pub struct MTL4AccelerationStructureMotionCurveGeometryDescriptor { /* private fields */ }MTL4AccelerationStructure only.Expand description
Describes motion curve geometry, suitable for motion ray tracing.
Use a MTLResidencySet to mark residency of all buffers this descriptor references when you build this
acceleration structure.
See also Apple’s documentation
Implementations§
Source§impl MTL4AccelerationStructureMotionCurveGeometryDescriptor
impl MTL4AccelerationStructureMotionCurveGeometryDescriptor
Sourcepub fn controlPointBuffers(&self) -> MTL4BufferRange
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub fn controlPointBuffers(&self) -> MTL4BufferRange
MTL4BufferRange and MTLGPUAddress only.Assigns a reference to a buffer where each entry contains a reference to a buffer of control points.
This property references a buffer that conceptually represents an array with one entry for each keyframe in the
motion animation. Each one of these entries consists of a MTL4BufferRange that, in turn, references a
buffer containing the control points corresponding to the keyframe.
You are responsible for ensuring the buffer address is not zero for the top-level buffer, as well as for all the vertex buffers it references.
Sourcepub fn setControlPointBuffers(&self, control_point_buffers: MTL4BufferRange)
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub fn setControlPointBuffers(&self, control_point_buffers: MTL4BufferRange)
MTL4BufferRange and MTLGPUAddress only.Setter for controlPointBuffers.
Sourcepub fn controlPointCount(&self) -> NSUInteger
pub fn controlPointCount(&self) -> NSUInteger
Specifies the number of control points in the buffers the control point buffers reference.
All keyframes have the same number of control points.
Sourcepub unsafe fn setControlPointCount(&self, control_point_count: NSUInteger)
pub unsafe fn setControlPointCount(&self, control_point_count: NSUInteger)
Sourcepub fn controlPointStride(&self) -> NSUInteger
pub fn controlPointStride(&self) -> NSUInteger
Sets the stride, in bytes, between control points in the control point buffer.
All keyframes share the same control point stride.
You are responsible for ensuring this stride is a multiple of the control point format’s element size, and at a minimum exactly the control point format’s size.
This property defaults to 0, indicating that the control points are tightly-packed.
Sourcepub unsafe fn setControlPointStride(&self, control_point_stride: NSUInteger)
pub unsafe fn setControlPointStride(&self, control_point_stride: NSUInteger)
Sourcepub fn controlPointFormat(&self) -> MTLAttributeFormat
Available on crate feature MTLStageInputOutputDescriptor only.
pub fn controlPointFormat(&self) -> MTLAttributeFormat
MTLStageInputOutputDescriptor only.Declares the format of the control points in the buffers that the control point buffers reference.
All keyframes share the same control point format. Defaults to MTLAttributeFormatFloat3, representing 3 floating
point values tightly packed.
Sourcepub fn setControlPointFormat(&self, control_point_format: MTLAttributeFormat)
Available on crate feature MTLStageInputOutputDescriptor only.
pub fn setControlPointFormat(&self, control_point_format: MTLAttributeFormat)
MTLStageInputOutputDescriptor only.Setter for controlPointFormat.
Sourcepub fn radiusBuffers(&self) -> MTL4BufferRange
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub fn radiusBuffers(&self) -> MTL4BufferRange
MTL4BufferRange and MTLGPUAddress only.Assigns a reference to a buffer containing, in turn, references to curve radii buffers.
This property references a buffer that conceptually represents an array with one entry for each keyframe in the
motion animation. Each one of these entries consists of a MTL4BufferRange that, in turn, references a
buffer containing the radii corresponding to the keyframe.
Metal interpolates curve radii according to the basis function you specify via curveBasis.
You are responsible for ensuring the type of each radius matches the type property radiusFormat specifies,
that each radius is at least zero, and that the buffer address of the top-level buffer, as well as of buffer
it references, is not zero.
Sourcepub fn setRadiusBuffers(&self, radius_buffers: MTL4BufferRange)
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub fn setRadiusBuffers(&self, radius_buffers: MTL4BufferRange)
MTL4BufferRange and MTLGPUAddress only.Setter for radiusBuffers.
Sourcepub fn radiusFormat(&self) -> MTLAttributeFormat
Available on crate feature MTLStageInputOutputDescriptor only.
pub fn radiusFormat(&self) -> MTLAttributeFormat
MTLStageInputOutputDescriptor only.Sets the format of the radii in the radius buffer.
Defaults to MTLAttributeFormatFloat. All keyframes share the same radius format.
Sourcepub fn setRadiusFormat(&self, radius_format: MTLAttributeFormat)
Available on crate feature MTLStageInputOutputDescriptor only.
pub fn setRadiusFormat(&self, radius_format: MTLAttributeFormat)
MTLStageInputOutputDescriptor only.Setter for radiusFormat.
Sourcepub fn radiusStride(&self) -> NSUInteger
pub fn radiusStride(&self) -> NSUInteger
Sets the stride, in bytes, between radii in the radius buffer.
You are responsible for ensuring this property is set to a multiple of the size corresponding to the radiusFormat.
All keyframes share the same radius stride.
This property defaults to 0 bytes, indicating that the radii are tightly packed.
Sourcepub unsafe fn setRadiusStride(&self, radius_stride: NSUInteger)
pub unsafe fn setRadiusStride(&self, radius_stride: NSUInteger)
Sourcepub fn indexBuffer(&self) -> MTL4BufferRange
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub fn indexBuffer(&self) -> MTL4BufferRange
MTL4BufferRange and MTLGPUAddress only.Assigns an optional index buffer containing references to control points in the control point buffers.
All keyframes share the same index buffer, with each index representing the first control point of a curve segment.
You are responsible for ensuring the buffer address of the range is not zero.
Sourcepub unsafe fn setIndexBuffer(&self, index_buffer: MTL4BufferRange)
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub unsafe fn setIndexBuffer(&self, index_buffer: MTL4BufferRange)
MTL4BufferRange and MTLGPUAddress only.Sourcepub fn indexType(&self) -> MTLIndexType
Available on crate feature MTLArgument only.
pub fn indexType(&self) -> MTLIndexType
MTLArgument only.Configures the size of the indices the indexBuffer contains, which is typically either 16 or 32-bits for each index.
Sourcepub fn setIndexType(&self, index_type: MTLIndexType)
Available on crate feature MTLArgument only.
pub fn setIndexType(&self, index_type: MTLIndexType)
MTLArgument only.Setter for indexType.
Sourcepub fn segmentCount(&self) -> NSUInteger
pub fn segmentCount(&self) -> NSUInteger
Declares the number of curve segments.
All keyframes have the same number of curve segments.
Sourcepub unsafe fn setSegmentCount(&self, segment_count: NSUInteger)
pub unsafe fn setSegmentCount(&self, segment_count: NSUInteger)
Sourcepub fn segmentControlPointCount(&self) -> NSUInteger
pub fn segmentControlPointCount(&self) -> NSUInteger
Controls the number of control points per curve segment.
Valid values for this property are 2, 3, or 4. All keyframes have the same number of control points per curve segment.
Sourcepub unsafe fn setSegmentControlPointCount(
&self,
segment_control_point_count: NSUInteger,
)
pub unsafe fn setSegmentControlPointCount( &self, segment_control_point_count: NSUInteger, )
Sourcepub fn curveType(&self) -> MTLCurveType
Available on crate feature MTLAccelerationStructure only.
pub fn curveType(&self) -> MTLCurveType
MTLAccelerationStructure only.Controls the curve type.
Defaults to MTLCurveTypeRound. All keyframes share the same curve type.
Sourcepub fn setCurveType(&self, curve_type: MTLCurveType)
Available on crate feature MTLAccelerationStructure only.
pub fn setCurveType(&self, curve_type: MTLCurveType)
MTLAccelerationStructure only.Setter for curveType.
Sourcepub fn curveBasis(&self) -> MTLCurveBasis
Available on crate feature MTLAccelerationStructure only.
pub fn curveBasis(&self) -> MTLCurveBasis
MTLAccelerationStructure only.Sets the curve basis function, determining how Metal interpolates the control points.
Defaults to MTLCurveBasisBSpline. All keyframes share the same curve basis function.
Sourcepub fn setCurveBasis(&self, curve_basis: MTLCurveBasis)
Available on crate feature MTLAccelerationStructure only.
pub fn setCurveBasis(&self, curve_basis: MTLCurveBasis)
MTLAccelerationStructure only.Setter for curveBasis.
Sourcepub fn curveEndCaps(&self) -> MTLCurveEndCaps
Available on crate feature MTLAccelerationStructure only.
pub fn curveEndCaps(&self) -> MTLCurveEndCaps
MTLAccelerationStructure only.Configures the type of curve end caps.
Defaults to MTLCurveEndCapsNone. All keyframes share the same end cap type.
Sourcepub fn setCurveEndCaps(&self, curve_end_caps: MTLCurveEndCaps)
Available on crate feature MTLAccelerationStructure only.
pub fn setCurveEndCaps(&self, curve_end_caps: MTLCurveEndCaps)
MTLAccelerationStructure only.Setter for curveEndCaps.
Methods from Deref<Target = MTL4AccelerationStructureGeometryDescriptor>§
Sourcepub fn intersectionFunctionTableOffset(&self) -> NSUInteger
pub fn intersectionFunctionTableOffset(&self) -> NSUInteger
Sets the offset that this geometry contributes to determining the intersection function to invoke when a ray intersects it.
