pub struct MDLAnimatedValue { /* private fields */ }MDLAnimatedValueTypes only.Expand description
Implementations§
Source§impl MDLAnimatedValue
impl MDLAnimatedValue
pub unsafe fn isAnimated(&self) -> bool
pub unsafe fn precision(&self) -> MDLDataPrecision
MDLTypes only.pub unsafe fn timeSampleCount(&self) -> NSUInteger
pub unsafe fn minimumTime(&self) -> NSTimeInterval
pub unsafe fn maximumTime(&self) -> NSTimeInterval
pub unsafe fn interpolation(&self) -> MDLAnimatedValueInterpolation
Sourcepub unsafe fn setInterpolation(
&self,
interpolation: MDLAnimatedValueInterpolation,
)
pub unsafe fn setInterpolation( &self, interpolation: MDLAnimatedValueInterpolation, )
Setter for interpolation.
pub unsafe fn keyTimes(&self) -> Retained<NSArray<NSNumber>>
pub unsafe fn clear(&self)
Sourcepub unsafe fn getTimes_maxCount(
&self,
times_array: NonNull<NSTimeInterval>,
max_count: NSUInteger,
) -> NSUInteger
pub unsafe fn getTimes_maxCount( &self, times_array: NonNull<NSTimeInterval>, max_count: NSUInteger, ) -> NSUInteger
§Safety
times_array must be a valid pointer.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for MDLAnimatedValue
impl AsRef<AnyObject> for MDLAnimatedValue
Source§impl AsRef<MDLAnimatedValue> for MDLAnimatedMatrix4x4
impl AsRef<MDLAnimatedValue> for MDLAnimatedMatrix4x4
Source§fn as_ref(&self) -> &MDLAnimatedValue
fn as_ref(&self) -> &MDLAnimatedValue
Source§impl AsRef<MDLAnimatedValue> for MDLAnimatedQuaternion
impl AsRef<MDLAnimatedValue> for MDLAnimatedQuaternion
Source§fn as_ref(&self) -> &MDLAnimatedValue
fn as_ref(&self) -> &MDLAnimatedValue
Source§impl AsRef<MDLAnimatedValue> for MDLAnimatedQuaternionArray
impl AsRef<MDLAnimatedValue> for MDLAnimatedQuaternionArray
Source§fn as_ref(&self) -> &MDLAnimatedValue
fn as_ref(&self) -> &MDLAnimatedValue
Source§impl AsRef<MDLAnimatedValue> for MDLAnimatedScalar
impl AsRef<MDLAnimatedValue> for MDLAnimatedScalar
Source§fn as_ref(&self) -> &MDLAnimatedValue
fn as_ref(&self) -> &MDLAnimatedValue
Source§impl AsRef<MDLAnimatedValue> for MDLAnimatedScalarArray
impl AsRef<MDLAnimatedValue> for MDLAnimatedScalarArray
Source§fn as_ref(&self) -> &MDLAnimatedValue
fn as_ref(&self) -> &MDLAnimatedValue
Source§impl AsRef<MDLAnimatedValue> for MDLAnimatedValue
impl AsRef<MDLAnimatedValue> for MDLAnimatedValue
Source§impl AsRef<MDLAnimatedValue> for MDLAnimatedVector2
impl AsRef<MDLAnimatedValue> for MDLAnimatedVector2
Source§fn as_ref(&self) -> &MDLAnimatedValue
fn as_ref(&self) -> &MDLAnimatedValue
Source§impl AsRef<MDLAnimatedValue> for MDLAnimatedVector3
impl AsRef<MDLAnimatedValue> for MDLAnimatedVector3
Source§fn as_ref(&self) -> &MDLAnimatedValue
fn as_ref(&self) -> &MDLAnimatedValue
Source§impl AsRef<MDLAnimatedValue> for MDLAnimatedVector3Array
impl AsRef<MDLAnimatedValue> for MDLAnimatedVector3Array
Source§fn as_ref(&self) -> &MDLAnimatedValue
fn as_ref(&self) -> &MDLAnimatedValue
Source§impl AsRef<MDLAnimatedValue> for MDLAnimatedVector4
impl AsRef<MDLAnimatedValue> for MDLAnimatedVector4
Source§fn as_ref(&self) -> &MDLAnimatedValue
fn as_ref(&self) -> &MDLAnimatedValue
Source§impl AsRef<NSObject> for MDLAnimatedValue
impl AsRef<NSObject> for MDLAnimatedValue
Source§impl Borrow<AnyObject> for MDLAnimatedValue
impl Borrow<AnyObject> for MDLAnimatedValue
Source§impl Borrow<MDLAnimatedValue> for MDLAnimatedMatrix4x4
impl Borrow<MDLAnimatedValue> for MDLAnimatedMatrix4x4
Source§fn borrow(&self) -> &MDLAnimatedValue
fn borrow(&self) -> &MDLAnimatedValue
Source§impl Borrow<MDLAnimatedValue> for MDLAnimatedQuaternion
impl Borrow<MDLAnimatedValue> for MDLAnimatedQuaternion
Source§fn borrow(&self) -> &MDLAnimatedValue
fn borrow(&self) -> &MDLAnimatedValue
Source§impl Borrow<MDLAnimatedValue> for MDLAnimatedQuaternionArray
impl Borrow<MDLAnimatedValue> for MDLAnimatedQuaternionArray
Source§fn borrow(&self) -> &MDLAnimatedValue
fn borrow(&self) -> &MDLAnimatedValue
Source§impl Borrow<MDLAnimatedValue> for MDLAnimatedScalar
impl Borrow<MDLAnimatedValue> for MDLAnimatedScalar
Source§fn borrow(&self) -> &MDLAnimatedValue
fn borrow(&self) -> &MDLAnimatedValue
Source§impl Borrow<MDLAnimatedValue> for MDLAnimatedScalarArray
impl Borrow<MDLAnimatedValue> for MDLAnimatedScalarArray
Source§fn borrow(&self) -> &MDLAnimatedValue
fn borrow(&self) -> &MDLAnimatedValue
Source§impl Borrow<MDLAnimatedValue> for MDLAnimatedVector2
impl Borrow<MDLAnimatedValue> for MDLAnimatedVector2
Source§fn borrow(&self) -> &MDLAnimatedValue
fn borrow(&self) -> &MDLAnimatedValue
Source§impl Borrow<MDLAnimatedValue> for MDLAnimatedVector3
impl Borrow<MDLAnimatedValue> for MDLAnimatedVector3
Source§fn borrow(&self) -> &MDLAnimatedValue
fn borrow(&self) -> &MDLAnimatedValue
Source§impl Borrow<MDLAnimatedValue> for MDLAnimatedVector3Array
impl Borrow<MDLAnimatedValue> for MDLAnimatedVector3Array
Source§fn borrow(&self) -> &MDLAnimatedValue
fn borrow(&self) -> &MDLAnimatedValue
Source§impl Borrow<MDLAnimatedValue> for MDLAnimatedVector4
impl Borrow<MDLAnimatedValue> for MDLAnimatedVector4
Source§fn borrow(&self) -> &MDLAnimatedValue
fn borrow(&self) -> &MDLAnimatedValue
Source§impl Borrow<NSObject> for MDLAnimatedValue
impl Borrow<NSObject> for MDLAnimatedValue
Source§impl ClassType for MDLAnimatedValue
impl ClassType for MDLAnimatedValue
Source§const NAME: &'static str = "MDLAnimatedValue"
const NAME: &'static str = "MDLAnimatedValue"
Source§type ThreadKind = <<MDLAnimatedValue as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<MDLAnimatedValue as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for MDLAnimatedValue
impl CopyingHelper for MDLAnimatedValue
Source§type Result = MDLAnimatedValue
type Result = MDLAnimatedValue
Self if the type has no
immutable counterpart. Read moreSource§impl Debug for MDLAnimatedValue
impl Debug for MDLAnimatedValue
Source§impl Deref for MDLAnimatedValue
impl Deref for MDLAnimatedValue
Source§impl Hash for MDLAnimatedValue
impl Hash for MDLAnimatedValue
Source§impl Message for MDLAnimatedValue
impl Message for MDLAnimatedValue
Source§impl NSCopying for MDLAnimatedValue
impl NSCopying for MDLAnimatedValue
Source§impl NSObjectProtocol for MDLAnimatedValue
impl NSObjectProtocol for MDLAnimatedValue
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref