pub struct PHASESoundEventNodeDefinition { /* private fields */ }PHASEDefinition and PHASESoundEventNodes only.Expand description
The base class for a sound event node definition.
Sound event nodes are a hierarchical collection of objects that either generate or control playback of audio content in PHASE. Generator nodes produce audio. They are always leaf nodes in a node hierarchy. These include samplers and stream nodes. Control nodes set the logic for how generator nodes are selected, mixed and parameterized before downstream mixer processing. Control nodes are always parent nodes, and can be organized into hierarchies for complex sound design scenarios.
See also Apple’s documentation
Implementations§
Methods from Deref<Target = PHASEDefinition>§
Sourcepub unsafe fn identifier(&self) -> Retained<NSString>
pub unsafe fn identifier(&self) -> Retained<NSString>
The identifier that uniquely represents this definition.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<PHASEDefinition> for PHASESoundEventNodeDefinition
impl AsRef<PHASEDefinition> for PHASESoundEventNodeDefinition
Source§fn as_ref(&self) -> &PHASEDefinition
fn as_ref(&self) -> &PHASEDefinition
Source§impl AsRef<PHASESoundEventNodeDefinition> for PHASEBlendNodeDefinition
impl AsRef<PHASESoundEventNodeDefinition> for PHASEBlendNodeDefinition
Source§fn as_ref(&self) -> &PHASESoundEventNodeDefinition
fn as_ref(&self) -> &PHASESoundEventNodeDefinition
Source§impl AsRef<PHASESoundEventNodeDefinition> for PHASEContainerNodeDefinition
impl AsRef<PHASESoundEventNodeDefinition> for PHASEContainerNodeDefinition
Source§fn as_ref(&self) -> &PHASESoundEventNodeDefinition
fn as_ref(&self) -> &PHASESoundEventNodeDefinition
Source§impl AsRef<PHASESoundEventNodeDefinition> for PHASEGeneratorNodeDefinition
impl AsRef<PHASESoundEventNodeDefinition> for PHASEGeneratorNodeDefinition
Source§fn as_ref(&self) -> &PHASESoundEventNodeDefinition
fn as_ref(&self) -> &PHASESoundEventNodeDefinition
Source§impl AsRef<PHASESoundEventNodeDefinition> for PHASEPullStreamNodeDefinition
impl AsRef<PHASESoundEventNodeDefinition> for PHASEPullStreamNodeDefinition
Source§fn as_ref(&self) -> &PHASESoundEventNodeDefinition
fn as_ref(&self) -> &PHASESoundEventNodeDefinition
Source§impl AsRef<PHASESoundEventNodeDefinition> for PHASEPushStreamNodeDefinition
impl AsRef<PHASESoundEventNodeDefinition> for PHASEPushStreamNodeDefinition
Source§fn as_ref(&self) -> &PHASESoundEventNodeDefinition
fn as_ref(&self) -> &PHASESoundEventNodeDefinition
Source§impl AsRef<PHASESoundEventNodeDefinition> for PHASERandomNodeDefinition
impl AsRef<PHASESoundEventNodeDefinition> for PHASERandomNodeDefinition
Source§fn as_ref(&self) -> &PHASESoundEventNodeDefinition
fn as_ref(&self) -> &PHASESoundEventNodeDefinition
Source§impl AsRef<PHASESoundEventNodeDefinition> for PHASESamplerNodeDefinition
impl AsRef<PHASESoundEventNodeDefinition> for PHASESamplerNodeDefinition
Source§fn as_ref(&self) -> &PHASESoundEventNodeDefinition
fn as_ref(&self) -> &PHASESoundEventNodeDefinition
Source§impl AsRef<PHASESoundEventNodeDefinition> for PHASESwitchNodeDefinition
impl AsRef<PHASESoundEventNodeDefinition> for PHASESwitchNodeDefinition
Source§fn as_ref(&self) -> &PHASESoundEventNodeDefinition
fn as_ref(&self) -> &PHASESoundEventNodeDefinition
Source§impl Borrow<PHASEDefinition> for PHASESoundEventNodeDefinition
impl Borrow<PHASEDefinition> for PHASESoundEventNodeDefinition
Source§fn borrow(&self) -> &PHASEDefinition
fn borrow(&self) -> &PHASEDefinition
Source§impl Borrow<PHASESoundEventNodeDefinition> for PHASEBlendNodeDefinition
impl Borrow<PHASESoundEventNodeDefinition> for PHASEBlendNodeDefinition
Source§fn borrow(&self) -> &PHASESoundEventNodeDefinition
fn borrow(&self) -> &PHASESoundEventNodeDefinition
Source§impl Borrow<PHASESoundEventNodeDefinition> for PHASEContainerNodeDefinition
impl Borrow<PHASESoundEventNodeDefinition> for PHASEContainerNodeDefinition
Source§fn borrow(&self) -> &PHASESoundEventNodeDefinition
fn borrow(&self) -> &PHASESoundEventNodeDefinition
Source§impl Borrow<PHASESoundEventNodeDefinition> for PHASEGeneratorNodeDefinition
impl Borrow<PHASESoundEventNodeDefinition> for PHASEGeneratorNodeDefinition
Source§fn borrow(&self) -> &PHASESoundEventNodeDefinition
fn borrow(&self) -> &PHASESoundEventNodeDefinition
Source§impl Borrow<PHASESoundEventNodeDefinition> for PHASEPullStreamNodeDefinition
impl Borrow<PHASESoundEventNodeDefinition> for PHASEPullStreamNodeDefinition
Source§fn borrow(&self) -> &PHASESoundEventNodeDefinition
fn borrow(&self) -> &PHASESoundEventNodeDefinition
Source§impl Borrow<PHASESoundEventNodeDefinition> for PHASEPushStreamNodeDefinition
impl Borrow<PHASESoundEventNodeDefinition> for PHASEPushStreamNodeDefinition
Source§fn borrow(&self) -> &PHASESoundEventNodeDefinition
fn borrow(&self) -> &PHASESoundEventNodeDefinition
Source§impl Borrow<PHASESoundEventNodeDefinition> for PHASERandomNodeDefinition
impl Borrow<PHASESoundEventNodeDefinition> for PHASERandomNodeDefinition
Source§fn borrow(&self) -> &PHASESoundEventNodeDefinition
fn borrow(&self) -> &PHASESoundEventNodeDefinition
Source§impl Borrow<PHASESoundEventNodeDefinition> for PHASESamplerNodeDefinition
impl Borrow<PHASESoundEventNodeDefinition> for PHASESamplerNodeDefinition
Source§fn borrow(&self) -> &PHASESoundEventNodeDefinition
fn borrow(&self) -> &PHASESoundEventNodeDefinition
Source§impl Borrow<PHASESoundEventNodeDefinition> for PHASESwitchNodeDefinition
impl Borrow<PHASESoundEventNodeDefinition> for PHASESwitchNodeDefinition
Source§fn borrow(&self) -> &PHASESoundEventNodeDefinition
fn borrow(&self) -> &PHASESoundEventNodeDefinition
Source§impl ClassType for PHASESoundEventNodeDefinition
impl ClassType for PHASESoundEventNodeDefinition
Source§const NAME: &'static str = "PHASESoundEventNodeDefinition"
const NAME: &'static str = "PHASESoundEventNodeDefinition"
Source§type Super = PHASEDefinition
type Super = PHASEDefinition
Source§type ThreadKind = <<PHASESoundEventNodeDefinition as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<PHASESoundEventNodeDefinition as ClassType>::Super as ClassType>::ThreadKind
Source§impl Hash for PHASESoundEventNodeDefinition
impl Hash for PHASESoundEventNodeDefinition
Source§impl NSObjectProtocol for PHASESoundEventNodeDefinition
impl NSObjectProtocol for PHASESoundEventNodeDefinition
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref