#[repr(C)]pub struct SCNDistanceConstraint { /* private fields */ }SCNConstraint only.Expand description
A SCNDistanceConstraint ensure a minimum/maximum distance with a target node.
See also Apple’s documentation
Implementations§
Source§impl SCNDistanceConstraint
impl SCNDistanceConstraint
Sourcepub unsafe fn distanceConstraintWithTarget(
target: Option<&SCNNode>,
) -> Retained<Self>
Available on crate feature SCNNode only.
pub unsafe fn distanceConstraintWithTarget( target: Option<&SCNNode>, ) -> Retained<Self>
SCNNode only.Creates and returns a SCNDistanceConstraint constraint.
Sourcepub unsafe fn target(&self) -> Option<Retained<SCNNode>>
Available on crate feature SCNNode only.
pub unsafe fn target(&self) -> Option<Retained<SCNNode>>
SCNNode only.Defines the target node to keep distance with.
Sourcepub unsafe fn setTarget(&self, target: Option<&SCNNode>)
Available on crate feature SCNNode only.
pub unsafe fn setTarget(&self, target: Option<&SCNNode>)
SCNNode only.Setter for target.
Sourcepub unsafe fn minimumDistance(&self) -> CGFloat
Available on crate feature objc2-core-foundation only.
pub unsafe fn minimumDistance(&self) -> CGFloat
objc2-core-foundation only.The minimum distance. Defaults to 0. Animatable.
Sourcepub unsafe fn setMinimumDistance(&self, minimum_distance: CGFloat)
Available on crate feature objc2-core-foundation only.
pub unsafe fn setMinimumDistance(&self, minimum_distance: CGFloat)
objc2-core-foundation only.Setter for minimumDistance.
Sourcepub unsafe fn maximumDistance(&self) -> CGFloat
Available on crate feature objc2-core-foundation only.
pub unsafe fn maximumDistance(&self) -> CGFloat
objc2-core-foundation only.The minimum distance. Defaults to MAXFLOAT. Animatable.
Sourcepub unsafe fn setMaximumDistance(&self, maximum_distance: CGFloat)
Available on crate feature objc2-core-foundation only.
pub unsafe fn setMaximumDistance(&self, maximum_distance: CGFloat)
objc2-core-foundation only.Setter for maximumDistance.
Methods from Deref<Target = SCNConstraint>§
Sourcepub unsafe fn isEnabled(&self) -> bool
pub unsafe fn isEnabled(&self) -> bool
Determines whether the constraint is enabled or not. Defaults to YES.
Sourcepub unsafe fn setEnabled(&self, enabled: bool)
pub unsafe fn setEnabled(&self, enabled: bool)
Setter for isEnabled.
Sourcepub unsafe fn influenceFactor(&self) -> CGFloat
Available on crate feature objc2-core-foundation only.
pub unsafe fn influenceFactor(&self) -> CGFloat
objc2-core-foundation only.Specifies the inflence factor of the receiver. Defaults to 1. Animatable
Sourcepub unsafe fn setInfluenceFactor(&self, influence_factor: CGFloat)
Available on crate feature objc2-core-foundation only.
pub unsafe fn setInfluenceFactor(&self, influence_factor: CGFloat)
objc2-core-foundation only.Setter for influenceFactor.
Sourcepub unsafe fn isIncremental(&self) -> bool
pub unsafe fn isIncremental(&self) -> bool
Specifies whether or not the contraint should applies incrementally and have it’s effect being cumulated over the rendered frames. Defaults to YES starting macOS 10.13, iOS 11, tvOS 11 and watchOS 4. Defaults to NO in previous versions.
Sourcepub unsafe fn setIncremental(&self, incremental: bool)
pub unsafe fn setIncremental(&self, incremental: bool)
Setter for isIncremental.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for SCNDistanceConstraint
impl AsRef<AnyObject> for SCNDistanceConstraint
Source§impl AsRef<NSObject> for SCNDistanceConstraint
impl AsRef<NSObject> for SCNDistanceConstraint
Source§impl AsRef<SCNConstraint> for SCNDistanceConstraint
impl AsRef<SCNConstraint> for SCNDistanceConstraint
Source§fn as_ref(&self) -> &SCNConstraint
fn as_ref(&self) -> &SCNConstraint
Source§impl Borrow<AnyObject> for SCNDistanceConstraint
impl Borrow<AnyObject> for SCNDistanceConstraint
Source§impl Borrow<NSObject> for SCNDistanceConstraint
impl Borrow<NSObject> for SCNDistanceConstraint
Source§impl Borrow<SCNConstraint> for SCNDistanceConstraint
impl Borrow<SCNConstraint> for SCNDistanceConstraint
Source§fn borrow(&self) -> &SCNConstraint
fn borrow(&self) -> &SCNConstraint
Source§impl ClassType for SCNDistanceConstraint
impl ClassType for SCNDistanceConstraint
Source§const NAME: &'static str = "SCNDistanceConstraint"
const NAME: &'static str = "SCNDistanceConstraint"
Source§type Super = SCNConstraint
type Super = SCNConstraint
Source§type ThreadKind = <<SCNDistanceConstraint as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<SCNDistanceConstraint as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for SCNDistanceConstraint
impl CopyingHelper for SCNDistanceConstraint
Source§type Result = SCNDistanceConstraint
type Result = SCNDistanceConstraint
Self if the type has no
immutable counterpart. Read moreSource§impl Debug for SCNDistanceConstraint
impl Debug for SCNDistanceConstraint
Source§impl Deref for SCNDistanceConstraint
impl Deref for SCNDistanceConstraint
Source§impl Hash for SCNDistanceConstraint
impl Hash for SCNDistanceConstraint
Source§impl Message for SCNDistanceConstraint
impl Message for SCNDistanceConstraint
Source§impl NSCoding for SCNDistanceConstraint
impl NSCoding for SCNDistanceConstraint
Source§impl NSCopying for SCNDistanceConstraint
impl NSCopying for SCNDistanceConstraint
Source§impl NSObjectProtocol for SCNDistanceConstraint
impl NSObjectProtocol for SCNDistanceConstraint
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_refSource§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl PartialEq for SCNDistanceConstraint
impl PartialEq for SCNDistanceConstraint
Source§impl RefEncode for SCNDistanceConstraint
impl RefEncode for SCNDistanceConstraint
Source§const ENCODING_REF: Encoding = <SCNConstraint as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <SCNConstraint as ::objc2::RefEncode>::ENCODING_REF
Source§impl SCNAnimatable for SCNDistanceConstraint
Available on crate feature SCNAnimation only.
impl SCNAnimatable for SCNDistanceConstraint
SCNAnimation only.Source§unsafe fn addAnimation_forKey(
&self,
animation: &ProtocolObject<dyn SCNAnimationProtocol>,
key: Option<&NSString>,
)
unsafe fn addAnimation_forKey( &self, animation: &ProtocolObject<dyn SCNAnimationProtocol>, key: Option<&NSString>, )
Source§unsafe fn addAnimationPlayer_forKey(
&self,
player: &SCNAnimationPlayer,
key: Option<&NSString>,
)
unsafe fn addAnimationPlayer_forKey( &self, player: &SCNAnimationPlayer, key: Option<&NSString>, )
Source§unsafe fn removeAllAnimations(&self)
unsafe fn removeAllAnimations(&self)
Source§unsafe fn removeAllAnimationsWithBlendOutDuration(&self, duration: CGFloat)
unsafe fn removeAllAnimationsWithBlendOutDuration(&self, duration: CGFloat)
objc2-core-foundation only.Source§unsafe fn removeAnimationForKey(&self, key: &NSString)
unsafe fn removeAnimationForKey(&self, key: &NSString)
Source§unsafe fn removeAnimationForKey_blendOutDuration(
&self,
key: &NSString,
duration: CGFloat,
)
unsafe fn removeAnimationForKey_blendOutDuration( &self, key: &NSString, duration: CGFloat, )
objc2-core-foundation only.Source§unsafe fn animationKeys(&self) -> Retained<NSArray<NSString>>
unsafe fn animationKeys(&self) -> Retained<NSArray<NSString>>
Source§unsafe fn animationPlayerForKey(
&self,
key: &NSString,
) -> Option<Retained<SCNAnimationPlayer>>
unsafe fn animationPlayerForKey( &self, key: &NSString, ) -> Option<Retained<SCNAnimationPlayer>>
Source§unsafe fn removeAnimationForKey_fadeOutDuration(
&self,
key: &NSString,
duration: CGFloat,
)
unsafe fn removeAnimationForKey_fadeOutDuration( &self, key: &NSString, duration: CGFloat, )
objc2-core-foundation only.Source§unsafe fn animationForKey(
&self,
key: &NSString,
) -> Option<Retained<CAAnimation>>
unsafe fn animationForKey( &self, key: &NSString, ) -> Option<Retained<CAAnimation>>
objc2-quartz-core and non-watchOS only.