Struct objc2_ui_kit::UIWindowSceneGeometry
source · #[repr(C)]pub struct UIWindowSceneGeometry { /* private fields */ }Available on crate feature
UIWindowSceneGeometry only.Implementations§
source§impl UIWindowSceneGeometry
impl UIWindowSceneGeometry
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn new() -> Retained<Self>
pub unsafe fn systemFrame(&self) -> CGRect
pub unsafe fn interfaceOrientation(&self) -> UIInterfaceOrientation
Available on crate feature
UIOrientation only.pub unsafe fn minimumSize(&self) -> CGSize
pub unsafe fn maximumSize(&self) -> CGSize
pub unsafe fn resizingRestrictions(&self) -> UIWindowSceneResizingRestrictions
Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction only.Dynamically find the class of this object.
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.UIIndirectScribbleInteraction only.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut instead.UIIndirectScribbleInteraction only.Use Ivar::load_mut instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Trait Implementations§
source§impl AsMut<AnyObject> for UIWindowSceneGeometry
impl AsMut<AnyObject> for UIWindowSceneGeometry
source§impl AsMut<NSObject> for UIWindowSceneGeometry
impl AsMut<NSObject> for UIWindowSceneGeometry
source§impl AsRef<AnyObject> for UIWindowSceneGeometry
impl AsRef<AnyObject> for UIWindowSceneGeometry
source§impl AsRef<NSObject> for UIWindowSceneGeometry
impl AsRef<NSObject> for UIWindowSceneGeometry
source§impl Borrow<AnyObject> for UIWindowSceneGeometry
impl Borrow<AnyObject> for UIWindowSceneGeometry
source§impl Borrow<NSObject> for UIWindowSceneGeometry
impl Borrow<NSObject> for UIWindowSceneGeometry
source§impl BorrowMut<AnyObject> for UIWindowSceneGeometry
impl BorrowMut<AnyObject> for UIWindowSceneGeometry
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for UIWindowSceneGeometry
impl BorrowMut<NSObject> for UIWindowSceneGeometry
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl ClassType for UIWindowSceneGeometry
impl ClassType for UIWindowSceneGeometry
§type Mutability = InteriorMutable
type Mutability = InteriorMutable
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "UIWindowSceneGeometry"
const NAME: &'static str = "UIWindowSceneGeometry"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Debug for UIWindowSceneGeometry
impl Debug for UIWindowSceneGeometry
source§impl Deref for UIWindowSceneGeometry
impl Deref for UIWindowSceneGeometry
source§impl DerefMut for UIWindowSceneGeometry
impl DerefMut for UIWindowSceneGeometry
source§impl Hash for UIWindowSceneGeometry
impl Hash for UIWindowSceneGeometry
source§impl NSCopying for UIWindowSceneGeometry
impl NSCopying for UIWindowSceneGeometry
source§impl NSObjectProtocol for UIWindowSceneGeometry
impl NSObjectProtocol for UIWindowSceneGeometry
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for UIWindowSceneGeometry
impl PartialEq for UIWindowSceneGeometry
source§fn eq(&self, other: &UIWindowSceneGeometry) -> bool
fn eq(&self, other: &UIWindowSceneGeometry) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl RefEncode for UIWindowSceneGeometry
impl RefEncode for UIWindowSceneGeometry
source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
impl Eq for UIWindowSceneGeometry
impl Message for UIWindowSceneGeometry
impl StructuralPartialEq for UIWindowSceneGeometry
Auto Trait Implementations§
impl !Freeze for UIWindowSceneGeometry
impl !RefUnwindSafe for UIWindowSceneGeometry
impl !Send for UIWindowSceneGeometry
impl !Sync for UIWindowSceneGeometry
impl !Unpin for UIWindowSceneGeometry
impl !UnwindSafe for UIWindowSceneGeometry
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self if the type has no
mutable counterpart. Read more