pub struct SKUniform { /* private fields */ }SKUniform only.Expand description
Implementations§
Source§impl SKUniform
impl SKUniform
Sourcepub unsafe fn uniformWithName(name: &NSString) -> Retained<Self>
pub unsafe fn uniformWithName(name: &NSString) -> Retained<Self>
Create a shader uniform with a given name.
Parameter name: the name of the shader uniform.
Sourcepub unsafe fn uniformWithName_texture(
name: &NSString,
texture: Option<&SKTexture>,
) -> Retained<Self>
Available on crate feature SKTexture only.
pub unsafe fn uniformWithName_texture( name: &NSString, texture: Option<&SKTexture>, ) -> Retained<Self>
SKTexture only.Create a shader uniform with a given name, and texture data
Parameter name: the name of the shader uniform.
Parameter texture: the texture data associated with this uniform.
Sourcepub unsafe fn uniformWithName_float(
name: &NSString,
value: c_float,
) -> Retained<Self>
pub unsafe fn uniformWithName_float( name: &NSString, value: c_float, ) -> Retained<Self>
Create a shader uniform with a given name, and a float value
Parameter name: the name of the shader uniform.
Parameter value: the floating point value associated with this uniform.
pub unsafe fn name(&self) -> Retained<NSString>
pub unsafe fn uniformType(&self) -> SKUniformType
pub unsafe fn textureValue(&self) -> Option<Retained<SKTexture>>
SKTexture only.Sourcepub unsafe fn setTextureValue(&self, texture_value: Option<&SKTexture>)
Available on crate feature SKTexture only.
pub unsafe fn setTextureValue(&self, texture_value: Option<&SKTexture>)
SKTexture only.Setter for textureValue.
pub unsafe fn floatValue(&self) -> c_float
Sourcepub unsafe fn setFloatValue(&self, float_value: c_float)
pub unsafe fn setFloatValue(&self, float_value: c_float)
Setter for floatValue.
pub unsafe fn initWithName( this: Allocated<Self>, name: &NSString, ) -> Retained<Self>
pub unsafe fn initWithName_texture( this: Allocated<Self>, name: &NSString, texture: Option<&SKTexture>, ) -> Retained<Self>
SKTexture only.pub unsafe fn initWithName_float( this: Allocated<Self>, name: &NSString, value: c_float, ) -> Retained<Self>
Sourcepub unsafe fn floatVector2Value(&self) -> GLKVector2
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn floatVector2Value(&self) -> GLKVector2
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
The returned must be correctly initialized.
Sourcepub unsafe fn setFloatVector2Value(&self, float_vector2_value: GLKVector2)
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn setFloatVector2Value(&self, float_vector2_value: GLKVector2)
objc2-gl-kit and (macOS or iOS or tvOS) only.Sourcepub unsafe fn floatVector3Value(&self) -> GLKVector3
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn floatVector3Value(&self) -> GLKVector3
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
The returned must be correctly initialized.
Sourcepub unsafe fn setFloatVector3Value(&self, float_vector3_value: GLKVector3)
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn setFloatVector3Value(&self, float_vector3_value: GLKVector3)
objc2-gl-kit and (macOS or iOS or tvOS) only.Sourcepub unsafe fn floatVector4Value(&self) -> GLKVector4
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn floatVector4Value(&self) -> GLKVector4
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
The returned must be correctly initialized.
Sourcepub unsafe fn setFloatVector4Value(&self, float_vector4_value: GLKVector4)
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn setFloatVector4Value(&self, float_vector4_value: GLKVector4)
objc2-gl-kit and (macOS or iOS or tvOS) only.Sourcepub unsafe fn floatMatrix2Value(&self) -> GLKMatrix2
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn floatMatrix2Value(&self) -> GLKMatrix2
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
The returned must be correctly initialized.
Sourcepub unsafe fn setFloatMatrix2Value(&self, float_matrix2_value: GLKMatrix2)
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn setFloatMatrix2Value(&self, float_matrix2_value: GLKMatrix2)
objc2-gl-kit and (macOS or iOS or tvOS) only.Sourcepub unsafe fn floatMatrix3Value(&self) -> GLKMatrix3
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn floatMatrix3Value(&self) -> GLKMatrix3
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
The returned must be correctly initialized.
Sourcepub unsafe fn setFloatMatrix3Value(&self, float_matrix3_value: GLKMatrix3)
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn setFloatMatrix3Value(&self, float_matrix3_value: GLKMatrix3)
objc2-gl-kit and (macOS or iOS or tvOS) only.Sourcepub unsafe fn floatMatrix4Value(&self) -> GLKMatrix4
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn floatMatrix4Value(&self) -> GLKMatrix4
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
The returned must be correctly initialized.
Sourcepub unsafe fn setFloatMatrix4Value(&self, float_matrix4_value: GLKMatrix4)
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn setFloatMatrix4Value(&self, float_matrix4_value: GLKMatrix4)
objc2-gl-kit and (macOS or iOS or tvOS) only.Sourcepub unsafe fn uniformWithName_floatVector2(
name: &NSString,
value: GLKVector2,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn uniformWithName_floatVector2( name: &NSString, value: GLKVector2, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn uniformWithName_floatVector3(
name: &NSString,
value: GLKVector3,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn uniformWithName_floatVector3( name: &NSString, value: GLKVector3, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn uniformWithName_floatVector4(
name: &NSString,
value: GLKVector4,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn uniformWithName_floatVector4( name: &NSString, value: GLKVector4, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn uniformWithName_floatMatrix2(
name: &NSString,
value: GLKMatrix2,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn uniformWithName_floatMatrix2( name: &NSString, value: GLKMatrix2, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn uniformWithName_floatMatrix3(
name: &NSString,
value: GLKMatrix3,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn uniformWithName_floatMatrix3( name: &NSString, value: GLKMatrix3, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn uniformWithName_floatMatrix4(
name: &NSString,
value: GLKMatrix4,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn uniformWithName_floatMatrix4( name: &NSString, value: GLKMatrix4, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn initWithName_floatVector2(
this: Allocated<Self>,
name: &NSString,
value: GLKVector2,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn initWithName_floatVector2( this: Allocated<Self>, name: &NSString, value: GLKVector2, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn initWithName_floatVector3(
this: Allocated<Self>,
name: &NSString,
value: GLKVector3,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn initWithName_floatVector3( this: Allocated<Self>, name: &NSString, value: GLKVector3, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn initWithName_floatVector4(
this: Allocated<Self>,
name: &NSString,
value: GLKVector4,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn initWithName_floatVector4( this: Allocated<Self>, name: &NSString, value: GLKVector4, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn initWithName_floatMatrix2(
this: Allocated<Self>,
name: &NSString,
value: GLKMatrix2,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn initWithName_floatMatrix2( this: Allocated<Self>, name: &NSString, value: GLKMatrix2, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn initWithName_floatMatrix3(
this: Allocated<Self>,
name: &NSString,
value: GLKMatrix3,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn initWithName_floatMatrix3( this: Allocated<Self>, name: &NSString, value: GLKMatrix3, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Sourcepub unsafe fn initWithName_floatMatrix4(
this: Allocated<Self>,
name: &NSString,
value: GLKMatrix4,
) -> Retained<Self>
👎DeprecatedAvailable on crate feature objc2-gl-kit and (macOS or iOS or tvOS) only.
pub unsafe fn initWithName_floatMatrix4( this: Allocated<Self>, name: &NSString, value: GLKMatrix4, ) -> Retained<Self>
objc2-gl-kit and (macOS or iOS or tvOS) only.§Safety
value must be correctly initialized.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl ClassType for SKUniform
impl ClassType for SKUniform
Source§const NAME: &'static str = "SKUniform"
const NAME: &'static str = "SKUniform"
Source§type ThreadKind = <<SKUniform as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<SKUniform as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for SKUniform
impl CopyingHelper for SKUniform
Source§impl NSCopying for SKUniform
impl NSCopying for SKUniform
Source§impl NSObjectProtocol for SKUniform
impl NSObjectProtocol for SKUniform
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref