pub struct UIMainMenuSystemConfiguration { /* private fields */ }UIMainMenuSystem only.Expand description
A configuration for the main menu system. You can specify whether or not certain elements are present in the initial main menu, as well as a block to build the menu using a UIMenuBuilder.
See also Apple’s documentation
Implementations§
Source§impl UIMainMenuSystemConfiguration
impl UIMainMenuSystemConfiguration
Sourcepub fn newScenePreference(&self) -> UIMenuSystemElementGroupPreference
Available on crate feature UIMenuSystem only.
pub fn newScenePreference(&self) -> UIMenuSystemElementGroupPreference
UIMenuSystem only.Specifies a preference for new scene elements in the main menu.
Sourcepub fn setNewScenePreference(
&self,
new_scene_preference: UIMenuSystemElementGroupPreference,
)
Available on crate feature UIMenuSystem only.
pub fn setNewScenePreference( &self, new_scene_preference: UIMenuSystemElementGroupPreference, )
UIMenuSystem only.Setter for newScenePreference.
Sourcepub fn documentPreference(&self) -> UIMenuSystemElementGroupPreference
Available on crate feature UIMenuSystem only.
pub fn documentPreference(&self) -> UIMenuSystemElementGroupPreference
UIMenuSystem only.Specifies a preference for document elements in the main menu.
Sourcepub fn setDocumentPreference(
&self,
document_preference: UIMenuSystemElementGroupPreference,
)
Available on crate feature UIMenuSystem only.
pub fn setDocumentPreference( &self, document_preference: UIMenuSystemElementGroupPreference, )
UIMenuSystem only.Setter for documentPreference.
Sourcepub fn printingPreference(&self) -> UIMenuSystemElementGroupPreference
Available on crate feature UIMenuSystem only.
pub fn printingPreference(&self) -> UIMenuSystemElementGroupPreference
UIMenuSystem only.Specifies a preference for printing elements in the main menu.
Sourcepub fn setPrintingPreference(
&self,
printing_preference: UIMenuSystemElementGroupPreference,
)
Available on crate feature UIMenuSystem only.
pub fn setPrintingPreference( &self, printing_preference: UIMenuSystemElementGroupPreference, )
UIMenuSystem only.Setter for printingPreference.
Sourcepub fn findingPreference(&self) -> UIMenuSystemElementGroupPreference
Available on crate feature UIMenuSystem only.
pub fn findingPreference(&self) -> UIMenuSystemElementGroupPreference
UIMenuSystem only.Specifies a preference for finding elements in the main menu.
Sourcepub fn setFindingPreference(
&self,
finding_preference: UIMenuSystemElementGroupPreference,
)
Available on crate feature UIMenuSystem only.
pub fn setFindingPreference( &self, finding_preference: UIMenuSystemElementGroupPreference, )
UIMenuSystem only.Setter for findingPreference.
Sourcepub fn findingConfiguration(
&self,
) -> Retained<UIMenuSystemFindElementGroupConfiguration>
Available on crate feature UIMenuSystem only.
pub fn findingConfiguration( &self, ) -> Retained<UIMenuSystemFindElementGroupConfiguration>
UIMenuSystem only.Configuration for the find elements should they be present in the main menu.
Sourcepub fn toolbarPreference(&self) -> UIMenuSystemElementGroupPreference
Available on crate feature UIMenuSystem only.
pub fn toolbarPreference(&self) -> UIMenuSystemElementGroupPreference
UIMenuSystem only.Specifies a preference for toolbar elements in the main menu.
Sourcepub fn setToolbarPreference(
&self,
toolbar_preference: UIMenuSystemElementGroupPreference,
)
Available on crate feature UIMenuSystem only.
pub fn setToolbarPreference( &self, toolbar_preference: UIMenuSystemElementGroupPreference, )
UIMenuSystem only.Setter for toolbarPreference.
Available on crate feature UIMenuSystem only.
UIMenuSystem only.Specifies a preference for sidebar elements in the main menu.
Sourcepub fn setSidebarPreference(
&self,
sidebar_preference: UIMenuSystemElementGroupPreference,
)
Available on crate feature UIMenuSystem only.
pub fn setSidebarPreference( &self, sidebar_preference: UIMenuSystemElementGroupPreference, )
UIMenuSystem only.Setter for sidebarPreference.
Sourcepub fn inspectorPreference(&self) -> UIMenuSystemElementGroupPreference
Available on crate feature UIMenuSystem only.
pub fn inspectorPreference(&self) -> UIMenuSystemElementGroupPreference
UIMenuSystem only.Specifies a preference for inspector elements in the main menu.
Sourcepub fn setInspectorPreference(
&self,
inspector_preference: UIMenuSystemElementGroupPreference,
)
Available on crate feature UIMenuSystem only.
pub fn setInspectorPreference( &self, inspector_preference: UIMenuSystemElementGroupPreference, )
UIMenuSystem only.Setter for inspectorPreference.
Sourcepub fn textFormattingPreference(&self) -> UIMenuSystemElementGroupPreference
Available on crate feature UIMenuSystem only.
pub fn textFormattingPreference(&self) -> UIMenuSystemElementGroupPreference
UIMenuSystem only.Specifies a preference for text formatting elements in the main menu.
Sourcepub fn setTextFormattingPreference(
&self,
text_formatting_preference: UIMenuSystemElementGroupPreference,
)
Available on crate feature UIMenuSystem only.
pub fn setTextFormattingPreference( &self, text_formatting_preference: UIMenuSystemElementGroupPreference, )
UIMenuSystem only.Setter for textFormattingPreference.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.UIIndirectScribbleInteraction only.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature UIIndirectScribbleInteraction only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
UIIndirectScribbleInteraction only.Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl ClassType for UIMainMenuSystemConfiguration
impl ClassType for UIMainMenuSystemConfiguration
Source§const NAME: &'static str = "UIMainMenuSystemConfiguration"
const NAME: &'static str = "UIMainMenuSystemConfiguration"
Source§type ThreadKind = dyn MainThreadOnly
type ThreadKind = dyn MainThreadOnly
Source§impl CopyingHelper for UIMainMenuSystemConfiguration
impl CopyingHelper for UIMainMenuSystemConfiguration
Source§type Result = UIMainMenuSystemConfiguration
type Result = UIMainMenuSystemConfiguration
Self if the type has no
immutable counterpart. Read moreSource§impl Hash for UIMainMenuSystemConfiguration
impl Hash for UIMainMenuSystemConfiguration
Source§impl NSCopying for UIMainMenuSystemConfiguration
impl NSCopying for UIMainMenuSystemConfiguration
Source§impl NSObjectProtocol for UIMainMenuSystemConfiguration
impl NSObjectProtocol for UIMainMenuSystemConfiguration
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_refSource§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl RefEncode for UIMainMenuSystemConfiguration
impl RefEncode for UIMainMenuSystemConfiguration
Source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
impl DowncastTarget for UIMainMenuSystemConfiguration
impl Eq for UIMainMenuSystemConfiguration
Auto Trait Implementations§
impl !Freeze for UIMainMenuSystemConfiguration
impl !RefUnwindSafe for UIMainMenuSystemConfiguration
impl !Send for UIMainMenuSystemConfiguration
impl !Sync for UIMainMenuSystemConfiguration
impl !Unpin for UIMainMenuSystemConfiguration
impl !UnwindSafe for UIMainMenuSystemConfiguration
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker from the main-thread-only object. Read more