MTL4AccelerationStructureTriangleGeometryDescriptor

Struct MTL4AccelerationStructureTriangleGeometryDescriptor 

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pub struct MTL4AccelerationStructureTriangleGeometryDescriptor { /* private fields */ }
Available on crate feature MTL4AccelerationStructure only.
Expand description

Describes triangle geometry suitable for ray tracing.

Use a MTLResidencySet to mark residency of all buffers this descriptor references when you build this acceleration structure.

See also Apple’s documentation

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impl MTL4AccelerationStructureTriangleGeometryDescriptor

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pub fn vertexBuffer(&self) -> MTL4BufferRange

Available on crate features MTL4BufferRange and MTLGPUAddress only.

Associates a vertex buffer containing triangle vertices.

You are responsible for ensuring that the format of all vertex positions match the vertexFormat property, and that the buffer address for the buffer range is not zero.

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pub unsafe fn setVertexBuffer(&self, vertex_buffer: MTL4BufferRange)

Available on crate features MTL4BufferRange and MTLGPUAddress only.

Setter for vertexBuffer.

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pub fn vertexFormat(&self) -> MTLAttributeFormat

Available on crate feature MTLStageInputOutputDescriptor only.

Describes the format of the vertices in the vertex buffer.

This property controls the format of the position attribute of the vertices the vertexBuffer references.

The format defaults to MTLAttributeFormatFloat3, corresponding to three packed floating point numbers.

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pub fn setVertexFormat(&self, vertex_format: MTLAttributeFormat)

Available on crate feature MTLStageInputOutputDescriptor only.

Setter for vertexFormat.

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pub fn vertexStride(&self) -> NSUInteger

Sets the stride, in bytes, between vertices in the vertex buffer.

The stride you specify needs to be a multiple of the size of the vertex format you provide in the vertexFormat property. Similarly, you are responsible for ensuring this stride matches the vertex format data type’s alignment.

Defaults to 0, which signals the stride matches the size of the vertexFormat data.

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pub unsafe fn setVertexStride(&self, vertex_stride: NSUInteger)

Setter for vertexStride.

§Safety

This might not be bounds-checked.

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pub fn indexBuffer(&self) -> MTL4BufferRange

Available on crate features MTL4BufferRange and MTLGPUAddress only.

Sets an optional index buffer containing references to vertices in the vertexBuffer.

You can set this property to 0, the default, to avoid specifying an index buffer.

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pub unsafe fn setIndexBuffer(&self, index_buffer: MTL4BufferRange)

Available on crate features MTL4BufferRange and MTLGPUAddress only.

Setter for indexBuffer.

§Safety

This might not be bounds-checked.

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pub fn indexType(&self) -> MTLIndexType

Available on crate feature MTLArgument only.

Configures the size of the indices the indexBuffer contains, which is typically either 16 or 32-bits for each index.

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pub fn setIndexType(&self, index_type: MTLIndexType)

Available on crate feature MTLArgument only.

Setter for indexType.

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pub fn triangleCount(&self) -> NSUInteger

Declares the number of triangles in this geometry descriptor.

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pub unsafe fn setTriangleCount(&self, triangle_count: NSUInteger)

Setter for triangleCount.

§Safety

This might not be bounds-checked.

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pub fn transformationMatrixBuffer(&self) -> MTL4BufferRange

Available on crate features MTL4BufferRange and MTLGPUAddress only.

Assigns an optional reference to a buffer containing a float4x3 transformation matrix.

When the buffer address is non-zero, Metal applies this transform to the vertex data positions when building the acceleration structure.

Building an acceleration structure with a descriptor that specifies this property doesn’t modify the contents of the input vertexBuffer.

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pub fn setTransformationMatrixBuffer( &self, transformation_matrix_buffer: MTL4BufferRange, )

Available on crate features MTL4BufferRange and MTLGPUAddress only.
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pub fn transformationMatrixLayout(&self) -> MTLMatrixLayout

Available on crate feature MTLAccelerationStructure only.

Configures the layout for the transformation matrix in the transformation matrix buffer.

You can provide matrices in column-major or row-major form, and this property allows you to control how Metal interprets them.

Defaults to MTLMatrixLayoutColumnMajor.

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pub fn setTransformationMatrixLayout( &self, transformation_matrix_layout: MTLMatrixLayout, )

Available on crate feature MTLAccelerationStructure only.
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impl MTL4AccelerationStructureTriangleGeometryDescriptor

Methods declared on superclass NSObject.

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pub fn init(this: Allocated<Self>) -> Retained<Self>

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pub fn new() -> Retained<Self>

Methods from Deref<Target = MTL4AccelerationStructureGeometryDescriptor>§

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pub fn intersectionFunctionTableOffset(&self) -> NSUInteger

Sets the offset that this geometry contributes to determining the intersection function to invoke when a ray intersects it.

When you perform a ray tracing operation in the Metal Shading Language, and provide the ray intersector object with an instance of MTLIntersectionFunctionTable, Metal adds this offset to the instance offset from structs such as:

  • MTLAccelerationStructureInstanceDescriptor
  • MTLAccelerationStructureUserIDInstanceDescriptor
  • MTLAccelerationStructureMotionInstanceDescriptor
  • MTLIndirectAccelerationStructureInstanceDescriptor
  • MTLIndirectAccelerationStructureMotionInstanceDescriptor

The sum of these offsets provides an index into the intersection function table that the ray tracing system uses to retrieve and invoke the function at this index, allowing you to customize the intersection evaluation process.

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pub unsafe fn setIntersectionFunctionTableOffset( &self, intersection_function_table_offset: NSUInteger, )

Setter for intersectionFunctionTableOffset.

§Safety

This might not be bounds-checked.

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pub fn opaque(&self) -> bool

Provides a hint to Metal that this geometry is opaque, potentially accelerating the ray/primitive intersection process.

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pub fn setOpaque(&self, opaque: bool)

Setter for opaque.

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pub fn allowDuplicateIntersectionFunctionInvocation(&self) -> bool

A boolean value that indicates whether the ray-tracing system in Metal allows the invocation of intersection functions more than once per ray-primitive intersection.

The property’s default value is <doc ://com.apple.documentation/documentation/swift/true>.

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pub fn setAllowDuplicateIntersectionFunctionInvocation( &self, allow_duplicate_intersection_function_invocation: bool, )

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pub fn label(&self) -> Option<Retained<NSString>>

Assigns an optional label you can assign to this geometry for debugging purposes.

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pub fn setLabel(&self, label: Option<&NSString>)

Setter for label.

This is copied when set.

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pub fn primitiveDataBuffer(&self) -> MTL4BufferRange

Available on crate features MTL4BufferRange and MTLGPUAddress only.

Assigns optional buffer containing data to associate with each primitive in this geometry.

You can use zero as the buffer address in this buffer range.

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pub unsafe fn setPrimitiveDataBuffer( &self, primitive_data_buffer: MTL4BufferRange, )

Available on crate features MTL4BufferRange and MTLGPUAddress only.

Setter for primitiveDataBuffer.

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pub fn primitiveDataStride(&self) -> NSUInteger

Defines the stride, in bytes, between each primitive’s data in the primitive data buffer primitiveDataBuffer references.

You are responsible for ensuring the stride is at least primitiveDataElementSize in size and a multiple of 4 bytes.

This property defaults to 0 bytes, which indicates the stride is equal to primitiveDataElementSize.

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pub unsafe fn setPrimitiveDataStride(&self, primitive_data_stride: NSUInteger)

Setter for primitiveDataStride.

§Safety

This might not be bounds-checked.

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pub fn primitiveDataElementSize(&self) -> NSUInteger

Sets the size, in bytes, of the data for each primitive in the primitive data buffer primitiveDataBuffer references.

This size needs to be at most primitiveDataStride in size and a multiple of 4 bytes.

This property defaults to 0 bytes.

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pub unsafe fn setPrimitiveDataElementSize( &self, primitive_data_element_size: NSUInteger, )

Setter for primitiveDataElementSize.

§Safety

This might not be bounds-checked.

Methods from Deref<Target = NSObject>§

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pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !

Handle messages the object doesn’t recognize.

See Apple’s documentation for details.

Methods from Deref<Target = AnyObject>§

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pub fn class(&self) -> &'static AnyClass

Dynamically find the class of this object.

§Panics

May panic if the object is invalid (which may be the case for objects returned from unavailable init/new methods).

§Example

Check that an instance of NSObject has the precise class NSObject.

use objc2::ClassType;
use objc2::runtime::NSObject;

let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
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pub unsafe fn get_ivar<T>(&self, name: &str) -> &T
where T: Encode,

👎Deprecated: this is difficult to use correctly, use Ivar::load instead.

Use Ivar::load instead.

§Safety

The object must have an instance variable with the given name, and it must be of type T.

See Ivar::load_ptr for details surrounding this.

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pub fn downcast_ref<T>(&self) -> Option<&T>
where T: DowncastTarget,

Attempt to downcast the object to a class of type T.

This is the reference-variant. Use Retained::downcast if you want to convert a retained object to another type.

§Mutable classes

Some classes have immutable and mutable variants, such as NSString and NSMutableString.

When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.

So using this method to convert a NSString to a NSMutableString, while not unsound, is generally frowned upon unless you created the string yourself, or the API explicitly documents the string to be mutable.

See Apple’s documentation on mutability and on isKindOfClass: for more details.

§Generic classes

Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.

You can, however, safely downcast to generic collections where all the type-parameters are AnyObject.

§Panics

This works internally by calling isKindOfClass:. That means that the object must have the instance method of that name, and an exception will be thrown (if CoreFoundation is linked) or the process will abort if that is not the case. In the vast majority of cases, you don’t need to worry about this, since both root objects NSObject and NSProxy implement this method.

§Examples

Cast an NSString back and forth from NSObject.

use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};

let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();

Try (and fail) to cast an NSObject to an NSString.

use objc2_foundation::{NSObject, NSString};

let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());

Try to cast to an array of strings.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();

This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.

Downcast when processing each element instead.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);

for elem in arr {
    if let Some(data) = elem.downcast_ref::<NSString>() {
        // handle `data`
    }
}

Trait Implementations§

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impl AsRef<AnyObject> for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn as_ref(&self) -> &AnyObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<MTL4AccelerationStructureGeometryDescriptor> for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn as_ref(&self) -> &MTL4AccelerationStructureGeometryDescriptor

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<MTL4AccelerationStructureTriangleGeometryDescriptor> for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<NSObject> for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn as_ref(&self) -> &NSObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl Borrow<AnyObject> for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn borrow(&self) -> &AnyObject

Immutably borrows from an owned value. Read more
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impl Borrow<MTL4AccelerationStructureGeometryDescriptor> for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn borrow(&self) -> &MTL4AccelerationStructureGeometryDescriptor

Immutably borrows from an owned value. Read more
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impl Borrow<NSObject> for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn borrow(&self) -> &NSObject

Immutably borrows from an owned value. Read more
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impl ClassType for MTL4AccelerationStructureTriangleGeometryDescriptor

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const NAME: &'static str = "MTL4AccelerationStructureTriangleGeometryDescriptor"

The name of the Objective-C class that this type represents. Read more
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type Super = MTL4AccelerationStructureGeometryDescriptor

The superclass of this class. Read more
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type ThreadKind = <<MTL4AccelerationStructureTriangleGeometryDescriptor as ClassType>::Super as ClassType>::ThreadKind

Whether the type can be used from any thread, or from only the main thread. Read more
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fn class() -> &'static AnyClass

Get a reference to the Objective-C class that this type represents. Read more
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fn as_super(&self) -> &Self::Super

Get an immutable reference to the superclass.
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impl CopyingHelper for MTL4AccelerationStructureTriangleGeometryDescriptor

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type Result = MTL4AccelerationStructureTriangleGeometryDescriptor

The immutable counterpart of the type, or Self if the type has no immutable counterpart. Read more
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impl Debug for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl DefaultRetained for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn default_retained() -> Retained<Self>

The default Retained for a type. Read more
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impl Deref for MTL4AccelerationStructureTriangleGeometryDescriptor

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type Target = MTL4AccelerationStructureGeometryDescriptor

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl Hash for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Message for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn retain(&self) -> Retained<Self>
where Self: Sized,

Increment the reference count of the receiver. Read more
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impl NSCopying for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn copy(&self) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
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unsafe fn copyWithZone(&self, zone: *mut NSZone) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
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impl NSObjectProtocol for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn isEqual(&self, other: Option<&AnyObject>) -> bool
where Self: Sized + Message,

Check whether the object is equal to an arbitrary other object. Read more
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fn hash(&self) -> usize
where Self: Sized + Message,

An integer that can be used as a table address in a hash table structure. Read more
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fn isKindOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of the class, or one of its subclasses. Read more
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fn is_kind_of<T>(&self) -> bool
where T: ClassType, Self: Sized + Message,

👎Deprecated: use isKindOfClass directly, or cast your objects with AnyObject::downcast_ref
Check if the object is an instance of the class type, or one of its subclasses. Read more
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fn isMemberOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of a specific class, without checking subclasses. Read more
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fn respondsToSelector(&self, aSelector: Sel) -> bool
where Self: Sized + Message,

Check whether the object implements or inherits a method with the given selector. Read more
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fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
where Self: Sized + Message,

Check whether the object conforms to a given protocol. Read more
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fn description(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object. Read more
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fn debugDescription(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object to use when debugging. Read more
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fn isProxy(&self) -> bool
where Self: Sized + Message,

Check whether the receiver is a subclass of the NSProxy root class instead of the usual NSObject. Read more
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fn retainCount(&self) -> usize
where Self: Sized + Message,

The reference count of the object. Read more
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impl PartialEq for MTL4AccelerationStructureTriangleGeometryDescriptor

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RefEncode for MTL4AccelerationStructureTriangleGeometryDescriptor

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const ENCODING_REF: Encoding = <MTL4AccelerationStructureGeometryDescriptor as ::objc2::RefEncode>::ENCODING_REF

The Objective-C type-encoding for a reference of this type. Read more
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impl DowncastTarget for MTL4AccelerationStructureTriangleGeometryDescriptor

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impl Eq for MTL4AccelerationStructureTriangleGeometryDescriptor

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T> AnyThread for T
where T: ClassType<ThreadKind = dyn AnyThread + 'a> + ?Sized,

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fn alloc() -> Allocated<Self>
where Self: Sized + ClassType,

Allocate a new instance of the class. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,