#[repr(C)]pub struct SKTileMapNode { /* private fields */ }
SKNode
and crate feature SKTileMapNode
and crate feature objc2-app-kit
and macOS only.Expand description
A SpriteKit node used to render a 2D array of textured sprites. Uses SKTileSet to determine what textures it can use to render. Separate tile map nodes can be layered on top of one another to achieve various effects, such as parallax scrolling.
See also Apple’s documentation
Implementations§
Source§impl SKTileMapNode
impl SKTileMapNode
Sourcepub unsafe fn tileMapNodeWithTileSet_columns_rows_tileSize(
tile_set: &SKTileSet,
columns: NSUInteger,
rows: NSUInteger,
tile_size: CGSize,
mtm: MainThreadMarker,
) -> Retained<Self>
Available on crate features SKTileSet
and objc2-core-foundation
only.
pub unsafe fn tileMapNodeWithTileSet_columns_rows_tileSize( tile_set: &SKTileSet, columns: NSUInteger, rows: NSUInteger, tile_size: CGSize, mtm: MainThreadMarker, ) -> Retained<Self>
SKTileSet
and objc2-core-foundation
only.Create a tile map node with the specified tile set and dimensions. The tiles of the map will be empty, equivalent to the nil tile definition/group.
Parameter tileSet
: the tile set that is used to render the tiles
Parameter columns
: the number of columns in the map that can hold tiles
Parameter rows
: the number of rows in the map that can hold tiles
Parameter tileSize
: the size of each tile in points
Sourcepub unsafe fn tileMapNodeWithTileSet_columns_rows_tileSize_fillWithTileGroup(
tile_set: &SKTileSet,
columns: NSUInteger,
rows: NSUInteger,
tile_size: CGSize,
tile_group: &SKTileGroup,
mtm: MainThreadMarker,
) -> Retained<Self>
Available on crate features SKTileSet
and objc2-core-foundation
only.
pub unsafe fn tileMapNodeWithTileSet_columns_rows_tileSize_fillWithTileGroup( tile_set: &SKTileSet, columns: NSUInteger, rows: NSUInteger, tile_size: CGSize, tile_group: &SKTileGroup, mtm: MainThreadMarker, ) -> Retained<Self>
SKTileSet
and objc2-core-foundation
only.Create a tile map node with the specified tile set and dimensions, and fill it with the specified tile group.
Parameter tileSet
: the tile set that is used to render the tiles
Parameter columns
: the number of columns in the map that can hold tiles
Parameter rows
: the number of rows in the map that can hold tiles
Parameter tileSize
: the size of each tile in points
Parameter tileGroup
: the tile group we wish to fill the tile map with
Sourcepub unsafe fn tileMapNodeWithTileSet_columns_rows_tileSize_tileGroupLayout(
tile_set: &SKTileSet,
columns: NSUInteger,
rows: NSUInteger,
tile_size: CGSize,
tile_group_layout: &NSArray<SKTileGroup>,
mtm: MainThreadMarker,
) -> Retained<Self>
Available on crate features SKTileSet
and objc2-core-foundation
only.
pub unsafe fn tileMapNodeWithTileSet_columns_rows_tileSize_tileGroupLayout( tile_set: &SKTileSet, columns: NSUInteger, rows: NSUInteger, tile_size: CGSize, tile_group_layout: &NSArray<SKTileGroup>, mtm: MainThreadMarker, ) -> Retained<Self>
SKTileSet
and objc2-core-foundation
only.Create a tile map node with the specified tile set and dimensions, and fill it with a specific layout of tile groups that belong to the provided tile set. The tileGroupLayout array should match the dimensions of the tile map (i.e., the number of elements should be equal to columns * rows). Index 0 of the array maps to column 0, row 0 of the tile map. Index 1 is column 1, row 0, and so on, wrapping around to the next row once the index passes the number of columns in the tile map. If the array has fewer elements than the number of tiles in the map, the remaining tiles are initialized with the nil tile group. If the array has more elements than the number of tiles in the map, the extra tile groups are ignored.
Parameter tileSet
: the tile set that is used to render the tiles
Parameter columns
: the number of columns in the map that can hold tiles
Parameter rows
: the number of rows in the map that can hold tiles
Parameter tileSize
: the size of each tile in points
Parameter tileGroupLayout
: an array of tile groups that we want to use to fill the tile map
Sourcepub unsafe fn initWithTileSet_columns_rows_tileSize(
this: Allocated<Self>,
tile_set: &SKTileSet,
columns: NSUInteger,
rows: NSUInteger,
tile_size: CGSize,
) -> Retained<Self>
Available on crate features SKTileSet
and objc2-core-foundation
only.
pub unsafe fn initWithTileSet_columns_rows_tileSize( this: Allocated<Self>, tile_set: &SKTileSet, columns: NSUInteger, rows: NSUInteger, tile_size: CGSize, ) -> Retained<Self>
SKTileSet
and objc2-core-foundation
only.Initialize a tile map node with the specified tile set and dimensions. The tiles of the map will be empty, equivalent to the nil tile definition/group.
Parameter tileSet
: the tile set that is used to render the tiles
Parameter columns
: the number of columns in the map that can hold tiles
Parameter rows
: the number of rows in the map that can hold tiles
Parameter tileSize
: the size of each tile in points
Sourcepub unsafe fn initWithTileSet_columns_rows_tileSize_fillWithTileGroup(
this: Allocated<Self>,
tile_set: &SKTileSet,
columns: NSUInteger,
rows: NSUInteger,
tile_size: CGSize,
tile_group: &SKTileGroup,
) -> Retained<Self>
Available on crate features SKTileSet
and objc2-core-foundation
only.
pub unsafe fn initWithTileSet_columns_rows_tileSize_fillWithTileGroup( this: Allocated<Self>, tile_set: &SKTileSet, columns: NSUInteger, rows: NSUInteger, tile_size: CGSize, tile_group: &SKTileGroup, ) -> Retained<Self>
SKTileSet
and objc2-core-foundation
only.Initialize a tile map node with the specified tile set and dimensions, and fill it with the specified tile group.
Parameter tileSet
: the tile set that is used to render the tiles
Parameter columns
: the number of columns in the map that can hold tiles
Parameter rows
: the number of rows in the map that can hold tiles
Parameter tileSize
: the size of each tile in points
Parameter tileGroup
: the tile group we wish to fill the tile map with
Sourcepub unsafe fn initWithTileSet_columns_rows_tileSize_tileGroupLayout(
this: Allocated<Self>,
tile_set: &SKTileSet,
columns: NSUInteger,
rows: NSUInteger,
tile_size: CGSize,
tile_group_layout: &NSArray<SKTileGroup>,
) -> Retained<Self>
Available on crate features SKTileSet
and objc2-core-foundation
only.
pub unsafe fn initWithTileSet_columns_rows_tileSize_tileGroupLayout( this: Allocated<Self>, tile_set: &SKTileSet, columns: NSUInteger, rows: NSUInteger, tile_size: CGSize, tile_group_layout: &NSArray<SKTileGroup>, ) -> Retained<Self>
SKTileSet
and objc2-core-foundation
only.Initialize a tile map node with the specified tile set and dimensions, and fill it with a specific layout of tile groups that belong to the provided tile set. The tileGroupLayout array should match the dimensions of the tile map (i.e., the number of elements should be equal to columns * rows). Index 0 of the array maps to column 0, row 0 of the tile map. Index 1 is column 1, row 0, and so on, wrapping around to the next row once the index passes the number of columns in the tile map. If the array has fewer elements than the number of tiles in the map, the remaining tiles are initialized with the nil tile group. If the array has more elements than the number of tiles in the map, the extra tile groups are ignored.
Parameter tileSet
: the tile set that is used to render the tiles
Parameter columns
: the number of columns in the map that can hold tiles
Parameter rows
: the number of rows in the map that can hold tiles
Parameter tileSize
: the size of each tile in points
Parameter tileGroupLayout
: an array of tile groups that we want to use to fill the tile map
Sourcepub unsafe fn numberOfColumns(&self) -> NSUInteger
pub unsafe fn numberOfColumns(&self) -> NSUInteger
The number of columns in the tile map.
Sourcepub unsafe fn setNumberOfColumns(&self, number_of_columns: NSUInteger)
pub unsafe fn setNumberOfColumns(&self, number_of_columns: NSUInteger)
Setter for numberOfColumns
.
Sourcepub unsafe fn numberOfRows(&self) -> NSUInteger
pub unsafe fn numberOfRows(&self) -> NSUInteger
The number of rows in the tile map.
Sourcepub unsafe fn setNumberOfRows(&self, number_of_rows: NSUInteger)
pub unsafe fn setNumberOfRows(&self, number_of_rows: NSUInteger)
Setter for numberOfRows
.
Sourcepub unsafe fn tileSize(&self) -> CGSize
Available on crate feature objc2-core-foundation
only.
pub unsafe fn tileSize(&self) -> CGSize
objc2-core-foundation
only.The size of each tile in the map.
Sourcepub unsafe fn setTileSize(&self, tile_size: CGSize)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setTileSize(&self, tile_size: CGSize)
objc2-core-foundation
only.Setter for tileSize
.
Sourcepub unsafe fn mapSize(&self) -> CGSize
Available on crate feature objc2-core-foundation
only.
pub unsafe fn mapSize(&self) -> CGSize
objc2-core-foundation
only.The size of the tile map. This is dependent on the tileSize, the number of columns and rows in the map, and the tile set type.
Sourcepub unsafe fn tileSet(&self) -> Retained<SKTileSet>
Available on crate feature SKTileSet
only.
pub unsafe fn tileSet(&self) -> Retained<SKTileSet>
SKTileSet
only.The tile set being used by this tile map.
Sourcepub unsafe fn setTileSet(&self, tile_set: &SKTileSet)
Available on crate feature SKTileSet
only.
pub unsafe fn setTileSet(&self, tile_set: &SKTileSet)
SKTileSet
only.Setter for tileSet
.
Sourcepub unsafe fn colorBlendFactor(&self) -> CGFloat
Available on crate feature objc2-core-foundation
only.
pub unsafe fn colorBlendFactor(&self) -> CGFloat
objc2-core-foundation
only.Controls the blending between the texture and the tile map color. The valid interval of values is from 0.0 up to and including 1.0. A value above or below that interval is clamped to the minimum (0.0) if below or the maximum (1.0) if above.
Sourcepub unsafe fn setColorBlendFactor(&self, color_blend_factor: CGFloat)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setColorBlendFactor(&self, color_blend_factor: CGFloat)
objc2-core-foundation
only.Setter for colorBlendFactor
.
Sourcepub unsafe fn color(&self) -> Retained<NSColor>
pub unsafe fn color(&self) -> Retained<NSColor>
Base color for the tile map (If no texture is present, the color still is drawn).
Sourcepub unsafe fn blendMode(&self) -> SKBlendMode
pub unsafe fn blendMode(&self) -> SKBlendMode
Sets the blend mode to use when composing the tile map with the final framebuffer.
See: SKNode.SKBlendMode
Sourcepub unsafe fn setBlendMode(&self, blend_mode: SKBlendMode)
pub unsafe fn setBlendMode(&self, blend_mode: SKBlendMode)
Setter for blendMode
.
Sourcepub unsafe fn anchorPoint(&self) -> CGPoint
Available on crate feature objc2-core-foundation
only.
pub unsafe fn anchorPoint(&self) -> CGPoint
objc2-core-foundation
only.Used to choose the location in the tile map that maps to its ‘position’ in the parent’s coordinate space. The valid interval for each input is from 0.0 up to and including 1.0.
Sourcepub unsafe fn setAnchorPoint(&self, anchor_point: CGPoint)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setAnchorPoint(&self, anchor_point: CGPoint)
objc2-core-foundation
only.Setter for anchorPoint
.
Sourcepub unsafe fn shader(&self) -> Option<Retained<SKShader>>
Available on crate feature SKShader
only.
pub unsafe fn shader(&self) -> Option<Retained<SKShader>>
SKShader
only.A property that determines whether the tile map is rendered using a custom shader.
Sourcepub unsafe fn setShader(&self, shader: Option<&SKShader>)
Available on crate feature SKShader
only.
pub unsafe fn setShader(&self, shader: Option<&SKShader>)
SKShader
only.Setter for shader
.
Sourcepub unsafe fn attributeValues(
&self,
) -> Retained<NSDictionary<NSString, SKAttributeValue>>
Available on crate feature SKAttribute
only.
pub unsafe fn attributeValues( &self, ) -> Retained<NSDictionary<NSString, SKAttributeValue>>
SKAttribute
only.Optional dictionary of SKAttributeValues Attributes can be used with custom SKShaders.
Sourcepub unsafe fn setAttributeValues(
&self,
attribute_values: &NSDictionary<NSString, SKAttributeValue>,
)
Available on crate feature SKAttribute
only.
pub unsafe fn setAttributeValues( &self, attribute_values: &NSDictionary<NSString, SKAttributeValue>, )
SKAttribute
only.Setter for attributeValues
.
pub unsafe fn valueForAttributeNamed( &self, key: &NSString, ) -> Option<Retained<SKAttributeValue>>
SKAttribute
only.pub unsafe fn setValue_forAttributeNamed( &self, value: &SKAttributeValue, key: &NSString, )
SKAttribute
only.Sourcepub unsafe fn lightingBitMask(&self) -> u32
pub unsafe fn lightingBitMask(&self) -> u32
Bitmask to indicate being lit by a set of lights using overlapping lighting categories.
A light whose category is set to a value that masks to non-zero using this mask will apply light to this sprite.
When used together with a normal texture, complex lighting effects can be used.
Sourcepub unsafe fn setLightingBitMask(&self, lighting_bit_mask: u32)
pub unsafe fn setLightingBitMask(&self, lighting_bit_mask: u32)
Setter for lightingBitMask
.
pub unsafe fn enableAutomapping(&self) -> bool
Sourcepub unsafe fn setEnableAutomapping(&self, enable_automapping: bool)
pub unsafe fn setEnableAutomapping(&self, enable_automapping: bool)
Setter for enableAutomapping
.
Sourcepub unsafe fn fillWithTileGroup(&self, tile_group: Option<&SKTileGroup>)
Available on crate feature SKTileSet
only.
pub unsafe fn fillWithTileGroup(&self, tile_group: Option<&SKTileGroup>)
SKTileSet
only.Fill the entire tile map with the provided tile group.
Parameter tileGroup
: the tile group that will be used to fill the map
Sourcepub unsafe fn tileDefinitionAtColumn_row(
&self,
column: NSUInteger,
row: NSUInteger,
) -> Option<Retained<SKTileDefinition>>
Available on crate feature SKTileDefinition
only.
pub unsafe fn tileDefinitionAtColumn_row( &self, column: NSUInteger, row: NSUInteger, ) -> Option<Retained<SKTileDefinition>>
SKTileDefinition
only.Look up the tile definition at the specified tile index.
Parameter column
: the column index of the tile
Parameter row
: the row index of the tile
Sourcepub unsafe fn tileGroupAtColumn_row(
&self,
column: NSUInteger,
row: NSUInteger,
) -> Option<Retained<SKTileGroup>>
Available on crate feature SKTileSet
only.
pub unsafe fn tileGroupAtColumn_row( &self, column: NSUInteger, row: NSUInteger, ) -> Option<Retained<SKTileGroup>>
SKTileSet
only.Look up the tile group at the specified tile index.
Parameter column
: the column index of the tile
Parameter row
: the row index of the tile
Sourcepub unsafe fn setTileGroup_forColumn_row(
&self,
tile_group: Option<&SKTileGroup>,
column: NSUInteger,
row: NSUInteger,
)
Available on crate feature SKTileSet
only.
pub unsafe fn setTileGroup_forColumn_row( &self, tile_group: Option<&SKTileGroup>, column: NSUInteger, row: NSUInteger, )
SKTileSet
only.Set the tile group at the specified tile index. When automapping is enabled, the appropriate tile definitions will automatically be selected and placed, possibly modifying neighboring tiles. When automapping is disabled, it will simply place the default center tile definition for the group, and will not modify any of the neihboring tiles.
Parameter tileGroup
: the tile group we want to place in the map
Parameter column
: the column index of the tile
Parameter row
: the row index of the tile
Sourcepub unsafe fn setTileGroup_andTileDefinition_forColumn_row(
&self,
tile_group: &SKTileGroup,
tile_definition: &SKTileDefinition,
column: NSUInteger,
row: NSUInteger,
)
Available on crate features SKTileDefinition
and SKTileSet
only.
pub unsafe fn setTileGroup_andTileDefinition_forColumn_row( &self, tile_group: &SKTileGroup, tile_definition: &SKTileDefinition, column: NSUInteger, row: NSUInteger, )
SKTileDefinition
and SKTileSet
only.Set the tile group and tile defintion at the specified tile index. When automapping is enabled, it will attempt to resolve the surrounding tiles to allow the specified tile definition to be placed. When automapping is disabled, it will simply place the tile definition and not modify any of the neighboring tiles.
Parameter tileGroup
: the tile group we want to place in the map
Parameter tileDefinition
: the tile definition we want to place in the map
Parameter column
: the column index of the tile
Parameter row
: the row index of the tile
Sourcepub unsafe fn tileColumnIndexFromPosition(
&self,
position: CGPoint,
) -> NSUInteger
Available on crate feature objc2-core-foundation
only.
pub unsafe fn tileColumnIndexFromPosition( &self, position: CGPoint, ) -> NSUInteger
objc2-core-foundation
only.Returns the column index of the tile that lies under the specified position. Returns NSUIntegerMax if the position does not fall within the tile map.
Parameter position
: the position we want to check against the tile map
Sourcepub unsafe fn tileRowIndexFromPosition(&self, position: CGPoint) -> NSUInteger
Available on crate feature objc2-core-foundation
only.
pub unsafe fn tileRowIndexFromPosition(&self, position: CGPoint) -> NSUInteger
objc2-core-foundation
only.Returns the row index of the tile that lies under the specified position. Returns NSUIntegerMax if the position does not fall within the tile map.
Parameter position
: the position we want to check against the tile map
Sourcepub unsafe fn centerOfTileAtColumn_row(
&self,
column: NSUInteger,
row: NSUInteger,
) -> CGPoint
Available on crate feature objc2-core-foundation
only.
pub unsafe fn centerOfTileAtColumn_row( &self, column: NSUInteger, row: NSUInteger, ) -> CGPoint
objc2-core-foundation
only.Returns the position of the center of the tile at the specified column and row.
Parameter column
: the column index of the tile
Parameter row
: the row index of the tile
Source§impl SKTileMapNode
Methods declared on superclass SKNode
.
impl SKTileMapNode
Methods declared on superclass SKNode
.
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
Sourcepub unsafe fn initWithCoder(
this: Allocated<Self>,
a_decoder: &NSCoder,
) -> Option<Retained<Self>>
pub unsafe fn initWithCoder( this: Allocated<Self>, a_decoder: &NSCoder, ) -> Option<Retained<Self>>
Support coding and decoding via NSKeyedArchiver.
pub unsafe fn node(mtm: MainThreadMarker) -> Retained<Self>
pub unsafe fn nodeWithFileNamed( filename: &NSString, mtm: MainThreadMarker, ) -> Option<Retained<Self>>
pub unsafe fn nodeWithFileNamed_securelyWithClasses_andError( filename: &NSString, classes: &NSSet<AnyClass>, mtm: MainThreadMarker, ) -> Result<Retained<Self>, Retained<NSError>>
Source§impl SKTileMapNode
Methods declared on superclass NSObject
.
impl SKTileMapNode
Methods declared on superclass NSObject
.
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>
Methods from Deref<Target = SKNode>§
pub unsafe fn frame(&self) -> CGRect
objc2-core-foundation
only.Sourcepub unsafe fn calculateAccumulatedFrame(&self) -> CGRect
Available on crate feature objc2-core-foundation
only.
pub unsafe fn calculateAccumulatedFrame(&self) -> CGRect
objc2-core-foundation
only.Calculates the bounding box including all child nodes in parents coordinate system.
Sourcepub unsafe fn position(&self) -> CGPoint
Available on crate feature objc2-core-foundation
only.
pub unsafe fn position(&self) -> CGPoint
objc2-core-foundation
only.The position of the node in the parent’s coordinate system
Sourcepub unsafe fn setPosition(&self, position: CGPoint)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setPosition(&self, position: CGPoint)
objc2-core-foundation
only.Setter for position
.
Sourcepub unsafe fn zPosition(&self) -> CGFloat
Available on crate feature objc2-core-foundation
only.
pub unsafe fn zPosition(&self) -> CGFloat
objc2-core-foundation
only.The z-order of the node (used for ordering). Negative z is “into” the screen, Positive z is “out” of the screen. A greater zPosition will sort in front of a lesser zPosition.
Sourcepub unsafe fn setZPosition(&self, z_position: CGFloat)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setZPosition(&self, z_position: CGFloat)
objc2-core-foundation
only.Setter for zPosition
.
Sourcepub unsafe fn zRotation(&self) -> CGFloat
Available on crate feature objc2-core-foundation
only.
pub unsafe fn zRotation(&self) -> CGFloat
objc2-core-foundation
only.The Euler rotation about the z axis (in radians)
Sourcepub unsafe fn setZRotation(&self, z_rotation: CGFloat)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setZRotation(&self, z_rotation: CGFloat)
objc2-core-foundation
only.Setter for zRotation
.
Sourcepub unsafe fn xScale(&self) -> CGFloat
Available on crate feature objc2-core-foundation
only.
pub unsafe fn xScale(&self) -> CGFloat
objc2-core-foundation
only.The scaling in the X axis
Sourcepub unsafe fn setXScale(&self, x_scale: CGFloat)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setXScale(&self, x_scale: CGFloat)
objc2-core-foundation
only.Setter for xScale
.
Sourcepub unsafe fn yScale(&self) -> CGFloat
Available on crate feature objc2-core-foundation
only.
pub unsafe fn yScale(&self) -> CGFloat
objc2-core-foundation
only.The scaling in the Y axis
Sourcepub unsafe fn setYScale(&self, y_scale: CGFloat)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setYScale(&self, y_scale: CGFloat)
objc2-core-foundation
only.Setter for yScale
.
Sourcepub unsafe fn speed(&self) -> CGFloat
Available on crate feature objc2-core-foundation
only.
pub unsafe fn speed(&self) -> CGFloat
objc2-core-foundation
only.The speed multiplier applied to all actions run on this node. Inherited by its children.
Sourcepub unsafe fn setSpeed(&self, speed: CGFloat)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setSpeed(&self, speed: CGFloat)
objc2-core-foundation
only.Setter for speed
.
Sourcepub unsafe fn alpha(&self) -> CGFloat
Available on crate feature objc2-core-foundation
only.
pub unsafe fn alpha(&self) -> CGFloat
objc2-core-foundation
only.Alpha of this node (multiplied by the output color to give the final result)
Sourcepub unsafe fn setAlpha(&self, alpha: CGFloat)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setAlpha(&self, alpha: CGFloat)
objc2-core-foundation
only.Setter for alpha
.
Sourcepub unsafe fn isPaused(&self) -> bool
pub unsafe fn isPaused(&self) -> bool
Controls whether or not the node’s actions is updated or paused.
Sourcepub unsafe fn isHidden(&self) -> bool
pub unsafe fn isHidden(&self) -> bool
Controls whether or not the node and its children are rendered.
Sourcepub unsafe fn isUserInteractionEnabled(&self) -> bool
pub unsafe fn isUserInteractionEnabled(&self) -> bool
Controls whether or not the node receives touch events
Sourcepub unsafe fn setUserInteractionEnabled(&self, user_interaction_enabled: bool)
pub unsafe fn setUserInteractionEnabled(&self, user_interaction_enabled: bool)
Setter for isUserInteractionEnabled
.
Sourcepub unsafe fn focusBehavior(&self) -> SKNodeFocusBehavior
pub unsafe fn focusBehavior(&self) -> SKNodeFocusBehavior
Determines how this node participates in the focus system. The default is SKNodeFocusBehaviorNone.
Sourcepub unsafe fn setFocusBehavior(&self, focus_behavior: SKNodeFocusBehavior)
pub unsafe fn setFocusBehavior(&self, focus_behavior: SKNodeFocusBehavior)
Setter for focusBehavior
.
Sourcepub unsafe fn parent(&self) -> Option<Retained<SKNode>>
pub unsafe fn parent(&self) -> Option<Retained<SKNode>>
The parent of the node.
If this is nil the node has not been added to another group and is thus the root node of its own graph.
Sourcepub unsafe fn name(&self) -> Option<Retained<NSString>>
pub unsafe fn name(&self) -> Option<Retained<NSString>>
The client assignable name.
In general, this should be unique among peers in the scene graph.
Sourcepub unsafe fn scene(&self) -> Option<Retained<SKScene>>
Available on crate features SKEffectNode
and SKScene
only.
pub unsafe fn scene(&self) -> Option<Retained<SKScene>>
SKEffectNode
and SKScene
only.The scene that the node is currently in.
Sourcepub unsafe fn physicsBody(&self) -> Option<Retained<SKPhysicsBody>>
Available on crate feature SKPhysicsBody
only.
pub unsafe fn physicsBody(&self) -> Option<Retained<SKPhysicsBody>>
SKPhysicsBody
only.Physics body attached to the node, with synchronized scale, rotation, and position
Sourcepub unsafe fn setPhysicsBody(&self, physics_body: Option<&SKPhysicsBody>)
Available on crate feature SKPhysicsBody
only.
pub unsafe fn setPhysicsBody(&self, physics_body: Option<&SKPhysicsBody>)
SKPhysicsBody
only.Setter for physicsBody
.
Sourcepub unsafe fn userData(&self) -> Option<Retained<NSMutableDictionary>>
pub unsafe fn userData(&self) -> Option<Retained<NSMutableDictionary>>
An optional dictionary that can be used to store your own data in a node. Defaults to nil.
Sourcepub unsafe fn setUserData(&self, user_data: Option<&NSMutableDictionary>)
pub unsafe fn setUserData(&self, user_data: Option<&NSMutableDictionary>)
Setter for userData
.
Sourcepub unsafe fn reachConstraints(&self) -> Option<Retained<SKReachConstraints>>
Available on crate feature SKReachConstraints
only.
pub unsafe fn reachConstraints(&self) -> Option<Retained<SKReachConstraints>>
SKReachConstraints
only.Kinematic constraints, used in IK solving
Sourcepub unsafe fn setReachConstraints(
&self,
reach_constraints: Option<&SKReachConstraints>,
)
Available on crate feature SKReachConstraints
only.
pub unsafe fn setReachConstraints( &self, reach_constraints: Option<&SKReachConstraints>, )
SKReachConstraints
only.Setter for reachConstraints
.
Sourcepub unsafe fn constraints(&self) -> Option<Retained<NSArray<SKConstraint>>>
Available on crate feature SKConstraint
only.
pub unsafe fn constraints(&self) -> Option<Retained<NSArray<SKConstraint>>>
SKConstraint
only.Optional array of SKConstraints Constraints are evaluated each frame after actions and physics. The node’s transform will be changed to satisfy the constraint.
Sourcepub unsafe fn setConstraints(&self, constraints: Option<&NSArray<SKConstraint>>)
Available on crate feature SKConstraint
only.
pub unsafe fn setConstraints(&self, constraints: Option<&NSArray<SKConstraint>>)
SKConstraint
only.Setter for constraints
.
Sourcepub unsafe fn attributeValues(
&self,
) -> Retained<NSDictionary<NSString, SKAttributeValue>>
👎DeprecatedAvailable on crate feature SKAttribute
only.
pub unsafe fn attributeValues( &self, ) -> Retained<NSDictionary<NSString, SKAttributeValue>>
SKAttribute
only.Optional dictionary of SKAttributeValues Attributes can be used with custom SKShaders. DEPRECATED: Attributes are only available for node classes supporting SKShader (see SKSpriteNode etc.).
Sourcepub unsafe fn setAttributeValues(
&self,
attribute_values: &NSDictionary<NSString, SKAttributeValue>,
)
👎DeprecatedAvailable on crate feature SKAttribute
only.
pub unsafe fn setAttributeValues( &self, attribute_values: &NSDictionary<NSString, SKAttributeValue>, )
SKAttribute
only.Setter for attributeValues
.
pub unsafe fn valueForAttributeNamed( &self, key: &NSString, ) -> Option<Retained<SKAttributeValue>>
SKAttribute
only.pub unsafe fn setValue_forAttributeNamed( &self, value: &SKAttributeValue, key: &NSString, )
SKAttribute
only.Sourcepub unsafe fn setScale(&self, scale: CGFloat)
Available on crate feature objc2-core-foundation
only.
pub unsafe fn setScale(&self, scale: CGFloat)
objc2-core-foundation
only.Sets both the x & y scale
Parameter scale
: the uniform scale to set.
Sourcepub unsafe fn addChild(&self, node: &SKNode)
pub unsafe fn addChild(&self, node: &SKNode)
Adds a node as a child node of this node
The added node must not have a parent.
Parameter node
: the child node to add.
pub unsafe fn insertChild_atIndex(&self, node: &SKNode, index: NSInteger)
pub unsafe fn removeChildrenInArray(&self, nodes: &NSArray<SKNode>)
pub unsafe fn removeAllChildren(&self)
pub unsafe fn removeFromParent(&self)
pub unsafe fn moveToParent(&self, parent: &SKNode)
pub unsafe fn childNodeWithName( &self, name: &NSString, ) -> Option<Retained<SKNode>>
pub unsafe fn enumerateChildNodesWithName_usingBlock( &self, name: &NSString, block: &DynBlock<dyn Fn(NonNull<SKNode>, NonNull<Bool>)>, )
block2
only.Sourcepub unsafe fn objectForKeyedSubscript(
&self,
name: &NSString,
) -> Retained<NSArray<SKNode>>
pub unsafe fn objectForKeyedSubscript( &self, name: &NSString, ) -> Retained<NSArray<SKNode>>
Simplified shorthand for enumerateChildNodesWithName that returns an array of the matching nodes. This allows subscripting of the form: NSArray *childrenMatchingName = node[ “ name“]
or even complex like: NSArray siblingsBeginningWithA = node[ “ ../a“]
Parameter name
: An Xpath style path that can include simple regular expressions for matching node names.
See: enumerateChildNodesWithName:usingBlock:
pub unsafe fn inParentHierarchy(&self, parent: &SKNode) -> bool
pub unsafe fn runAction(&self, action: &SKAction)
SKAction
only.pub unsafe fn runAction_completion( &self, action: &SKAction, block: &DynBlock<dyn Fn()>, )
SKAction
and block2
only.pub unsafe fn runAction_withKey(&self, action: &SKAction, key: &NSString)
SKAction
only.pub unsafe fn hasActions(&self) -> bool
pub unsafe fn actionForKey(&self, key: &NSString) -> Option<Retained<SKAction>>
SKAction
only.pub unsafe fn removeActionForKey(&self, key: &NSString)
pub unsafe fn removeAllActions(&self)
pub unsafe fn containsPoint(&self, p: CGPoint) -> bool
objc2-core-foundation
only.Sourcepub unsafe fn nodeAtPoint(&self, p: CGPoint) -> Retained<SKNode>
Available on crate feature objc2-core-foundation
only.
pub unsafe fn nodeAtPoint(&self, p: CGPoint) -> Retained<SKNode>
objc2-core-foundation
only.Returns the node itself or a child node at the point given. If the receiver is returned there is no child node at the given point.
Returns: a child node or self at the given location.
pub unsafe fn nodesAtPoint(&self, p: CGPoint) -> Retained<NSArray<SKNode>>
objc2-core-foundation
only.pub unsafe fn convertPoint_fromNode( &self, point: CGPoint, node: &SKNode, ) -> CGPoint
objc2-core-foundation
only.pub unsafe fn convertPoint_toNode( &self, point: CGPoint, node: &SKNode, ) -> CGPoint
objc2-core-foundation
only.pub unsafe fn intersectsNode(&self, node: &SKNode) -> bool
pub unsafe fn isEqualToNode(&self, node: &SKNode) -> bool
pub unsafe fn isAccessibilityElement(&self) -> bool
SKNode_NSAccessibility
only.Sourcepub unsafe fn setAccessibilityElement(&self, accessibility_element: bool)
Available on crate feature SKNode_NSAccessibility
only.
pub unsafe fn setAccessibilityElement(&self, accessibility_element: bool)
SKNode_NSAccessibility
only.Setter for isAccessibilityElement
.
pub unsafe fn accessibilityRole(&self) -> Option<Retained<NSString>>
SKNode_NSAccessibility
only.Sourcepub unsafe fn setAccessibilityRole(&self, accessibility_role: Option<&NSString>)
Available on crate feature SKNode_NSAccessibility
only.
pub unsafe fn setAccessibilityRole(&self, accessibility_role: Option<&NSString>)
SKNode_NSAccessibility
only.Setter for accessibilityRole
.
pub unsafe fn accessibilityRoleDescription(&self) -> Option<Retained<NSString>>
SKNode_NSAccessibility
only.Sourcepub unsafe fn setAccessibilityRoleDescription(
&self,
accessibility_role_description: Option<&NSString>,
)
Available on crate feature SKNode_NSAccessibility
only.
pub unsafe fn setAccessibilityRoleDescription( &self, accessibility_role_description: Option<&NSString>, )
SKNode_NSAccessibility
only.Setter for accessibilityRoleDescription
.
pub unsafe fn accessibilitySubrole(&self) -> Option<Retained<NSString>>
SKNode_NSAccessibility
only.Sourcepub unsafe fn setAccessibilitySubrole(
&self,
accessibility_subrole: Option<&NSString>,
)
Available on crate feature SKNode_NSAccessibility
only.
pub unsafe fn setAccessibilitySubrole( &self, accessibility_subrole: Option<&NSString>, )
SKNode_NSAccessibility
only.Setter for accessibilitySubrole
.
pub unsafe fn accessibilityFrame(&self) -> CGRect
SKNode_NSAccessibility
and objc2-core-foundation
only.Sourcepub unsafe fn setAccessibilityFrame(&self, accessibility_frame: CGRect)
Available on crate features SKNode_NSAccessibility
and objc2-core-foundation
only.
pub unsafe fn setAccessibilityFrame(&self, accessibility_frame: CGRect)
SKNode_NSAccessibility
and objc2-core-foundation
only.Setter for accessibilityFrame
.
pub unsafe fn accessibilityParent(&self) -> Option<Retained<AnyObject>>
SKNode_NSAccessibility
only.Sourcepub unsafe fn setAccessibilityParent(
&self,
accessibility_parent: Option<&AnyObject>,
)
Available on crate feature SKNode_NSAccessibility
only.
pub unsafe fn setAccessibilityParent( &self, accessibility_parent: Option<&AnyObject>, )
SKNode_NSAccessibility
only.This is a weak property.
Setter for accessibilityParent
.
pub unsafe fn accessibilityChildren(&self) -> Option<Retained<NSArray>>
SKNode_NSAccessibility
only.Sourcepub unsafe fn setAccessibilityChildren(
&self,
accessibility_children: Option<&NSArray>,
)
Available on crate feature SKNode_NSAccessibility
only.
pub unsafe fn setAccessibilityChildren( &self, accessibility_children: Option<&NSArray>, )
SKNode_NSAccessibility
only.Setter for accessibilityChildren
.
pub unsafe fn accessibilityHelp(&self) -> Option<Retained<NSString>>
SKNode_NSAccessibility
only.Sourcepub unsafe fn setAccessibilityHelp(&self, accessibility_help: Option<&NSString>)
Available on crate feature SKNode_NSAccessibility
only.
pub unsafe fn setAccessibilityHelp(&self, accessibility_help: Option<&NSString>)
SKNode_NSAccessibility
only.Setter for accessibilityHelp
.
pub unsafe fn accessibilityLabel(&self) -> Option<Retained<NSString>>
SKNode_NSAccessibility
only.Sourcepub unsafe fn setAccessibilityLabel(
&self,
accessibility_label: Option<&NSString>,
)
Available on crate feature SKNode_NSAccessibility
only.
pub unsafe fn setAccessibilityLabel( &self, accessibility_label: Option<&NSString>, )
SKNode_NSAccessibility
only.Setter for accessibilityLabel
.
pub unsafe fn isAccessibilityEnabled(&self) -> bool
SKNode_NSAccessibility
only.Sourcepub unsafe fn setAccessibilityEnabled(&self, accessibility_enabled: bool)
Available on crate feature SKNode_NSAccessibility
only.
pub unsafe fn setAccessibilityEnabled(&self, accessibility_enabled: bool)
SKNode_NSAccessibility
only.Setter for isAccessibilityEnabled
.
pub unsafe fn accessibilityHitTest( &self, point: CGPoint, ) -> Option<Retained<AnyObject>>
SKNode_NSAccessibility
and objc2-core-foundation
only.Methods from Deref<Target = NSResponder>§
pub unsafe fn nextResponder(&self) -> Option<Retained<NSResponder>>
Sourcepub unsafe fn setNextResponder(&self, next_responder: Option<&NSResponder>)
pub unsafe fn setNextResponder(&self, next_responder: Option<&NSResponder>)
Setter for nextResponder
.
pub unsafe fn tryToPerform_with( &self, action: Sel, object: Option<&AnyObject>, ) -> bool
pub unsafe fn performKeyEquivalent(&self, event: &NSEvent) -> bool
pub unsafe fn mouseDown(&self, event: &NSEvent)
pub unsafe fn rightMouseDown(&self, event: &NSEvent)
pub unsafe fn otherMouseDown(&self, event: &NSEvent)
pub unsafe fn mouseUp(&self, event: &NSEvent)
pub unsafe fn rightMouseUp(&self, event: &NSEvent)
pub unsafe fn otherMouseUp(&self, event: &NSEvent)
pub unsafe fn mouseMoved(&self, event: &NSEvent)
pub unsafe fn mouseDragged(&self, event: &NSEvent)
pub unsafe fn scrollWheel(&self, event: &NSEvent)
pub unsafe fn rightMouseDragged(&self, event: &NSEvent)
pub unsafe fn otherMouseDragged(&self, event: &NSEvent)
pub unsafe fn mouseEntered(&self, event: &NSEvent)
pub unsafe fn mouseExited(&self, event: &NSEvent)
pub unsafe fn keyDown(&self, event: &NSEvent)
pub unsafe fn keyUp(&self, event: &NSEvent)
pub unsafe fn flagsChanged(&self, event: &NSEvent)
pub unsafe fn tabletPoint(&self, event: &NSEvent)
pub unsafe fn tabletProximity(&self, event: &NSEvent)
pub unsafe fn cursorUpdate(&self, event: &NSEvent)
pub unsafe fn magnifyWithEvent(&self, event: &NSEvent)
pub unsafe fn rotateWithEvent(&self, event: &NSEvent)
pub unsafe fn swipeWithEvent(&self, event: &NSEvent)
pub unsafe fn beginGestureWithEvent(&self, event: &NSEvent)
pub unsafe fn endGestureWithEvent(&self, event: &NSEvent)
pub unsafe fn smartMagnifyWithEvent(&self, event: &NSEvent)
pub unsafe fn changeModeWithEvent(&self, event: &NSEvent)
pub unsafe fn touchesBeganWithEvent(&self, event: &NSEvent)
pub unsafe fn touchesMovedWithEvent(&self, event: &NSEvent)
pub unsafe fn touchesEndedWithEvent(&self, event: &NSEvent)
pub unsafe fn touchesCancelledWithEvent(&self, event: &NSEvent)
pub unsafe fn quickLookWithEvent(&self, event: &NSEvent)
pub unsafe fn pressureChangeWithEvent(&self, event: &NSEvent)
Sourcepub unsafe fn contextMenuKeyDown(&self, event: &NSEvent)
pub unsafe fn contextMenuKeyDown(&self, event: &NSEvent)
Handle a key event that should present a context menu at the user focus.
Most applications should not override this method. Instead, you should customize the context menu displayed from a keyboard event by implementing menuForEvent:
and selectionAnchorRect
, or showContextMenuForSelection:
, rather than this method.
You should only override this method when you do not want the system-provided default behavior for the context menu hotkey, either for a specific key combination, or for the hotkey in general. For example, if your application already provides a different behavior for control-Return (the default context menu hotkey definition), and you want to preserve that behavior, you should override this method to handle that specific key combination, and then return without calling super
. Note that the user may customize the hotkey to a different key combination, so in this example, if any other key combination is passed to your method, you would call super
.
An implementation of this method should call [super contextMenuKeyDown:event]
to pass the request up the responder chain. If the message reaches the application object, NSApplication’s implementation of this method will send showContextMenuForSelection:
to the responder chain. If you do not call super
, then no further handling of the key event will be performed.
Note: In some cases, showContextMenuForSelection:
will be called without a prior call to contextMenuKeyDown:
. This occurs when a view receives an Accessibility ShowMenu action, or when the user has created a Cocoa Text key binding to map a different key combination to the showContextMenuForSelection:
action.
Parameter event
: The key down event that matches the system-wide context menu hotkey combination.
See also: showContextMenuForSelection:
pub unsafe fn noResponderFor(&self, event_selector: Sel)
pub unsafe fn acceptsFirstResponder(&self) -> bool
pub unsafe fn becomeFirstResponder(&self) -> bool
pub unsafe fn resignFirstResponder(&self) -> bool
pub unsafe fn interpretKeyEvents(&self, event_array: &NSArray<NSEvent>)
pub unsafe fn flushBufferedKeyEvents(&self)
pub unsafe fn showContextHelp(&self, sender: Option<&AnyObject>)
pub unsafe fn helpRequested(&self, event_ptr: &NSEvent)
pub unsafe fn shouldBeTreatedAsInkEvent(&self, event: &NSEvent) -> bool
pub unsafe fn wantsScrollEventsForSwipeTrackingOnAxis( &self, axis: NSEventGestureAxis, ) -> bool
pub unsafe fn wantsForwardedScrollEventsForAxis( &self, axis: NSEventGestureAxis, ) -> bool
pub unsafe fn supplementalTargetForAction_sender( &self, action: Sel, sender: Option<&AnyObject>, ) -> Option<Retained<AnyObject>>
pub unsafe fn undoManager(&self) -> Option<Retained<NSUndoManager>>
pub unsafe fn validateProposedFirstResponder_forEvent( &self, responder: &NSResponder, event: Option<&NSEvent>, ) -> bool
pub unsafe fn presentError(&self, error: &NSError) -> bool
pub unsafe fn willPresentError(&self, error: &NSError) -> Retained<NSError>
pub unsafe fn performTextFinderAction(&self, sender: Option<&AnyObject>)
pub unsafe fn newWindowForTab(&self, sender: Option<&AnyObject>)
pub unsafe fn showWritingTools(&self, sender: Option<&AnyObject>)
pub unsafe fn performMnemonic(&self, string: &NSString) -> bool
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init
/new
methods).
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<AnyObject> for SKTileMapNode
impl AsRef<AnyObject> for SKTileMapNode
Source§impl AsRef<NSObject> for SKTileMapNode
impl AsRef<NSObject> for SKTileMapNode
Source§impl AsRef<NSResponder> for SKTileMapNode
impl AsRef<NSResponder> for SKTileMapNode
Source§fn as_ref(&self) -> &NSResponder
fn as_ref(&self) -> &NSResponder
Source§impl AsRef<SKNode> for SKTileMapNode
impl AsRef<SKNode> for SKTileMapNode
Source§impl AsRef<SKTileMapNode> for SKTileMapNode
impl AsRef<SKTileMapNode> for SKTileMapNode
Source§impl Borrow<AnyObject> for SKTileMapNode
impl Borrow<AnyObject> for SKTileMapNode
Source§impl Borrow<NSObject> for SKTileMapNode
impl Borrow<NSObject> for SKTileMapNode
Source§impl Borrow<NSResponder> for SKTileMapNode
impl Borrow<NSResponder> for SKTileMapNode
Source§fn borrow(&self) -> &NSResponder
fn borrow(&self) -> &NSResponder
Source§impl Borrow<SKNode> for SKTileMapNode
impl Borrow<SKNode> for SKTileMapNode
Source§impl ClassType for SKTileMapNode
impl ClassType for SKTileMapNode
Source§const NAME: &'static str = "SKTileMapNode"
const NAME: &'static str = "SKTileMapNode"
Source§type ThreadKind = <<SKTileMapNode as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<SKTileMapNode as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for SKTileMapNode
impl CopyingHelper for SKTileMapNode
Source§type Result = SKTileMapNode
type Result = SKTileMapNode
Self
if the type has no
immutable counterpart. Read moreSource§impl Debug for SKTileMapNode
impl Debug for SKTileMapNode
Source§impl Deref for SKTileMapNode
impl Deref for SKTileMapNode
Source§impl Hash for SKTileMapNode
impl Hash for SKTileMapNode
Source§impl Message for SKTileMapNode
impl Message for SKTileMapNode
Source§impl NSCoding for SKTileMapNode
impl NSCoding for SKTileMapNode
Source§impl NSCopying for SKTileMapNode
impl NSCopying for SKTileMapNode
Source§impl NSObjectProtocol for SKTileMapNode
impl NSObjectProtocol for SKTileMapNode
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref
Source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl NSSecureCoding for SKTileMapNode
impl NSSecureCoding for SKTileMapNode
Source§impl PartialEq for SKTileMapNode
impl PartialEq for SKTileMapNode
Source§impl RefEncode for SKTileMapNode
impl RefEncode for SKTileMapNode
Source§const ENCODING_REF: Encoding = <SKNode as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <SKNode as ::objc2::RefEncode>::ENCODING_REF
impl DowncastTarget for SKTileMapNode
impl Eq for SKTileMapNode
Auto Trait Implementations§
impl !Freeze for SKTileMapNode
impl !RefUnwindSafe for SKTileMapNode
impl !Send for SKTileMapNode
impl !Sync for SKTileMapNode
impl !Unpin for SKTileMapNode
impl !UnwindSafe for SKTileMapNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker
from the main-thread-only object. Read more