pub struct MTL4InstanceAccelerationStructureDescriptor { /* private fields */ }MTL4AccelerationStructure and MTLAccelerationStructure only.Expand description
Descriptor for an instance acceleration structure.
An instance acceleration structure references other acceleration structures, and provides the ability to “instantiate” them multiple times, each one with potentially a different transformation matrix.
You specify the properties of the instances in the acceleration structure this descriptor builds by providing a
buffer of structs via its instanceDescriptorBuffer property.
Use a MTLResidencySet to mark residency of all buffers and acceleration structures this descriptor references
when you build this acceleration structure.
See also Apple’s documentation
Implementations§
Source§impl MTL4InstanceAccelerationStructureDescriptor
impl MTL4InstanceAccelerationStructureDescriptor
Sourcepub fn instanceDescriptorBuffer(&self) -> MTL4BufferRange
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub fn instanceDescriptorBuffer(&self) -> MTL4BufferRange
MTL4BufferRange and MTLGPUAddress only.Assigns a reference to a buffer containing instance descriptors for acceleration structures to reference.
This buffer conceptually represents an array of instance data. The specific format for the structs that comprise
each entry depends on the value of the instanceDescriptorType property.
You are responsible for ensuring the buffer address the range contains is not zero.
Sourcepub unsafe fn setInstanceDescriptorBuffer(
&self,
instance_descriptor_buffer: MTL4BufferRange,
)
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub unsafe fn setInstanceDescriptorBuffer( &self, instance_descriptor_buffer: MTL4BufferRange, )
MTL4BufferRange and MTLGPUAddress only.Setter for instanceDescriptorBuffer.
Sourcepub fn instanceDescriptorStride(&self) -> NSUInteger
pub fn instanceDescriptorStride(&self) -> NSUInteger
Sets the stride, in bytes, between instance descriptors the instance descriptor buffer references.
You are responsible for ensuring this stride is at least the size of the structure type corresponding to the instance descriptor type and a multiple of 4 bytes.
Defaults to 0, indicating the instance descriptors are tightly packed.
Sourcepub unsafe fn setInstanceDescriptorStride(
&self,
instance_descriptor_stride: NSUInteger,
)
pub unsafe fn setInstanceDescriptorStride( &self, instance_descriptor_stride: NSUInteger, )
Sourcepub fn instanceCount(&self) -> NSUInteger
pub fn instanceCount(&self) -> NSUInteger
Controls the number of instance descriptors in the instance descriptor buffer references.
Sourcepub unsafe fn setInstanceCount(&self, instance_count: NSUInteger)
pub unsafe fn setInstanceCount(&self, instance_count: NSUInteger)
Sourcepub fn instanceDescriptorType(
&self,
) -> MTLAccelerationStructureInstanceDescriptorType
pub fn instanceDescriptorType( &self, ) -> MTLAccelerationStructureInstanceDescriptorType
Sets the type of instance descriptor that the instance descriptor buffer references.
This value determines the layout Metal expects for the structs the instance descriptor buffer contains.
Defaults to MTLAccelerationStructureInstanceDescriptorTypeIndirect. Valid values for this property are
MTLAccelerationStructureInstanceDescriptorTypeIndirect or MTLAccelerationStructureInstanceDescriptorTypeIndirectMotion.
Sourcepub fn setInstanceDescriptorType(
&self,
instance_descriptor_type: MTLAccelerationStructureInstanceDescriptorType,
)
pub fn setInstanceDescriptorType( &self, instance_descriptor_type: MTLAccelerationStructureInstanceDescriptorType, )
Setter for instanceDescriptorType.
Sourcepub fn motionTransformBuffer(&self) -> MTL4BufferRange
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub fn motionTransformBuffer(&self) -> MTL4BufferRange
MTL4BufferRange and MTLGPUAddress only.A buffer containing transformation information for instance motion keyframes, formatted according to the motion transform type.
Each instance can have a different number of keyframes that you configure via individual instance descriptors.
You are responsible for ensuring the buffer address the range references is not zero when using motion instance descriptors.
Sourcepub fn setMotionTransformBuffer(&self, motion_transform_buffer: MTL4BufferRange)
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub fn setMotionTransformBuffer(&self, motion_transform_buffer: MTL4BufferRange)
MTL4BufferRange and MTLGPUAddress only.Setter for motionTransformBuffer.
Sourcepub fn motionTransformCount(&self) -> NSUInteger
pub fn motionTransformCount(&self) -> NSUInteger
Controls the total number of motion transforms in the motion transform buffer.
Sourcepub unsafe fn setMotionTransformCount(&self, motion_transform_count: NSUInteger)
pub unsafe fn setMotionTransformCount(&self, motion_transform_count: NSUInteger)
Sourcepub fn instanceTransformationMatrixLayout(&self) -> MTLMatrixLayout
pub fn instanceTransformationMatrixLayout(&self) -> MTLMatrixLayout
Specifies the layout for the transformation matrices in the instance descriptor buffer and the motion transformation matrix buffer.
Metal interprets the value of this property as the layout for the buffers that both instanceDescriptorBuffer and
motionTransformBuffer reference.
Defaults to MTLMatrixLayoutColumnMajor.
Sourcepub fn setInstanceTransformationMatrixLayout(
&self,
instance_transformation_matrix_layout: MTLMatrixLayout,
)
pub fn setInstanceTransformationMatrixLayout( &self, instance_transformation_matrix_layout: MTLMatrixLayout, )
Setter for instanceTransformationMatrixLayout.
Sourcepub fn motionTransformType(&self) -> MTLTransformType
pub fn motionTransformType(&self) -> MTLTransformType
Controls the type of motion transforms, either as a matrix or individual components.
Defaults to MTLTransformTypePackedFloat4x3. Using a MTLTransformTypeComponent allows you to represent the
rotation by a quaternion (instead as of part of the matrix), allowing for correct motion interpolation.
Sourcepub fn setMotionTransformType(&self, motion_transform_type: MTLTransformType)
pub fn setMotionTransformType(&self, motion_transform_type: MTLTransformType)
Setter for motionTransformType.
Sourcepub fn motionTransformStride(&self) -> NSUInteger
pub fn motionTransformStride(&self) -> NSUInteger
Specify the stride for motion transform.
Defaults to 0, indicating that transforms are tightly packed according to the motion transform type.
Sourcepub unsafe fn setMotionTransformStride(
&self,
motion_transform_stride: NSUInteger,
)
pub unsafe fn setMotionTransformStride( &self, motion_transform_stride: NSUInteger, )
Methods from Deref<Target = MTLAccelerationStructureDescriptor>§
pub fn usage(&self) -> MTLAccelerationStructureUsage
Sourcepub fn setUsage(&self, usage: MTLAccelerationStructureUsage)
pub fn setUsage(&self, usage: MTLAccelerationStructureUsage)
Setter for usage.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<MTL4AccelerationStructureDescriptor> for MTL4InstanceAccelerationStructureDescriptor
impl AsRef<MTL4AccelerationStructureDescriptor> for MTL4InstanceAccelerationStructureDescriptor
Source§fn as_ref(&self) -> &MTL4AccelerationStructureDescriptor
fn as_ref(&self) -> &MTL4AccelerationStructureDescriptor
Source§impl AsRef<MTL4InstanceAccelerationStructureDescriptor> for MTL4InstanceAccelerationStructureDescriptor
impl AsRef<MTL4InstanceAccelerationStructureDescriptor> for MTL4InstanceAccelerationStructureDescriptor
Source§impl AsRef<MTLAccelerationStructureDescriptor> for MTL4InstanceAccelerationStructureDescriptor
impl AsRef<MTLAccelerationStructureDescriptor> for MTL4InstanceAccelerationStructureDescriptor
Source§fn as_ref(&self) -> &MTLAccelerationStructureDescriptor
fn as_ref(&self) -> &MTLAccelerationStructureDescriptor
Source§impl Borrow<MTL4AccelerationStructureDescriptor> for MTL4InstanceAccelerationStructureDescriptor
impl Borrow<MTL4AccelerationStructureDescriptor> for MTL4InstanceAccelerationStructureDescriptor
Source§fn borrow(&self) -> &MTL4AccelerationStructureDescriptor
fn borrow(&self) -> &MTL4AccelerationStructureDescriptor
Source§impl Borrow<MTLAccelerationStructureDescriptor> for MTL4InstanceAccelerationStructureDescriptor
impl Borrow<MTLAccelerationStructureDescriptor> for MTL4InstanceAccelerationStructureDescriptor
Source§fn borrow(&self) -> &MTLAccelerationStructureDescriptor
fn borrow(&self) -> &MTLAccelerationStructureDescriptor
Source§impl ClassType for MTL4InstanceAccelerationStructureDescriptor
impl ClassType for MTL4InstanceAccelerationStructureDescriptor
Source§const NAME: &'static str = "MTL4InstanceAccelerationStructureDescriptor"
const NAME: &'static str = "MTL4InstanceAccelerationStructureDescriptor"
Source§type Super = MTL4AccelerationStructureDescriptor
type Super = MTL4AccelerationStructureDescriptor
Source§type ThreadKind = <<MTL4InstanceAccelerationStructureDescriptor as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<MTL4InstanceAccelerationStructureDescriptor as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for MTL4InstanceAccelerationStructureDescriptor
impl CopyingHelper for MTL4InstanceAccelerationStructureDescriptor
Source§type Result = MTL4InstanceAccelerationStructureDescriptor
type Result = MTL4InstanceAccelerationStructureDescriptor
Self if the type has no
immutable counterpart. Read moreSource§impl NSCopying for MTL4InstanceAccelerationStructureDescriptor
impl NSCopying for MTL4InstanceAccelerationStructureDescriptor
Source§impl NSObjectProtocol for MTL4InstanceAccelerationStructureDescriptor
impl NSObjectProtocol for MTL4InstanceAccelerationStructureDescriptor
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref