pub struct MDLPackedJointAnimation { /* private fields */ }MDLAnimation and MDLObject only.Expand description
Implementations§
Source§impl MDLPackedJointAnimation
impl MDLPackedJointAnimation
pub unsafe fn jointPaths(&self) -> Retained<NSArray<NSString>>
pub unsafe fn translations(&self) -> Retained<MDLAnimatedVector3Array>
MDLAnimatedValueTypes only.pub unsafe fn rotations(&self) -> Retained<MDLAnimatedQuaternionArray>
MDLAnimatedValueTypes only.pub unsafe fn scales(&self) -> Retained<MDLAnimatedVector3Array>
MDLAnimatedValueTypes only.pub unsafe fn initWithName_jointPaths( this: Allocated<Self>, name: &NSString, joint_paths: &NSArray<NSString>, ) -> Retained<Self>
Methods from Deref<Target = MDLObject>§
Sourcepub unsafe fn components(
&self,
) -> Retained<NSArray<ProtocolObject<dyn MDLComponent>>>
Available on crate feature MDLTypes only.
pub unsafe fn components( &self, ) -> Retained<NSArray<ProtocolObject<dyn MDLComponent>>>
MDLTypes only.Allows applications to introspect the components on the objects.
Sourcepub unsafe fn setComponent_forProtocol(
&self,
component: &ProtocolObject<dyn MDLComponent>,
protocol: &AnyProtocol,
)
Available on crate feature MDLTypes only.
pub unsafe fn setComponent_forProtocol( &self, component: &ProtocolObject<dyn MDLComponent>, protocol: &AnyProtocol, )
MDLTypes only.Extensible component support that allows user of ModelIO to customize MDLObjects to fit their format and workflow.
§Safety
protocol possibly has further requirements.
Sourcepub unsafe fn componentConformingToProtocol(
&self,
protocol: &AnyProtocol,
) -> Option<Retained<ProtocolObject<dyn MDLComponent>>>
Available on crate feature MDLTypes only.
pub unsafe fn componentConformingToProtocol( &self, protocol: &AnyProtocol, ) -> Option<Retained<ProtocolObject<dyn MDLComponent>>>
MDLTypes only.Extensible component support that allows user of ModelIO to customize MDLObjects to fit their format and workflow.
§Safety
protocol possibly has further requirements.
Sourcepub unsafe fn objectForKeyedSubscript(
&self,
key: &AnyProtocol,
) -> Option<Retained<ProtocolObject<dyn MDLComponent>>>
Available on crate feature MDLTypes only.
pub unsafe fn objectForKeyedSubscript( &self, key: &AnyProtocol, ) -> Option<Retained<ProtocolObject<dyn MDLComponent>>>
MDLTypes only.Allows shorthand [key] syntax for componentConformingToProtocol:.
Parameter key: The protocol that the component conforms to.
See: componentConformingToProtocol:
§Safety
key possibly has further requirements.
Sourcepub unsafe fn setObject_forKeyedSubscript(
&self,
obj: Option<&ProtocolObject<dyn MDLComponent>>,
key: &AnyProtocol,
)
Available on crate feature MDLTypes only.
pub unsafe fn setObject_forKeyedSubscript( &self, obj: Option<&ProtocolObject<dyn MDLComponent>>, key: &AnyProtocol, )
MDLTypes only.Allows shorthand [key] syntax for setComponent:forProtocol:.
Parameter key: The protocol that the component conforms to.
See: setComponent:forProtocol:
§Safety
key possibly has further requirements.
Sourcepub unsafe fn parent(&self) -> Option<Retained<MDLObject>>
pub unsafe fn parent(&self) -> Option<Retained<MDLObject>>
Parent object. Nil if no parent.
Set to nil when you remove this from an object container inside the parent object.
Sourcepub unsafe fn setParent(&self, parent: Option<&MDLObject>)
pub unsafe fn setParent(&self, parent: Option<&MDLObject>)
Setter for parent.
This is a weak property.
Sourcepub unsafe fn instance(&self) -> Option<Retained<MDLObject>>
pub unsafe fn instance(&self) -> Option<Retained<MDLObject>>
Instance object
nil, unless this object refers to original data to be instanced. The original data object can be any MDLObject that does not have a parent. If an MDLAsset has been created from a data file, any original objects parsed from that file will be found in the originals property. A typical use of a original and instance might be to have one original chair MDLObject, and instance six chairs around a table. The transform of each chair would be found on the parent MDLObject, but the various items making up the chair would be found in the original object.
Sourcepub unsafe fn setInstance(&self, instance: Option<&MDLObject>)
pub unsafe fn setInstance(&self, instance: Option<&MDLObject>)
Setter for instance.
Sourcepub unsafe fn path(&self) -> Retained<NSString>
pub unsafe fn path(&self) -> Retained<NSString>
a string representing a path to the object
a path is of the form /path/to/object where the path is formed by concatenating the names of the objects up the parent chain. Requesting a path will force any unnamed objects to became uniquely named. Any characters outside of [A-Z][a-z][0-9][:-_.] will be forced to underscore.
Sourcepub unsafe fn objectAtPath(&self, path: &NSString) -> Retained<MDLObject>
pub unsafe fn objectAtPath(&self, path: &NSString) -> Retained<MDLObject>
Return the object at the specified path, or nil if none exists there
Sourcepub unsafe fn enumerateChildObjectsOfClass_root_usingBlock_stopPointer(
&self,
object_class: &AnyClass,
root: &MDLObject,
block: &DynBlock<dyn Fn(NonNull<MDLObject>, NonNull<Bool>)>,
stop_pointer: NonNull<Bool>,
)
Available on crate feature block2 only.
pub unsafe fn enumerateChildObjectsOfClass_root_usingBlock_stopPointer( &self, object_class: &AnyClass, root: &MDLObject, block: &DynBlock<dyn Fn(NonNull<MDLObject>, NonNull<Bool>)>, stop_pointer: NonNull<Bool>, )
block2 only.§Safety
object_classprobably has further requirements.stop_pointermust be a valid pointer.
Sourcepub unsafe fn transform(
&self,
) -> Option<Retained<ProtocolObject<dyn MDLTransformComponent>>>
Available on crate features MDLTransform and MDLTypes only.
pub unsafe fn transform( &self, ) -> Option<Retained<ProtocolObject<dyn MDLTransformComponent>>>
MDLTransform and MDLTypes only.Short hand property for the MDLTransformComponent.
The default value is nil
See: MDLTransformComponent
Sourcepub unsafe fn setTransform(
&self,
transform: Option<&ProtocolObject<dyn MDLTransformComponent>>,
)
Available on crate features MDLTransform and MDLTypes only.
pub unsafe fn setTransform( &self, transform: Option<&ProtocolObject<dyn MDLTransformComponent>>, )
MDLTransform and MDLTypes only.Setter for transform.
Sourcepub unsafe fn children(
&self,
) -> Retained<ProtocolObject<dyn MDLObjectContainerComponent>>
Available on crate feature MDLTypes only.
pub unsafe fn children( &self, ) -> Retained<ProtocolObject<dyn MDLObjectContainerComponent>>
MDLTypes only.Short hand property for the MDLObjectContainerComponent.
The default value is an empty MDLObjectContainer
See: MDLObjectContainerComponent
Sourcepub unsafe fn setChildren(
&self,
children: &ProtocolObject<dyn MDLObjectContainerComponent>,
)
Available on crate feature MDLTypes only.
pub unsafe fn setChildren( &self, children: &ProtocolObject<dyn MDLObjectContainerComponent>, )
MDLTypes only.Setter for children.
Visibility of the node
default is NO
Sourcepub unsafe fn addChild(&self, child: &MDLObject)
pub unsafe fn addChild(&self, child: &MDLObject)
Short hand for adding a child to the current container component and setting the parent to this object.
It will create a default container if none exists. If children are explicitly disallowed for an object, then add a container component that throws on addition.
See: MDLObjectContainer
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for MDLPackedJointAnimation
impl AsRef<AnyObject> for MDLPackedJointAnimation
Source§impl AsRef<MDLObject> for MDLPackedJointAnimation
impl AsRef<MDLObject> for MDLPackedJointAnimation
Source§impl AsRef<NSObject> for MDLPackedJointAnimation
impl AsRef<NSObject> for MDLPackedJointAnimation
Source§impl Borrow<AnyObject> for MDLPackedJointAnimation
impl Borrow<AnyObject> for MDLPackedJointAnimation
Source§impl Borrow<MDLObject> for MDLPackedJointAnimation
impl Borrow<MDLObject> for MDLPackedJointAnimation
Source§impl Borrow<NSObject> for MDLPackedJointAnimation
impl Borrow<NSObject> for MDLPackedJointAnimation
Source§impl ClassType for MDLPackedJointAnimation
impl ClassType for MDLPackedJointAnimation
Source§const NAME: &'static str = "MDLPackedJointAnimation"
const NAME: &'static str = "MDLPackedJointAnimation"
Source§type ThreadKind = <<MDLPackedJointAnimation as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<MDLPackedJointAnimation as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for MDLPackedJointAnimation
impl CopyingHelper for MDLPackedJointAnimation
Source§type Result = MDLPackedJointAnimation
type Result = MDLPackedJointAnimation
Self if the type has no
immutable counterpart. Read moreSource§impl Debug for MDLPackedJointAnimation
impl Debug for MDLPackedJointAnimation
Source§impl Deref for MDLPackedJointAnimation
impl Deref for MDLPackedJointAnimation
Source§impl Hash for MDLPackedJointAnimation
impl Hash for MDLPackedJointAnimation
Source§impl MDLNamed for MDLPackedJointAnimation
impl MDLNamed for MDLPackedJointAnimation
Source§impl Message for MDLPackedJointAnimation
impl Message for MDLPackedJointAnimation
Source§impl NSCopying for MDLPackedJointAnimation
impl NSCopying for MDLPackedJointAnimation
Source§impl NSObjectProtocol for MDLPackedJointAnimation
impl NSObjectProtocol for MDLPackedJointAnimation
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref