pub struct MTLCompileOptions { /* private fields */ }MTLLibrary only.Expand description
Implementations§
Source§impl MTLCompileOptions
impl MTLCompileOptions
Sourcepub fn preprocessorMacros(
&self,
) -> Option<Retained<NSDictionary<NSString, NSObject>>>
pub fn preprocessorMacros( &self, ) -> Option<Retained<NSDictionary<NSString, NSObject>>>
List of preprocessor macros to consider to when compiling this program. Specified as key value pairs, using a NSDictionary. The keys must be NSString objects and values can be either NSString or NSNumber objects.
The default value is nil.
Sourcepub unsafe fn setPreprocessorMacros(
&self,
preprocessor_macros: Option<&NSDictionary<NSString, NSObject>>,
)
pub unsafe fn setPreprocessorMacros( &self, preprocessor_macros: Option<&NSDictionary<NSString, NSObject>>, )
Setter for preprocessorMacros.
This is copied when set.
§Safety
preprocessor_macros generic should be of the correct type.
Sourcepub fn fastMathEnabled(&self) -> bool
👎Deprecated: Use mathMode instead
pub fn fastMathEnabled(&self) -> bool
If YES, enables the compiler to perform optimizations for floating-point arithmetic that may violate the IEEE 754 standard. It also enables the high precision variant of math functions for single precision floating-point scalar and vector types. fastMathEnabled defaults to YES.
Sourcepub fn setFastMathEnabled(&self, fast_math_enabled: bool)
👎Deprecated: Use mathMode instead
pub fn setFastMathEnabled(&self, fast_math_enabled: bool)
Setter for fastMathEnabled.
Sourcepub fn mathMode(&self) -> MTLMathMode
pub fn mathMode(&self) -> MTLMathMode
Sets the floating-point arithmetic optimizations. Default depends on the language standard version.
Sourcepub fn setMathMode(&self, math_mode: MTLMathMode)
pub fn setMathMode(&self, math_mode: MTLMathMode)
Setter for mathMode.
Sourcepub fn mathFloatingPointFunctions(&self) -> MTLMathFloatingPointFunctions
pub fn mathFloatingPointFunctions(&self) -> MTLMathFloatingPointFunctions
Sets the default math functions for single precision floating-point. Default is MTLMathFloatingPointFunctionsFast.
Sourcepub fn setMathFloatingPointFunctions(
&self,
math_floating_point_functions: MTLMathFloatingPointFunctions,
)
pub fn setMathFloatingPointFunctions( &self, math_floating_point_functions: MTLMathFloatingPointFunctions, )
Setter for mathFloatingPointFunctions.
Sourcepub fn languageVersion(&self) -> MTLLanguageVersion
pub fn languageVersion(&self) -> MTLLanguageVersion
set the metal language version used to interpret the source.
Sourcepub fn setLanguageVersion(&self, language_version: MTLLanguageVersion)
pub fn setLanguageVersion(&self, language_version: MTLLanguageVersion)
Setter for languageVersion.
Sourcepub fn libraryType(&self) -> MTLLibraryType
pub fn libraryType(&self) -> MTLLibraryType
Which type the library should be compiled as. The default value is MTLLibraryTypeExecutable.
MTLLibraryTypeExecutable is suitable to build a library of “kernel”, “vertex” and “fragment” qualified functions. MTLLibraryType is suitable when the compilation result will instead be used to instantiate a MTLDynamicLibrary. MTLDynamicLibrary contains no qualified functions, but it’s unqualified functions and variables can be used as an external dependency for compiling other libraries.
Sourcepub fn setLibraryType(&self, library_type: MTLLibraryType)
pub fn setLibraryType(&self, library_type: MTLLibraryType)
Setter for libraryType.
Sourcepub fn installName(&self) -> Option<Retained<NSString>>
pub fn installName(&self) -> Option<Retained<NSString>>
The install name of this dynamic library.
The install name is used when a pipeline state is created that depends, directly or indirectly, on a dynamic library. The installName is embedded into any other MTLLibrary that links against the compilation result. This property should be set such that the dynamic library can be found in the file system at the time a pipeline state is created. Specify one of:
- an absolute path to a file from which the dynamic library can be loaded, or
- a path relative to @ executable_path, where @ executable_path is substituted with the directory name from which the MTLLibrary containing the MTLFunction entrypoint used to create the pipeline state is loaded, or
- a path relative to @ loader_path, where @ loader_path is substituted with the directory name from which the MTLLibrary with the reference to this installName embedded is loaded. The first is appropriate for MTLDynamicLibrary written to the file-system using its serializeToURL:error: method on the current device. The others are appropriate when the MTLDynamicLibrary is installed as part of a bundle or app, where the absolute path is not known. This property is ignored when the type property is not set to MTLLibraryTypeDynamic. This propery should not be null if the property type is set to MTLLibraryTypeDynamic: the compilation will fail in that scenario.
Sourcepub fn setInstallName(&self, install_name: Option<&NSString>)
pub fn setInstallName(&self, install_name: Option<&NSString>)
Setter for installName.
This is copied when set.
Sourcepub fn libraries(
&self,
) -> Option<Retained<NSArray<ProtocolObject<dyn MTLDynamicLibrary>>>>
Available on crate feature MTLDynamicLibrary only.
pub fn libraries( &self, ) -> Option<Retained<NSArray<ProtocolObject<dyn MTLDynamicLibrary>>>>
MTLDynamicLibrary only.A set of MTLDynamicLibrary instances to link against. The installName of the provided MTLDynamicLibrary is embedded into the compilation result. When a function from the resulting MTLLibrary is used (either as an MTLFunction, or as an to create a pipeline state, the embedded install names are used to automatically load the MTLDynamicLibrary instances. This property can be null if no libraries should be automatically loaded, either because the MTLLibrary has no external dependencies, or because you will use preloadedLibraries to specify the libraries to use at pipeline creation time.
Sourcepub fn setLibraries(
&self,
libraries: Option<&NSArray<ProtocolObject<dyn MTLDynamicLibrary>>>,
)
Available on crate feature MTLDynamicLibrary only.
pub fn setLibraries( &self, libraries: Option<&NSArray<ProtocolObject<dyn MTLDynamicLibrary>>>, )
MTLDynamicLibrary only.Sourcepub fn preserveInvariance(&self) -> bool
pub fn preserveInvariance(&self) -> bool
If YES, set the compiler to compile shaders to preserve invariance. The default is false.
Sourcepub fn setPreserveInvariance(&self, preserve_invariance: bool)
pub fn setPreserveInvariance(&self, preserve_invariance: bool)
Setter for preserveInvariance.
Sourcepub fn optimizationLevel(&self) -> MTLLibraryOptimizationLevel
pub fn optimizationLevel(&self) -> MTLLibraryOptimizationLevel
Sets the compiler optimization level.
Sourcepub fn setOptimizationLevel(
&self,
optimization_level: MTLLibraryOptimizationLevel,
)
pub fn setOptimizationLevel( &self, optimization_level: MTLLibraryOptimizationLevel, )
Setter for optimizationLevel.
Sourcepub fn compileSymbolVisibility(&self) -> MTLCompileSymbolVisibility
pub fn compileSymbolVisibility(&self) -> MTLCompileSymbolVisibility
Adds a compiler command to force the default visibility of symbols to be hidden
Sourcepub fn setCompileSymbolVisibility(
&self,
compile_symbol_visibility: MTLCompileSymbolVisibility,
)
pub fn setCompileSymbolVisibility( &self, compile_symbol_visibility: MTLCompileSymbolVisibility, )
Setter for compileSymbolVisibility.
Sourcepub fn allowReferencingUndefinedSymbols(&self) -> bool
pub fn allowReferencingUndefinedSymbols(&self) -> bool
Adds a compiler command to allow the reference of undefined symbols
Sourcepub fn setAllowReferencingUndefinedSymbols(
&self,
allow_referencing_undefined_symbols: bool,
)
pub fn setAllowReferencingUndefinedSymbols( &self, allow_referencing_undefined_symbols: bool, )
Setter for allowReferencingUndefinedSymbols.
Sourcepub fn maxTotalThreadsPerThreadgroup(&self) -> NSUInteger
pub fn maxTotalThreadsPerThreadgroup(&self) -> NSUInteger
Adds a compiler command to specify the total threads per threadgroup
Sourcepub fn setMaxTotalThreadsPerThreadgroup(
&self,
max_total_threads_per_threadgroup: NSUInteger,
)
pub fn setMaxTotalThreadsPerThreadgroup( &self, max_total_threads_per_threadgroup: NSUInteger, )
Setter for maxTotalThreadsPerThreadgroup.
Sourcepub fn requiredThreadsPerThreadgroup(&self) -> MTLSize
Available on crate feature MTLTypes only.
pub fn requiredThreadsPerThreadgroup(&self) -> MTLSize
MTLTypes only.Sets the required threads-per-threadgroup during dispatches. The threadsPerThreadgroup argument of any dispatch must match this value if it is set.
Optional, unless the pipeline is going to use CooperativeTensors in which case this must be set.
Setting this to a size of 0 in every dimension disables this property
Sourcepub fn setRequiredThreadsPerThreadgroup(
&self,
required_threads_per_threadgroup: MTLSize,
)
Available on crate feature MTLTypes only.
pub fn setRequiredThreadsPerThreadgroup( &self, required_threads_per_threadgroup: MTLSize, )
MTLTypes only.Setter for requiredThreadsPerThreadgroup.
Sourcepub fn enableLogging(&self) -> bool
pub fn enableLogging(&self) -> bool
If YES, set the compiler to enable any logging in the shader. The default is false.
Sourcepub fn setEnableLogging(&self, enable_logging: bool)
pub fn setEnableLogging(&self, enable_logging: bool)
Setter for enableLogging.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for MTLCompileOptions
impl AsRef<AnyObject> for MTLCompileOptions
Source§impl AsRef<MTLCompileOptions> for MTLCompileOptions
impl AsRef<MTLCompileOptions> for MTLCompileOptions
Source§impl AsRef<NSObject> for MTLCompileOptions
impl AsRef<NSObject> for MTLCompileOptions
Source§impl Borrow<AnyObject> for MTLCompileOptions
impl Borrow<AnyObject> for MTLCompileOptions
Source§impl Borrow<NSObject> for MTLCompileOptions
impl Borrow<NSObject> for MTLCompileOptions
Source§impl ClassType for MTLCompileOptions
impl ClassType for MTLCompileOptions
Source§const NAME: &'static str = "MTLCompileOptions"
const NAME: &'static str = "MTLCompileOptions"
Source§type ThreadKind = <<MTLCompileOptions as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<MTLCompileOptions as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for MTLCompileOptions
impl CopyingHelper for MTLCompileOptions
Source§type Result = MTLCompileOptions
type Result = MTLCompileOptions
Self if the type has no
immutable counterpart. Read moreSource§impl Debug for MTLCompileOptions
impl Debug for MTLCompileOptions
Source§impl DefaultRetained for MTLCompileOptions
impl DefaultRetained for MTLCompileOptions
Source§impl Deref for MTLCompileOptions
impl Deref for MTLCompileOptions
Source§impl Hash for MTLCompileOptions
impl Hash for MTLCompileOptions
Source§impl Message for MTLCompileOptions
impl Message for MTLCompileOptions
Source§impl NSCopying for MTLCompileOptions
impl NSCopying for MTLCompileOptions
Source§impl NSObjectProtocol for MTLCompileOptions
impl NSObjectProtocol for MTLCompileOptions
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref