pub struct SKPhysicsWorld { /* private fields */ }SKPhysicsWorld only.Expand description
Implementations§
Source§impl SKPhysicsWorld
impl SKPhysicsWorld
Sourcepub unsafe fn gravity(&self) -> CGVector
Available on crate feature objc2-core-foundation only.
pub unsafe fn gravity(&self) -> CGVector
objc2-core-foundation only.A global 2D vector specifying the field force acceleration due to gravity. The unit is meters per second so standard earth gravity would be { 0.0, +/-9.8 }.
Sourcepub unsafe fn setGravity(&self, gravity: CGVector)
Available on crate feature objc2-core-foundation only.
pub unsafe fn setGravity(&self, gravity: CGVector)
objc2-core-foundation only.Setter for gravity.
pub unsafe fn speed(&self) -> CGFloat
objc2-core-foundation only.Sourcepub unsafe fn setSpeed(&self, speed: CGFloat)
Available on crate feature objc2-core-foundation only.
pub unsafe fn setSpeed(&self, speed: CGFloat)
objc2-core-foundation only.Setter for speed.
Sourcepub unsafe fn contactDelegate(
&self,
) -> Option<Retained<ProtocolObject<dyn SKPhysicsContactDelegate>>>
pub unsafe fn contactDelegate( &self, ) -> Option<Retained<ProtocolObject<dyn SKPhysicsContactDelegate>>>
§Safety
This is not retained internally, you must ensure the object is still alive.
Sourcepub unsafe fn setContactDelegate(
&self,
contact_delegate: Option<&ProtocolObject<dyn SKPhysicsContactDelegate>>,
)
pub unsafe fn setContactDelegate( &self, contact_delegate: Option<&ProtocolObject<dyn SKPhysicsContactDelegate>>, )
Setter for contactDelegate.
§Safety
This is unretained, you must ensure the object is kept alive while in use.
pub unsafe fn addJoint(&self, joint: &SKPhysicsJoint)
SKPhysicsJoint only.pub unsafe fn removeJoint(&self, joint: &SKPhysicsJoint)
SKPhysicsJoint only.pub unsafe fn removeAllJoints(&self)
pub unsafe fn bodyAtPoint( &self, point: CGPoint, ) -> Option<Retained<SKPhysicsBody>>
SKPhysicsBody and objc2-core-foundation only.pub unsafe fn bodyInRect(&self, rect: CGRect) -> Option<Retained<SKPhysicsBody>>
SKPhysicsBody and objc2-core-foundation only.pub unsafe fn bodyAlongRayStart_end( &self, start: CGPoint, end: CGPoint, ) -> Option<Retained<SKPhysicsBody>>
SKPhysicsBody and objc2-core-foundation only.pub unsafe fn enumerateBodiesAtPoint_usingBlock( &self, point: CGPoint, block: &DynBlock<dyn Fn(NonNull<SKPhysicsBody>, NonNull<Bool>)>, )
SKPhysicsBody and block2 and objc2-core-foundation only.pub unsafe fn enumerateBodiesInRect_usingBlock( &self, rect: CGRect, block: &DynBlock<dyn Fn(NonNull<SKPhysicsBody>, NonNull<Bool>)>, )
SKPhysicsBody and block2 and objc2-core-foundation only.pub unsafe fn enumerateBodiesAlongRayStart_end_usingBlock( &self, start: CGPoint, end: CGPoint, block: &DynBlock<dyn Fn(NonNull<SKPhysicsBody>, CGPoint, CGVector, NonNull<Bool>)>, )
SKPhysicsBody and block2 and objc2-core-foundation only.Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for SKPhysicsWorld
impl AsRef<AnyObject> for SKPhysicsWorld
Source§impl AsRef<NSObject> for SKPhysicsWorld
impl AsRef<NSObject> for SKPhysicsWorld
Source§impl AsRef<SKPhysicsWorld> for SKPhysicsWorld
impl AsRef<SKPhysicsWorld> for SKPhysicsWorld
Source§impl Borrow<AnyObject> for SKPhysicsWorld
impl Borrow<AnyObject> for SKPhysicsWorld
Source§impl Borrow<NSObject> for SKPhysicsWorld
impl Borrow<NSObject> for SKPhysicsWorld
Source§impl ClassType for SKPhysicsWorld
impl ClassType for SKPhysicsWorld
Source§const NAME: &'static str = "SKPhysicsWorld"
const NAME: &'static str = "SKPhysicsWorld"
Source§type ThreadKind = <<SKPhysicsWorld as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<SKPhysicsWorld as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for SKPhysicsWorld
impl Debug for SKPhysicsWorld
Source§impl Deref for SKPhysicsWorld
impl Deref for SKPhysicsWorld
Source§impl Hash for SKPhysicsWorld
impl Hash for SKPhysicsWorld
Source§impl Message for SKPhysicsWorld
impl Message for SKPhysicsWorld
Source§impl NSCoding for SKPhysicsWorld
impl NSCoding for SKPhysicsWorld
Source§impl NSObjectProtocol for SKPhysicsWorld
impl NSObjectProtocol for SKPhysicsWorld
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref