Struct SCNCapsule

Source
#[repr(C)]
pub struct SCNCapsule { /* private fields */ }
Available on crate features SCNGeometry and SCNParametricGeometry only.
Expand description

SCNCapsule represents a capsule with controllable height and cap radius.

See also Apple’s documentation

Implementations§

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impl SCNCapsule

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pub unsafe fn capsuleWithCapRadius_height( cap_radius: CGFloat, height: CGFloat, ) -> Retained<Self>

Available on crate feature objc2-core-foundation only.

Creates and returns a capsule with given radius and height.

Parameter capRadius: The radius of the capsule.

Parameter height: The height of the capsule.

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pub unsafe fn capRadius(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.

The cap radius of the capsule. Animatable.

If the value is less than or equal to 0, the geometry is empty. The default value is 0.5.

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pub unsafe fn setCapRadius(&self, cap_radius: CGFloat)

Available on crate feature objc2-core-foundation only.

Setter for capRadius.

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pub unsafe fn height(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.

The height of the capsule. Animatable.

If the value is less than or equal to 0, the geometry is empty. The default value is 2.

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pub unsafe fn setHeight(&self, height: CGFloat)

Available on crate feature objc2-core-foundation only.

Setter for height.

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pub unsafe fn radialSegmentCount(&self) -> NSInteger

The number of subdivisions along the radial coordinate. Animatable.

If the value is less than 3, the behavior is undefined. The default value is 48.

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pub unsafe fn setRadialSegmentCount(&self, radial_segment_count: NSInteger)

Setter for radialSegmentCount.

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pub unsafe fn heightSegmentCount(&self) -> NSInteger

The number of subdivisions along the Y axis. Animatable.

If the value is less than 1, the behavior is undefined. The default value is 1.

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pub unsafe fn setHeightSegmentCount(&self, height_segment_count: NSInteger)

Setter for heightSegmentCount.

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pub unsafe fn capSegmentCount(&self) -> NSInteger

The number of subdivisions in the cap. Animatable.

If the value is less than 2, the behavior is undefined. The default value is 24.

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pub unsafe fn setCapSegmentCount(&self, cap_segment_count: NSInteger)

Setter for capSegmentCount.

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impl SCNCapsule

Methods declared on superclass SCNGeometry.

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pub unsafe fn geometry() -> Retained<Self>

Creates and returns an empty geometry object.

An empty geometry may be used as the lowest level of detail of a geometry.

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pub unsafe fn geometryWithSources_elements( sources: &NSArray<SCNGeometrySource>, elements: Option<&NSArray<SCNGeometryElement>>, ) -> Retained<Self>

Creates and returns a new geometry built from geometry sources and geometry elements.

Parameter sources: An array of geometry sources. If several geometry sources have the same semantic, only the first one is taken into account.

Parameter elements: An array of geometry elements. The sort order in the array determines the mapping between materials and geometry elements.

A geometry is made of geometry sources (at least SCNGeometrySourceSemanticVertex) and at least one geometry element. Multiple sources for texture coordinates are accepted. In that case the mappingChannel is implicitly set based on the order of the texture sources, starting at index 0.

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pub unsafe fn geometryWithSources_elements_sourceChannels( sources: &NSArray<SCNGeometrySource>, elements: Option<&NSArray<SCNGeometryElement>>, source_channels: Option<&NSArray<NSNumber>>, ) -> Retained<Self>

Creates and returns a new geometry built from geometry sources and geometry elements, with per-source indexed geometry data.

Parameter sources: An array of geometry sources. If several geometry sources have the same semantic, only the first one is taken into account.

Parameter elements: An array of geometry elements. The sort order in the array determines the mapping between materials and geometry elements.

Parameter sourceChannels: An array of indices that describes, for each geometry source, which channel of the geometry elements to use.

Example: geometry made of 3 primitives (2 quads, 1 pentagon) using different indices to reference position and UV data (2 channels)

Positions         ┆   POS0           POS3           POS4    ┆             quad   quad   pentagon    quad   quad   pentagon    ┆   SCNGeometryElement *element = [SCNGeometryElement geometryElementWithData:…
0 │ (0.0, 0.0, 0.0)   ┆        ┌───────────┬───────────┐        ┆           ┌─────┐ ┌─────┐ ┌───────┐ ┌─────┐ ┌─────┐ ┌───────┐   ┆                                                               primitiveType:SCNGeometryPrimitiveTypePolygon
1 │ (0.0, 1.0, 0.0)   ┆        │UV0     UV3│UV0     UV3│        ┆     4 4 5 0 1 2 3 5 4 3 2 7 6 5 2 1 0 1 2 3 2 3 0 1 1 2 3 4 0   ┆                                                              primitiveCount:3
2 │ (1.0, 0.0, 0.0)   ┆        │           │           │        ┆     └───┘ └───────────────────────┘ └───────────────────────┘   ┆                                                         indicesChannelCount:2
3 │ (1.0, 1.0, 0.0)   ┆        │     A     │     B     │        ┆   polygons        channel 0                 channel 1           ┆                                                  interleavedIndicesChannels:…
4 │ (2.0, 0.0, 0.0)   ┆        │           │           │        ┆                  (positions)                  (UVs)             ┆                                                               bytesPerIndex:…];
5 │ (2.0, 1.0, 0.0)   ┆        │UV1     UV2│UV1     UV2│        ┆                                                                 ┆
6 │ (2.0, 2.0, 0.0)   ┆   POS1 ├───────────┴───────────┤ POS5   ┆                                                                 ┆   SCNGeometry *geometry = [SCNGeometry geometryWithSources:
@
[positionSource, texcoordsSource]
7 │ (0.0, 2.0, 0.0)   ┆        │UVO       UV4       UV3│        ┆                                                                 ┆                                                   elements:
@
[element]
┆        │         POS2          │        ┆                quad A          quad B          pentagon C       ┆                                             sourceChannels:
@
[0, 1]];
UVs               ┆        │                       │        ┆           ┌─────────────┐ ┌─────────────┐ ┌─────────────────┐   ┆
0 │ (0.0, 0.0)        ┆        │           C           │        ┆     4 4 5 0 0 1 1 2 2 3 3 5 2 4 3 3 0 2 1 7 1 6 2 5 3 2 4 1 0   ┆
1 │ (0.0, 1.0)        ┆        │                       │        ┆     └───┘└──────────────────────────────────────────────────┘   ┆
2 │ (1.0, 1.0)        ┆        │UV1                 UV2│        ┆   polygons               interleaved  channels                  ┆
3 │ (1.0, 0.0)        ┆        └───────────────────────┘        ┆                           (positions and UVs)                   ┆
4 │ (0.5, 0.0)        ┆   POS7                          POS6    ┆                                                                 ┆

Example: geometry made of 3 primitives (2 quads, 1 pentagon) using the same indices to reference position and UV data (1 channel)

Positions         ┆   POS0           POS3           POS4    ┆             quad A      quad B      pentagon C                  ┆   SCNGeometryElement *element = [SCNGeometryElement geometryElementWithData:…
0 │ (0.0, 4.0, 0.0)   ┆        ┌───────────┬───────────┐        ┆           ┌────────┐  ┌────────┐  ┌───────────┐                 ┆                                                               primitiveType:SCNGeometryPrimitiveTypePolygon
1 │ (0.0, 2.0, 0.0)   ┆        │UV0     UV3│UV3     UV4│        ┆     4 4 5 0  1  2  3  5  4  3  2  7  6  5  2  1                 ┆                                                              primitiveCount:3
2 │ (2.0, 2.0, 0.0)   ┆        │           │           │        ┆     └───┘ └───────────────────────────────────┘                 ┆                                                               bytesPerIndex:…];
3 │ (2.0, 4.0, 0.0)   ┆        │     A     │     B     │        ┆   polygons              channel 0                               ┆
4 │ (4.0, 4.0, 0.0)   ┆        │           │           │        ┆                    (positions and UVs)                          ┆   SCNGeometry *geometry = [SCNGeometry geometryWithSources:
@
[positionSource, texcoordsSource]
5 │ (4.0, 2.0, 0.0)   ┆        │UV1     UV2│UV2     UV5│        ┆                                                                 ┆                                                   elements:
@
[element]];
6 │ (4.0, 0.0, 0.0)   ┆   POS1 ├───────────┴───────────┤ POS5   ┆                                                                 ┆
7 │ (0.0, 0.0, 0.0)   ┆        │UV1       UV2       UV5│        ┆                                                                 ┆                                            === or equivalently ===
┆        │         POS2          │        ┆                                                                 ┆
UVs               ┆        │                       │        ┆                                                                 ┆   SCNGeometryElement *element = [SCNGeometryElement geometryElementWithData:…
0 │ (0.0, 0.0)        ┆        │           C           │        ┆                                                                 ┆                                                               primitiveType:SCNGeometryPrimitiveTypePolygon
1 │ (0.0, 0.5)        ┆        │                       │        ┆                                                                 ┆                                                              primitiveCount:3
2 │ (0.5, 0.5)        ┆        │UV7                 UV6│        ┆                                                                 ┆                                                         indicesChannelCount:1
3 │ (0.5, 0.0)        ┆        └───────────────────────┘        ┆                                                                 ┆                                                  interleavedIndicesChannels:…
4 │ (1.0, 0.0)        ┆   POS7                          POS6    ┆                                                                 ┆                                                               bytesPerIndex:…];
5 │ (1.0, 0.5)        ┆                                         ┆                                                                 ┆
6 │ (1.0, 1.0)        ┆                                         ┆                                                                 ┆   SCNGeometry *geometry = [SCNGeometry geometryWithSources:
@
[positionSource, texcoordsSource]
7 │ (0.0, 1.0)        ┆                                         ┆                                                                 ┆                                                   elements:
@
[element]
┆                                         ┆                                                                 ┆                                             sourceChannels:
@
[0, 0]];                                                                                                                                               ┆
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impl SCNCapsule

Methods declared on superclass NSObject.

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pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>

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pub unsafe fn new() -> Retained<Self>

Methods from Deref<Target = SCNGeometry>§

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pub unsafe fn name(&self) -> Option<Retained<NSString>>

Determines the name of the receiver.

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pub unsafe fn setName(&self, name: Option<&NSString>)

Setter for name.

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pub unsafe fn materials(&self) -> Retained<NSArray<SCNMaterial>>

Available on crate feature SCNMaterial only.

Specifies the receiver’s materials array.

Each geometry element can be rendered using a different material. The index of the material used for a geometry element is equal to the index of that element modulo the number of materials.

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pub unsafe fn setMaterials(&self, materials: &NSArray<SCNMaterial>)

Available on crate feature SCNMaterial only.

Setter for materials.

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pub unsafe fn firstMaterial(&self) -> Option<Retained<SCNMaterial>>

Available on crate feature SCNMaterial only.

Determines the first material of the geometry. Returns nil if the geometry has no material.

This method is here for convenience. It is equivalent to the first object in the “materials” array above.

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pub unsafe fn setFirstMaterial(&self, first_material: Option<&SCNMaterial>)

Available on crate feature SCNMaterial only.

Setter for firstMaterial.

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pub unsafe fn insertMaterial_atIndex( &self, material: &SCNMaterial, index: NSUInteger, )

Available on crate feature SCNMaterial only.

Insert a material in the materials array at the specified index.

Parameter material: The material to insert.

Parameter index: Index in the materials array to insert the new material.

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pub unsafe fn removeMaterialAtIndex(&self, index: NSUInteger)

Remove the material at the specified index from the materials array.

Parameter index: The index of the material to remove from the ‘materials’ array.

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pub unsafe fn replaceMaterialAtIndex_withMaterial( &self, index: NSUInteger, material: &SCNMaterial, )

Available on crate feature SCNMaterial only.

Remove the material at the index ‘index’ from the materials array of the receiver and insert ‘material’ in its position.

Parameter index: The index of the material to replace in the materials array.

Parameter material: The new material that will replace the previous one.

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pub unsafe fn materialWithName( &self, name: &NSString, ) -> Option<Retained<SCNMaterial>>

Available on crate feature SCNMaterial only.

Return the first material from the materials array of the receiver with the specified name.

Parameter name: The name of the material to retrieve.

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pub unsafe fn geometrySources(&self) -> Retained<NSArray<SCNGeometrySource>>

The array of geometry sources of the receiver.

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pub unsafe fn geometrySourcesForSemantic( &self, semantic: &SCNGeometrySourceSemantic, ) -> Retained<NSArray<SCNGeometrySource>>

Returns the geometry sources for a given semantic.

Parameter semantic: The semantic of the geometry sources that should be retrieved.

Returns nil if no geometry source is found for the given semantic. May return more than one source, typically for multiple texture coordinate sources.

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pub unsafe fn geometryElements(&self) -> Retained<NSArray<SCNGeometryElement>>

The array of geometry elements of the receiver.

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pub unsafe fn geometryElementCount(&self) -> NSInteger

Returns the number of geometry elements owned by the geometry.

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pub unsafe fn geometryElementAtIndex( &self, element_index: NSInteger, ) -> Retained<SCNGeometryElement>

Returns the geometry element at a given index.

Parameter elementIndex: The index of the geometry element.

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pub unsafe fn geometrySourceChannels( &self, ) -> Option<Retained<NSArray<NSNumber>>>

An array of indices that describes, for each geometry source, which channel of the geometry elements to use.

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pub unsafe fn levelsOfDetail( &self, ) -> Option<Retained<NSArray<SCNLevelOfDetail>>>

Available on crate feature SCNLevelOfDetail only.

Determines the receiver’s levels of detail. Defaults to nil.

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pub unsafe fn setLevelsOfDetail( &self, levels_of_detail: Option<&NSArray<SCNLevelOfDetail>>, )

Available on crate feature SCNLevelOfDetail only.

Setter for levelsOfDetail.

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pub unsafe fn tessellator(&self) -> Option<Retained<SCNGeometryTessellator>>

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pub unsafe fn setTessellator( &self, tessellator: Option<&SCNGeometryTessellator>, )

Setter for tessellator.

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pub unsafe fn subdivisionLevel(&self) -> NSUInteger

Specifies the subdivision level of the receiver. Defaults to 0.

A subdivision level of 0 means no subdivision. When the tessellator property of the receiver is not nil, the refinement is done on the GPU.

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pub unsafe fn setSubdivisionLevel(&self, subdivision_level: NSUInteger)

Setter for subdivisionLevel.

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pub unsafe fn wantsAdaptiveSubdivision(&self) -> bool

Specifies if the subdivision is adaptive or uniform. Defaults to YES.

Adaptive subdivision requires that the tessellator property of the receiver is not nil.

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pub unsafe fn setWantsAdaptiveSubdivision( &self, wants_adaptive_subdivision: bool, )

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pub unsafe fn edgeCreasesElement(&self) -> Option<Retained<SCNGeometryElement>>

Specifies the edges creases that control the subdivision. Defaults to nil.

The primitive type of this geometry element must be SCNGeometryPrimitiveTypeLine. See subdivisionLevel above to control the level of subdivision. See edgeCreasesSource below to specify sharpness of the creases.

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pub unsafe fn setEdgeCreasesElement( &self, edge_creases_element: Option<&SCNGeometryElement>, )

Setter for edgeCreasesElement.

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pub unsafe fn edgeCreasesSource(&self) -> Option<Retained<SCNGeometrySource>>

Specifies the crease value of the edges specified by edgeCreasesElement. Defaults to nil.

The semantic of this geometry source must be “SCNGeometrySourceSemanticEdgeCrease”. The creases values are floating values between 0 and 10, where 0 means smooth and 10 means infinitely sharp. See subdivisionLevel above to control the level of subdivision. See edgeCreasesElement above to specify edges for edge creases.

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pub unsafe fn setEdgeCreasesSource( &self, edge_creases_source: Option<&SCNGeometrySource>, )

Setter for edgeCreasesSource.

Methods from Deref<Target = NSObject>§

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pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !

Handle messages the object doesn’t recognize.

See Apple’s documentation for details.

Methods from Deref<Target = AnyObject>§

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pub fn class(&self) -> &'static AnyClass

Dynamically find the class of this object.

§Example

Check that an instance of NSObject has the precise class NSObject.

use objc2::ClassType;
use objc2::runtime::NSObject;

let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
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pub unsafe fn get_ivar<T>(&self, name: &str) -> &T
where T: Encode,

👎Deprecated: this is difficult to use correctly, use Ivar::load instead.

Use Ivar::load instead.

§Safety

The object must have an instance variable with the given name, and it must be of type T.

See Ivar::load_ptr for details surrounding this.

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pub fn downcast_ref<T>(&self) -> Option<&T>
where T: DowncastTarget,

Attempt to downcast the object to a class of type T.

This is the reference-variant. Use Retained::downcast if you want to convert a retained object to another type.

§Mutable classes

Some classes have immutable and mutable variants, such as NSString and NSMutableString.

When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.

So using this method to convert a NSString to a NSMutableString, while not unsound, is generally frowned upon unless you created the string yourself, or the API explicitly documents the string to be mutable.

See Apple’s documentation on mutability and on isKindOfClass: for more details.

§Generic classes

Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.

You can, however, safely downcast to generic collections where all the type-parameters are AnyObject.

§Panics

This works internally by calling isKindOfClass:. That means that the object must have the instance method of that name, and an exception will be thrown (if CoreFoundation is linked) or the process will abort if that is not the case. In the vast majority of cases, you don’t need to worry about this, since both root objects NSObject and NSProxy implement this method.

§Examples

Cast an NSString back and forth from NSObject.

use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};

let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();

Try (and fail) to cast an NSObject to an NSString.

use objc2_foundation::{NSObject, NSString};

let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());

Try to cast to an array of strings.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();

This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.

Downcast when processing each element instead.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);

for elem in arr {
    if let Some(data) = elem.downcast_ref::<NSString>() {
        // handle `data`
    }
}

Trait Implementations§

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impl AsRef<AnyObject> for SCNCapsule

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fn as_ref(&self) -> &AnyObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<NSObject> for SCNCapsule

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fn as_ref(&self) -> &NSObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<SCNCapsule> for SCNCapsule

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fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<SCNGeometry> for SCNCapsule

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fn as_ref(&self) -> &SCNGeometry

Converts this type into a shared reference of the (usually inferred) input type.
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impl Borrow<AnyObject> for SCNCapsule

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fn borrow(&self) -> &AnyObject

Immutably borrows from an owned value. Read more
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impl Borrow<NSObject> for SCNCapsule

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fn borrow(&self) -> &NSObject

Immutably borrows from an owned value. Read more
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impl Borrow<SCNGeometry> for SCNCapsule

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fn borrow(&self) -> &SCNGeometry

Immutably borrows from an owned value. Read more
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impl ClassType for SCNCapsule

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const NAME: &'static str = "SCNCapsule"

The name of the Objective-C class that this type represents. Read more
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type Super = SCNGeometry

The superclass of this class. Read more
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type ThreadKind = <<SCNCapsule as ClassType>::Super as ClassType>::ThreadKind

Whether the type can be used from any thread, or from only the main thread. Read more
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fn class() -> &'static AnyClass

Get a reference to the Objective-C class that this type represents. Read more
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fn as_super(&self) -> &Self::Super

Get an immutable reference to the superclass.
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impl CopyingHelper for SCNCapsule

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type Result = SCNCapsule

The immutable counterpart of the type, or Self if the type has no immutable counterpart. Read more
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impl Debug for SCNCapsule

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for SCNCapsule

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type Target = SCNGeometry

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl Hash for SCNCapsule

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Message for SCNCapsule

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fn retain(&self) -> Retained<Self>
where Self: Sized,

Increment the reference count of the receiver. Read more
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impl NSCoding for SCNCapsule

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unsafe fn encodeWithCoder(&self, coder: &NSCoder)
where Self: Sized + Message,

Available on crate feature NSCoder only.
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unsafe fn initWithCoder( this: Allocated<Self>, coder: &NSCoder, ) -> Option<Retained<Self>>
where Self: Sized + Message,

Available on crate feature NSCoder only.
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impl NSCopying for SCNCapsule

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fn copy(&self) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
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unsafe fn copyWithZone(&self, zone: *mut NSZone) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
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impl NSObjectProtocol for SCNCapsule

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fn isEqual(&self, other: Option<&AnyObject>) -> bool
where Self: Sized + Message,

Check whether the object is equal to an arbitrary other object. Read more
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fn hash(&self) -> usize
where Self: Sized + Message,

An integer that can be used as a table address in a hash table structure. Read more
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fn isKindOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of the class, or one of its subclasses. Read more
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fn is_kind_of<T>(&self) -> bool
where T: ClassType, Self: Sized + Message,

👎Deprecated: use isKindOfClass directly, or cast your objects with AnyObject::downcast_ref
Check if the object is an instance of the class type, or one of its subclasses. Read more
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fn isMemberOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of a specific class, without checking subclasses. Read more
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fn respondsToSelector(&self, aSelector: Sel) -> bool
where Self: Sized + Message,

Check whether the object implements or inherits a method with the given selector. Read more
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fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
where Self: Sized + Message,

Check whether the object conforms to a given protocol. Read more
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fn description(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object. Read more
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fn debugDescription(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object to use when debugging. Read more
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fn isProxy(&self) -> bool
where Self: Sized + Message,

Check whether the receiver is a subclass of the NSProxy root class instead of the usual NSObject. Read more
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fn retainCount(&self) -> usize
where Self: Sized + Message,

The reference count of the object. Read more
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impl NSSecureCoding for SCNCapsule

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unsafe fn supportsSecureCoding() -> bool
where Self: Sized + ClassType,

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impl PartialEq for SCNCapsule

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RefEncode for SCNCapsule

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const ENCODING_REF: Encoding = <SCNGeometry as ::objc2::RefEncode>::ENCODING_REF

The Objective-C type-encoding for a reference of this type. Read more
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impl SCNAnimatable for SCNCapsule

Available on crate feature SCNAnimation only.
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unsafe fn addAnimation_forKey( &self, animation: &ProtocolObject<dyn SCNAnimationProtocol>, key: Option<&NSString>, )
where Self: Sized + Message,

Adds and runs an animation Read more
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unsafe fn addAnimationPlayer_forKey( &self, player: &SCNAnimationPlayer, key: Option<&NSString>, )
where Self: Sized + Message,

Add an animation player. Read more
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unsafe fn removeAllAnimations(&self)
where Self: Sized + Message,

Remove all animations.
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unsafe fn removeAllAnimationsWithBlendOutDuration(&self, duration: CGFloat)
where Self: Sized + Message,

Available on crate feature objc2-core-foundation only.
Smoothly remove all animations. Read more
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unsafe fn removeAnimationForKey(&self, key: &NSString)
where Self: Sized + Message,

Remove the animation with the given identifier. Read more
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unsafe fn removeAnimationForKey_blendOutDuration( &self, key: &NSString, duration: CGFloat, )
where Self: Sized + Message,

Available on crate feature objc2-core-foundation only.
Smoothly remove the animation with the given identifier. Read more
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unsafe fn animationKeys(&self) -> Retained<NSArray<NSString>>
where Self: Sized + Message,

Returns an array containing the keys of all animations currently attached to the receiver.
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unsafe fn animationPlayerForKey( &self, key: &NSString, ) -> Option<Retained<SCNAnimationPlayer>>
where Self: Sized + Message,

Returns the animation player with the given identifier Read more
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unsafe fn removeAnimationForKey_fadeOutDuration( &self, key: &NSString, duration: CGFloat, )
where Self: Sized + Message,

👎Deprecated
Available on crate feature objc2-core-foundation only.
Smoothly remove the animation with the given identifier. Read more
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unsafe fn animationForKey( &self, key: &NSString, ) -> Option<Retained<CAAnimation>>
where Self: Sized + Message,

👎Deprecated
Available on crate feature objc2-quartz-core and non-watchOS only.
Returns the animation with the given identifier Read more
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unsafe fn pauseAnimationForKey(&self, key: &NSString)
where Self: Sized + Message,

👎Deprecated: Use -[SCNAnimationPlayer setPaused:] instead
Pause the animation with the given identifier. Read more
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unsafe fn resumeAnimationForKey(&self, key: &NSString)
where Self: Sized + Message,

👎Deprecated: Use -[SCNAnimationPlayer setPaused:] instead
Resume the animation with the given identifier. Read more
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unsafe fn setSpeed_forAnimationKey(&self, speed: CGFloat, key: &NSString)
where Self: Sized + Message,

👎Deprecated: Use -[SCNAnimationPlayer setSpeed:] instead
Available on crate feature objc2-core-foundation only.
Update the animation speed of the animation with the given identifier. Read more
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unsafe fn isAnimationForKeyPaused(&self, key: &NSString) -> bool
where Self: Sized + Message,

👎Deprecated: Use -[SCNAnimationPlayer paused] instead
Returns whether the animation for the specified identifier is paused. Read more
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impl SCNBoundingVolume for SCNCapsule

Available on crate feature SCNBoundingVolume only.
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unsafe fn getBoundingBoxMin_max( &self, min: *mut SCNVector3, max: *mut SCNVector3, ) -> bool
where Self: Sized + Message,

Available on crate features SceneKitTypes and objc2-core-foundation only.
Fill the min and max vectors with the min and max vertex of the bounding box. Read more
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unsafe fn setBoundingBoxMin_max( &self, min: *mut SCNVector3, max: *mut SCNVector3, )
where Self: Sized + Message,

Available on crate features SceneKitTypes and objc2-core-foundation only.
Override the receiver bounding box with the min and max vectors provided (in local space of the receiver). Read more
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unsafe fn getBoundingSphereCenter_radius( &self, center: *mut SCNVector3, radius: *mut CGFloat, ) -> bool
where Self: Sized + Message,

Available on crate features SceneKitTypes and objc2-core-foundation only.
Fill the center vector with the center of the bounding sphere and store the radius of the bounding sphere in ‘radius’. Read more
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impl SCNShadable for SCNCapsule

Available on crate feature SCNShadable only.
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unsafe fn program(&self) -> Option<Retained<SCNProgram>>
where Self: Sized + Message,

Specifies a custom program used to render the receiver. Read more
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unsafe fn setProgram(&self, program: Option<&SCNProgram>)
where Self: Sized + Message,

Setter for program.
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unsafe fn handleBindingOfSymbol_usingBlock( &self, symbol: &NSString, block: SCNBindingBlock, )
where Self: Sized + Message,

Available on crate features SCNNode and SCNRenderer and block2 only.
Sets the block to call at render time to bind the value for the specified symbol of the receiver’s SCNProgram. This method has no effect for symbols declared in shader modifiers. Read more
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unsafe fn handleUnbindingOfSymbol_usingBlock( &self, symbol: &NSString, block: SCNBindingBlock, )
where Self: Sized + Message,

Available on crate features SCNNode and SCNRenderer and block2 only.
Sets the block to call at render time to unbind the value for the specified symbol of the receiver’s SCNProgram. This method has no effect for symbols declared in shader modifiers. Read more
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unsafe fn shaderModifiers( &self, ) -> Option<Retained<NSDictionary<SCNShaderModifierEntryPoint, NSString>>>
where Self: Sized + Message,

Dictionary of shader modifiers snippets, targeting entry points. The valid keys are the entry points described in the “Shader Modifier Entry Point” constants. The values are the code snippets formatted as described below. Read more
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unsafe fn setShaderModifiers( &self, shader_modifiers: Option<&NSDictionary<SCNShaderModifierEntryPoint, NSString>>, )
where Self: Sized + Message,

Setter for shaderModifiers.
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unsafe fn minimumLanguageVersion(&self) -> Option<Retained<NSNumber>>
where Self: Sized + Message,

The minimum language version required to interpret the shadable source code (wrapped MTLLanguageVersion). Defaults to nil. Read more
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unsafe fn setMinimumLanguageVersion( &self, minimum_language_version: Option<&NSNumber>, )
where Self: Sized + Message,

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impl DowncastTarget for SCNCapsule

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impl Eq for SCNCapsule

Auto Trait Implementations§

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impl<'a, T> AllocAnyThread for T
where T: ClassType<ThreadKind = dyn AllocAnyThread + 'a> + ?Sized,

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fn alloc() -> Allocated<Self>
where Self: Sized + ClassType,

Allocate a new instance of the class. Read more
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,