Struct objc2_ui_kit::UISceneConnectionOptions
source · #[repr(C)]pub struct UISceneConnectionOptions { /* private fields */ }Available on crate feature
UISceneOptions only.Implementations§
source§impl UISceneConnectionOptions
impl UISceneConnectionOptions
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn URLContexts(&self) -> Retained<NSSet<UIOpenURLContext>>
Available on crate feature
UIOpenURLContext only.pub unsafe fn sourceApplication(&self) -> Option<Retained<NSString>>
pub unsafe fn handoffUserActivityType(&self) -> Option<Retained<NSString>>
pub unsafe fn userActivities(&self) -> Retained<NSSet<NSUserActivity>>
pub unsafe fn notificationResponse( &self ) -> Option<Retained<UNNotificationResponse>>
Available on crate feature
objc2-user-notifications only.pub unsafe fn shortcutItem(&self) -> Option<Retained<UIApplicationShortcutItem>>
Available on crate feature
UIApplicationShortcutItem only.Available on crate feature
objc2-cloud-kit only.Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction only.Dynamically find the class of this object.
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.UIIndirectScribbleInteraction only.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut instead.UIIndirectScribbleInteraction only.Use Ivar::load_mut instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Trait Implementations§
source§impl AsMut<AnyObject> for UISceneConnectionOptions
impl AsMut<AnyObject> for UISceneConnectionOptions
source§impl AsMut<NSObject> for UISceneConnectionOptions
impl AsMut<NSObject> for UISceneConnectionOptions
source§impl AsRef<AnyObject> for UISceneConnectionOptions
impl AsRef<AnyObject> for UISceneConnectionOptions
source§impl AsRef<NSObject> for UISceneConnectionOptions
impl AsRef<NSObject> for UISceneConnectionOptions
source§impl Borrow<AnyObject> for UISceneConnectionOptions
impl Borrow<AnyObject> for UISceneConnectionOptions
source§impl Borrow<NSObject> for UISceneConnectionOptions
impl Borrow<NSObject> for UISceneConnectionOptions
source§impl BorrowMut<AnyObject> for UISceneConnectionOptions
impl BorrowMut<AnyObject> for UISceneConnectionOptions
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for UISceneConnectionOptions
impl BorrowMut<NSObject> for UISceneConnectionOptions
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl ClassType for UISceneConnectionOptions
impl ClassType for UISceneConnectionOptions
§type Mutability = MainThreadOnly
type Mutability = MainThreadOnly
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "UISceneConnectionOptions"
const NAME: &'static str = "UISceneConnectionOptions"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Debug for UISceneConnectionOptions
impl Debug for UISceneConnectionOptions
source§impl Deref for UISceneConnectionOptions
impl Deref for UISceneConnectionOptions
source§impl DerefMut for UISceneConnectionOptions
impl DerefMut for UISceneConnectionOptions
source§impl Hash for UISceneConnectionOptions
impl Hash for UISceneConnectionOptions
source§impl NSObjectProtocol for UISceneConnectionOptions
impl NSObjectProtocol for UISceneConnectionOptions
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for UISceneConnectionOptions
impl PartialEq for UISceneConnectionOptions
source§fn eq(&self, other: &UISceneConnectionOptions) -> bool
fn eq(&self, other: &UISceneConnectionOptions) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl RefEncode for UISceneConnectionOptions
impl RefEncode for UISceneConnectionOptions
source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
impl Eq for UISceneConnectionOptions
impl Message for UISceneConnectionOptions
impl StructuralPartialEq for UISceneConnectionOptions
Auto Trait Implementations§
impl !Freeze for UISceneConnectionOptions
impl !RefUnwindSafe for UISceneConnectionOptions
impl !Send for UISceneConnectionOptions
impl !Sync for UISceneConnectionOptions
impl !Unpin for UISceneConnectionOptions
impl !UnwindSafe for UISceneConnectionOptions
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self if the type has no
mutable counterpart. Read more