pub struct UIPercentDrivenInteractiveTransition { /* private fields */ }UIViewControllerTransitioning only.Expand description
Implementations§
Source§impl UIPercentDrivenInteractiveTransition
impl UIPercentDrivenInteractiveTransition
Sourcepub fn duration(&self) -> CGFloat
Available on crate feature objc2-core-foundation only.
pub fn duration(&self) -> CGFloat
objc2-core-foundation only.This is the non-interactive duration that was returned when the animators transitionDuration: method was called when the transition started.
Sourcepub fn percentComplete(&self) -> CGFloat
Available on crate feature objc2-core-foundation only.
pub fn percentComplete(&self) -> CGFloat
objc2-core-foundation only.The last percentComplete value specified by updateInteractiveTransition:
Sourcepub fn completionSpeed(&self) -> CGFloat
Available on crate feature objc2-core-foundation only.
pub fn completionSpeed(&self) -> CGFloat
objc2-core-foundation only.completionSpeed defaults to 1.0 which corresponds to a completion duration of (1 - percentComplete)*duration. It must be greater than 0.0. The actual completion is inversely proportional to the completionSpeed. This can be set before cancelInteractiveTransition or finishInteractiveTransition is called in order to speed up or slow down the non interactive part of the transition.
Sourcepub fn setCompletionSpeed(&self, completion_speed: CGFloat)
Available on crate feature objc2-core-foundation only.
pub fn setCompletionSpeed(&self, completion_speed: CGFloat)
objc2-core-foundation only.Setter for completionSpeed.
Sourcepub fn completionCurve(&self) -> UIViewAnimationCurve
Available on crate feature UIView only.
pub fn completionCurve(&self) -> UIViewAnimationCurve
UIView only.When the interactive part of the transition has completed, this property can be set to indicate a different animation curve. It defaults to UIViewAnimationCurveEaseInOut. Note that during the interactive portion of the animation the timing curve is linear.
Sourcepub fn setCompletionCurve(&self, completion_curve: UIViewAnimationCurve)
Available on crate feature UIView only.
pub fn setCompletionCurve(&self, completion_curve: UIViewAnimationCurve)
UIView only.Setter for completionCurve.
Sourcepub fn timingCurve(
&self,
) -> Option<Retained<ProtocolObject<dyn UITimingCurveProvider>>>
Available on crate feature UITimingCurveProvider only.
pub fn timingCurve( &self, ) -> Option<Retained<ProtocolObject<dyn UITimingCurveProvider>>>
UITimingCurveProvider only.For an interruptible animator, one can specify a different timing curve provider to use when the transition is continued. This property is ignored if the animated transitioning object does not vend an interruptible animator.
Sourcepub fn setTimingCurve(
&self,
timing_curve: Option<&ProtocolObject<dyn UITimingCurveProvider>>,
)
Available on crate feature UITimingCurveProvider only.
pub fn setTimingCurve( &self, timing_curve: Option<&ProtocolObject<dyn UITimingCurveProvider>>, )
UITimingCurveProvider only.Setter for timingCurve.
Sourcepub fn wantsInteractiveStart(&self) -> bool
pub fn wantsInteractiveStart(&self) -> bool
Set this to NO in order to start an interruptible transition non interactively. By default this is YES, which is consistent with the behavior before 10.0.
Sourcepub fn setWantsInteractiveStart(&self, wants_interactive_start: bool)
pub fn setWantsInteractiveStart(&self, wants_interactive_start: bool)
Setter for wantsInteractiveStart.
Sourcepub fn pauseInteractiveTransition(&self)
pub fn pauseInteractiveTransition(&self)
Use this method to pause a running interruptible animator. This will ensure that all blocks provided by a transition coordinator’s notifyWhenInteractionChangesUsingBlock: method are executed when a transition moves in and out of an interactive mode.
pub fn updateInteractiveTransition(&self, percent_complete: CGFloat)
objc2-core-foundation only.pub fn cancelInteractiveTransition(&self)
pub fn finishInteractiveTransition(&self)
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.UIIndirectScribbleInteraction only.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature UIIndirectScribbleInteraction only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
UIIndirectScribbleInteraction only.Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl ClassType for UIPercentDrivenInteractiveTransition
impl ClassType for UIPercentDrivenInteractiveTransition
Source§const NAME: &'static str = "UIPercentDrivenInteractiveTransition"
const NAME: &'static str = "UIPercentDrivenInteractiveTransition"
Source§type ThreadKind = dyn MainThreadOnly
type ThreadKind = dyn MainThreadOnly
Source§impl NSObjectProtocol for UIPercentDrivenInteractiveTransition
impl NSObjectProtocol for UIPercentDrivenInteractiveTransition
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_refSource§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl RefEncode for UIPercentDrivenInteractiveTransition
impl RefEncode for UIPercentDrivenInteractiveTransition
Source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
Source§impl UIViewControllerInteractiveTransitioning for UIPercentDrivenInteractiveTransition
impl UIViewControllerInteractiveTransitioning for UIPercentDrivenInteractiveTransition
fn startInteractiveTransition( &self, transition_context: &ProtocolObject<dyn UIViewControllerContextTransitioning>, )
Source§fn completionSpeed(&self) -> CGFloat
fn completionSpeed(&self) -> CGFloat
objc2-core-foundation only.Source§fn completionCurve(&self) -> UIViewAnimationCurve
fn completionCurve(&self) -> UIViewAnimationCurve
UIView only.Source§fn wantsInteractiveStart(&self) -> bool
fn wantsInteractiveStart(&self) -> bool
impl DowncastTarget for UIPercentDrivenInteractiveTransition
impl Eq for UIPercentDrivenInteractiveTransition
Auto Trait Implementations§
impl !Freeze for UIPercentDrivenInteractiveTransition
impl !RefUnwindSafe for UIPercentDrivenInteractiveTransition
impl !Send for UIPercentDrivenInteractiveTransition
impl !Sync for UIPercentDrivenInteractiveTransition
impl !Unpin for UIPercentDrivenInteractiveTransition
impl !UnwindSafe for UIPercentDrivenInteractiveTransition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker from the main-thread-only object. Read more