> NSUInteger
pub fn locationOfTouch_inView( &self, touch_index: NSUInteger, view: Option<&UIView>, ) -> CGPoint
UIResponder and UIView and objc2-core-foundation only.pub fn name(&self) -> Option<Retained<NSString>>
pub fn modifierFlags(&self) -> UIKeyModifierFlags
UICommand only.UIEvent only.Sourcepub fn setState(&self, state: UIGestureRecognizerState)
Available on crate feature UIGestureRecognizerSubclass only.
pub fn setState(&self, state: UIGestureRecognizerState)
UIGestureRecognizerSubclass only.Setter for state.
pub fn ignoreTouch_forEvent(&self, touch: &UITouch, event: &UIEvent)
UIGestureRecognizerSubclass and UIEvent and UITouch only.pub fn ignorePress_forEvent(&self, button: &UIPress, event: &UIPressesEvent)
UIGestureRecognizerSubclass and UIEvent and UIPress and UIPressesEvent only.pub fn reset(&self)
UIGestureRecognizerSubclass only.pub fn canPreventGestureRecognizer( &self, prevented_gesture_recognizer: &UIGestureRecognizer, ) -> bool
UIGestureRecognizerSubclass only.pub fn canBePreventedByGestureRecognizer( &self, preventing_gesture_recognizer: &UIGestureRecognizer, ) -> bool
UIGestureRecognizerSubclass only.pub fn shouldRequireFailureOfGestureRecognizer( &self, other_gesture_recognizer: &UIGestureRecognizer, ) -> bool
UIGestureRecognizerSubclass only.pub fn shouldBeRequiredToFailByGestureRecognizer( &self, other_gesture_recognizer: &UIGestureRecognizer, ) -> bool
UIGestureRecognizerSubclass only.pub fn shouldReceiveEvent(&self, event: &UIEvent) -> bool
UIGestureRecognizerSubclass and UIEvent only.pub fn touchesBegan_withEvent(&self, touches: &NSSet<UITouch>, event: &UIEvent)
UIGestureRecognizerSubclass and UIEvent and UITouch only.pub fn touchesMoved_withEvent(&self, touches: &NSSet<UITouch>, event: &UIEvent)
UIGestureRecognizerSubclass and UIEvent and UITouch only.pub fn touchesEnded_withEvent(&self, touches: &NSSet<UITouch>, event: &UIEvent)
UIGestureRecognizerSubclass and UIEvent and UITouch only.pub fn touchesCancelled_withEvent( &self, touches: &NSSet<UITouch>, event: &UIEvent, )
UIGestureRecognizerSubclass and UIEvent and UITouch only.pub fn touchesEstimatedPropertiesUpdated(&self, touches: &NSSet<UITouch>)
UIGestureRecognizerSubclass and UITouch only.pub fn pressesBegan_withEvent( &self, presses: &NSSet<UIPress>, event: &UIPressesEvent, )
UIGestureRecognizerSubclass and UIEvent and UIPress and UIPressesEvent only.pub fn pressesChanged_withEvent( &self, presses: &NSSet<UIPress>, event: &UIPressesEvent, )
UIGestureRecognizerSubclass and UIEvent and UIPress and UIPressesEvent only.pub fn pressesEnded_withEvent( &self, presses: &NSSet<UIPress>, event: &UIPressesEvent, )
UIGestureRecognizerSubclass and UIEvent and UIPress and UIPressesEvent only.pub fn pressesCancelled_withEvent( &self, presses: &NSSet<UIPress>, event: &UIPressesEvent, )
UIGestureRecognizerSubclass and UIEvent and UIPress and UIPressesEvent only.pub fn state(&self) -> UIGestureRecognizerState
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.UIIndirectScribbleInteraction only.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature UIIndirectScribbleInteraction only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
UIIndirectScribbleInteraction only.Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for UITapGestureRecognizer
impl AsRef<AnyObject> for UITapGestureRecognizer
Source§impl AsRef<NSObject> for UITapGestureRecognizer
impl AsRef<NSObject> for UITapGestureRecognizer
Source§impl AsRef<UIGestureRecognizer> for UITapGestureRecognizer
impl AsRef<UIGestureRecognizer> for UITapGestureRecognizer
Source§fn as_ref(&self) -> &UIGestureRecognizer
fn as_ref(&self) -> &UIGestureRecognizer
Source§impl Borrow<AnyObject> for UITapGestureRecognizer
impl Borrow<AnyObject> for UITapGestureRecognizer
Source§impl Borrow<NSObject> for UITapGestureRecognizer
impl Borrow<NSObject> for UITapGestureRecognizer
Source§impl Borrow<UIGestureRecognizer> for UITapGestureRecognizer
impl Borrow<UIGestureRecognizer> for UITapGestureRecognizer
Source§fn borrow(&self) -> &UIGestureRecognizer
fn borrow(&self) -> &UIGestureRecognizer
Source§impl ClassType for UITapGestureRecognizer
impl ClassType for UITapGestureRecognizer
Source§const NAME: &'static str = "UITapGestureRecognizer"
const NAME: &'static str = "UITapGestureRecognizer"
Source§type Super = UIGestureRecognizer
type Super = UIGestureRecognizer
Source§type ThreadKind = dyn MainThreadOnly
type ThreadKind = dyn MainThreadOnly
Source§impl Debug for UITapGestureRecognizer
impl Debug for UITapGestureRecognizer
Source§impl Deref for UITapGestureRecognizer
impl Deref for UITapGestureRecognizer
Source§impl Hash for UITapGestureRecognizer
impl Hash for UITapGestureRecognizer
Source§impl Message for UITapGestureRecognizer
impl Message for UITapGestureRecognizer
Source§impl NSObjectProtocol for UITapGestureRecognizer
impl NSObjectProtocol for UITapGestureRecognizer
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_refSource§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl PartialEq for UITapGestureRecognizer
impl PartialEq for UITapGestureRecognizer
Source§impl RefEncode for UITapGestureRecognizer
impl RefEncode for UITapGestureRecognizer
Source§const ENCODING_REF: Encoding = <UIGestureRecognizer as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <UIGestureRecognizer as ::objc2::RefEncode>::ENCODING_REF
impl DowncastTarget for UITapGestureRecognizer
impl Eq for UITapGestureRecognizer
Auto Trait Implementations§
impl !Freeze for UITapGestureRecognizer
impl !RefUnwindSafe for UITapGestureRecognizer
impl !Send for UITapGestureRecognizer
impl !Sync for UITapGestureRecognizer
impl !Unpin for UITapGestureRecognizer
impl !UnwindSafe for UITapGestureRecognizer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker from the main-thread-only object. Read more