SCNPhysicsVehicleWheel

Struct SCNPhysicsVehicleWheel 

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pub struct SCNPhysicsVehicleWheel { /* private fields */ }
Available on crate feature SCNPhysicsBehavior only.
Expand description

SCNPhysicsVehicleWheel represents a wheel that can be attached to a SCNPhysicsVehicle instance.

See also Apple’s documentation

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impl SCNPhysicsVehicleWheel

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pub unsafe fn wheelWithNode(node: &SCNNode) -> Retained<Self>

Available on crate feature SCNNode only.
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pub unsafe fn node(&self) -> Retained<SCNNode>

Available on crate feature SCNNode only.
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pub unsafe fn suspensionStiffness(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.
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pub unsafe fn setSuspensionStiffness(&self, suspension_stiffness: CGFloat)

Available on crate feature objc2-core-foundation only.

Setter for suspensionStiffness.

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pub unsafe fn suspensionCompression(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.
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pub unsafe fn setSuspensionCompression(&self, suspension_compression: CGFloat)

Available on crate feature objc2-core-foundation only.
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pub unsafe fn suspensionDamping(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.
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pub unsafe fn setSuspensionDamping(&self, suspension_damping: CGFloat)

Available on crate feature objc2-core-foundation only.

Setter for suspensionDamping.

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pub unsafe fn maximumSuspensionTravel(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.
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pub unsafe fn setMaximumSuspensionTravel( &self, maximum_suspension_travel: CGFloat, )

Available on crate feature objc2-core-foundation only.
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pub unsafe fn frictionSlip(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.
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pub unsafe fn setFrictionSlip(&self, friction_slip: CGFloat)

Available on crate feature objc2-core-foundation only.

Setter for frictionSlip.

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pub unsafe fn maximumSuspensionForce(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.
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pub unsafe fn setMaximumSuspensionForce( &self, maximum_suspension_force: CGFloat, )

Available on crate feature objc2-core-foundation only.
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pub unsafe fn connectionPosition(&self) -> SCNVector3

Available on crate features SceneKitTypes and objc2-core-foundation only.
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pub unsafe fn setConnectionPosition(&self, connection_position: SCNVector3)

Available on crate features SceneKitTypes and objc2-core-foundation only.

Setter for connectionPosition.

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pub unsafe fn steeringAxis(&self) -> SCNVector3

Available on crate features SceneKitTypes and objc2-core-foundation only.
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pub unsafe fn setSteeringAxis(&self, steering_axis: SCNVector3)

Available on crate features SceneKitTypes and objc2-core-foundation only.

Setter for steeringAxis.

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pub unsafe fn axle(&self) -> SCNVector3

Available on crate features SceneKitTypes and objc2-core-foundation only.
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pub unsafe fn setAxle(&self, axle: SCNVector3)

Available on crate features SceneKitTypes and objc2-core-foundation only.

Setter for axle.

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pub unsafe fn radius(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.
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pub unsafe fn setRadius(&self, radius: CGFloat)

Available on crate feature objc2-core-foundation only.

Setter for radius.

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pub unsafe fn suspensionRestLength(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.
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pub unsafe fn setSuspensionRestLength(&self, suspension_rest_length: CGFloat)

Available on crate feature objc2-core-foundation only.
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impl SCNPhysicsVehicleWheel

Methods declared on superclass NSObject.

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pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>

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pub unsafe fn new() -> Retained<Self>

Methods from Deref<Target = NSObject>§

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pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !

Handle messages the object doesn’t recognize.

See Apple’s documentation for details.

Methods from Deref<Target = AnyObject>§

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pub fn class(&self) -> &'static AnyClass

Dynamically find the class of this object.

§Panics

May panic if the object is invalid (which may be the case for objects returned from unavailable init/new methods).

§Example

Check that an instance of NSObject has the precise class NSObject.

use objc2::ClassType;
use objc2::runtime::NSObject;

let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
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pub unsafe fn get_ivar<T>(&self, name: &str) -> &T
where T: Encode,

👎Deprecated: this is difficult to use correctly, use Ivar::load instead.

Use Ivar::load instead.

§Safety

The object must have an instance variable with the given name, and it must be of type T.

See Ivar::load_ptr for details surrounding this.

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pub fn downcast_ref<T>(&self) -> Option<&T>
where T: DowncastTarget,

Attempt to downcast the object to a class of type T.

This is the reference-variant. Use Retained::downcast if you want to convert a retained object to another type.

§Mutable classes

Some classes have immutable and mutable variants, such as NSString and NSMutableString.

When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.

So using this method to convert a NSString to a NSMutableString, while not unsound, is generally frowned upon unless you created the string yourself, or the API explicitly documents the string to be mutable.

See Apple’s documentation on mutability and on isKindOfClass: for more details.

§Generic classes

Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.

You can, however, safely downcast to generic collections where all the type-parameters are AnyObject.

§Panics

This works internally by calling isKindOfClass:. That means that the object must have the instance method of that name, and an exception will be thrown (if CoreFoundation is linked) or the process will abort if that is not the case. In the vast majority of cases, you don’t need to worry about this, since both root objects NSObject and NSProxy implement this method.

§Examples

Cast an NSString back and forth from NSObject.

use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};

let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();

Try (and fail) to cast an NSObject to an NSString.

use objc2_foundation::{NSObject, NSString};

let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());

Try to cast to an array of strings.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();

This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.

Downcast when processing each element instead.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);

for elem in arr {
    if let Some(data) = elem.downcast_ref::<NSString>() {
        // handle `data`
    }
}

Trait Implementations§

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impl AsRef<AnyObject> for SCNPhysicsVehicleWheel

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fn as_ref(&self) -> &AnyObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<NSObject> for SCNPhysicsVehicleWheel

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fn as_ref(&self) -> &NSObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<SCNPhysicsVehicleWheel> for SCNPhysicsVehicleWheel

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fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
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impl Borrow<AnyObject> for SCNPhysicsVehicleWheel

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fn borrow(&self) -> &AnyObject

Immutably borrows from an owned value. Read more
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impl Borrow<NSObject> for SCNPhysicsVehicleWheel

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fn borrow(&self) -> &NSObject

Immutably borrows from an owned value. Read more
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impl ClassType for SCNPhysicsVehicleWheel

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const NAME: &'static str = "SCNPhysicsVehicleWheel"

The name of the Objective-C class that this type represents. Read more
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type Super = NSObject

The superclass of this class. Read more
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type ThreadKind = <<SCNPhysicsVehicleWheel as ClassType>::Super as ClassType>::ThreadKind

Whether the type can be used from any thread, or from only the main thread. Read more
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fn class() -> &'static AnyClass

Get a reference to the Objective-C class that this type represents. Read more
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fn as_super(&self) -> &Self::Super

Get an immutable reference to the superclass.
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impl CopyingHelper for SCNPhysicsVehicleWheel

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type Result = SCNPhysicsVehicleWheel

The immutable counterpart of the type, or Self if the type has no immutable counterpart. Read more
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impl Debug for SCNPhysicsVehicleWheel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for SCNPhysicsVehicleWheel

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type Target = NSObject

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl Hash for SCNPhysicsVehicleWheel

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Message for SCNPhysicsVehicleWheel

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fn retain(&self) -> Retained<Self>
where Self: Sized,

Increment the reference count of the receiver. Read more
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impl NSCoding for SCNPhysicsVehicleWheel

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unsafe fn encodeWithCoder(&self, coder: &NSCoder)
where Self: Sized + Message,

Safety Read more
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unsafe fn initWithCoder( this: Allocated<Self>, coder: &NSCoder, ) -> Option<Retained<Self>>
where Self: Sized + Message,

Safety Read more
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impl NSCopying for SCNPhysicsVehicleWheel

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fn copy(&self) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
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unsafe fn copyWithZone(&self, zone: *mut NSZone) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
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impl NSObjectProtocol for SCNPhysicsVehicleWheel

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fn isEqual(&self, other: Option<&AnyObject>) -> bool
where Self: Sized + Message,

Check whether the object is equal to an arbitrary other object. Read more
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fn hash(&self) -> usize
where Self: Sized + Message,

An integer that can be used as a table address in a hash table structure. Read more
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fn isKindOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of the class, or one of its subclasses. Read more
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fn is_kind_of<T>(&self) -> bool
where T: ClassType, Self: Sized + Message,

👎Deprecated: use isKindOfClass directly, or cast your objects with AnyObject::downcast_ref
Check if the object is an instance of the class type, or one of its subclasses. Read more
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fn isMemberOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of a specific class, without checking subclasses. Read more
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fn respondsToSelector(&self, aSelector: Sel) -> bool
where Self: Sized + Message,

Check whether the object implements or inherits a method with the given selector. Read more
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fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
where Self: Sized + Message,

Check whether the object conforms to a given protocol. Read more
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fn description(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object. Read more
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fn debugDescription(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object to use when debugging. Read more
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fn isProxy(&self) -> bool
where Self: Sized + Message,

Check whether the receiver is a subclass of the NSProxy root class instead of the usual NSObject. Read more
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fn retainCount(&self) -> usize
where Self: Sized + Message,

The reference count of the object. Read more
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impl NSSecureCoding for SCNPhysicsVehicleWheel

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impl PartialEq for SCNPhysicsVehicleWheel

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RefEncode for SCNPhysicsVehicleWheel

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const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF

The Objective-C type-encoding for a reference of this type. Read more
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impl DowncastTarget for SCNPhysicsVehicleWheel

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impl Eq for SCNPhysicsVehicleWheel

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T> AnyThread for T
where T: ClassType<ThreadKind = dyn AnyThread + 'a> + ?Sized,

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fn alloc() -> Allocated<Self>
where Self: Sized + ClassType,

Allocate a new instance of the class. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,