When you perform a ray tracing operation in the Metal Shading Language, and provide the ray intersector object
with an instance of MTLIntersectionFunctionTable, Metal adds this offset to the instance offset from structs such
as:
MTLAccelerationStructureInstanceDescriptorMTLAccelerationStructureUserIDInstanceDescriptorMTLAccelerationStructureMotionInstanceDescriptorMTLIndirectAccelerationStructureInstanceDescriptorMTLIndirectAccelerationStructureMotionInstanceDescriptor
The sum of these offsets provides an index into the intersection function table that the ray tracing system uses to retrieve and invoke the function at this index, allowing you to customize the intersection evaluation process.
Sourcepub unsafe fn setIntersectionFunctionTableOffset(
&self,
intersection_function_table_offset: NSUInteger,
)
pub unsafe fn setIntersectionFunctionTableOffset( &self, intersection_function_table_offset: NSUInteger, )
Sourcepub fn opaque(&self) -> bool
pub fn opaque(&self) -> bool
Provides a hint to Metal that this geometry is opaque, potentially accelerating the ray/primitive intersection process.
Sourcepub fn allowDuplicateIntersectionFunctionInvocation(&self) -> bool
pub fn allowDuplicateIntersectionFunctionInvocation(&self) -> bool
A boolean value that indicates whether the ray-tracing system in Metal allows the invocation of intersection functions more than once per ray-primitive intersection.
The property’s default value is <doc ://com.apple.documentation/documentation/swift/true>.
Sourcepub fn setAllowDuplicateIntersectionFunctionInvocation(
&self,
allow_duplicate_intersection_function_invocation: bool,
)
pub fn setAllowDuplicateIntersectionFunctionInvocation( &self, allow_duplicate_intersection_function_invocation: bool, )
Setter for allowDuplicateIntersectionFunctionInvocation.
Sourcepub fn label(&self) -> Option<Retained<NSString>>
pub fn label(&self) -> Option<Retained<NSString>>
Assigns an optional label you can assign to this geometry for debugging purposes.
Sourcepub fn primitiveDataBuffer(&self) -> MTL4BufferRange
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub fn primitiveDataBuffer(&self) -> MTL4BufferRange
MTL4BufferRange and MTLGPUAddress only.Assigns optional buffer containing data to associate with each primitive in this geometry.
You can use zero as the buffer address in this buffer range.
Sourcepub unsafe fn setPrimitiveDataBuffer(
&self,
primitive_data_buffer: MTL4BufferRange,
)
Available on crate features MTL4BufferRange and MTLGPUAddress only.
pub unsafe fn setPrimitiveDataBuffer( &self, primitive_data_buffer: MTL4BufferRange, )
MTL4BufferRange and MTLGPUAddress only.Setter for primitiveDataBuffer.
Sourcepub fn primitiveDataStride(&self) -> NSUInteger
pub fn primitiveDataStride(&self) -> NSUInteger
Defines the stride, in bytes, between each primitive’s data in the primitive data buffer primitiveDataBuffer references.
You are responsible for ensuring the stride is at least primitiveDataElementSize in size and a multiple of 4 bytes.
This property defaults to 0 bytes, which indicates the stride is equal to primitiveDataElementSize.
Sourcepub unsafe fn setPrimitiveDataStride(&self, primitive_data_stride: NSUInteger)
pub unsafe fn setPrimitiveDataStride(&self, primitive_data_stride: NSUInteger)
Sourcepub fn primitiveDataElementSize(&self) -> NSUInteger
pub fn primitiveDataElementSize(&self) -> NSUInteger
Sets the size, in bytes, of the data for each primitive in the primitive data buffer primitiveDataBuffer references.
This size needs to be at most primitiveDataStride in size and a multiple of 4 bytes.
This property defaults to 0 bytes.
Sourcepub unsafe fn setPrimitiveDataElementSize(
&self,
primitive_data_element_size: NSUInteger,
)
pub unsafe fn setPrimitiveDataElementSize( &self, primitive_data_element_size: NSUInteger, )
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
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§Example
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let obj = NSObject::new();
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T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
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Ivar::load instead.Use Ivar::load instead.
§Safety
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See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
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Some classes have immutable and mutable variants, such as NSString
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When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
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Cast an NSString back and forth from NSObject.
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}Trait Implementations§
Source§impl AsRef<MTL4AccelerationStructureGeometryDescriptor> for MTL4AccelerationStructureMotionCurveGeometryDescriptor
impl AsRef<MTL4AccelerationStructureGeometryDescriptor> for MTL4AccelerationStructureMotionCurveGeometryDescriptor
Source§fn as_ref(&self) -> &MTL4AccelerationStructureGeometryDescriptor
fn as_ref(&self) -> &MTL4AccelerationStructureGeometryDescriptor
Source§impl AsRef<MTL4AccelerationStructureMotionCurveGeometryDescriptor> for MTL4AccelerationStructureMotionCurveGeometryDescriptor
impl AsRef<MTL4AccelerationStructureMotionCurveGeometryDescriptor> for MTL4AccelerationStructureMotionCurveGeometryDescriptor
Source§impl Borrow<MTL4AccelerationStructureGeometryDescriptor> for MTL4AccelerationStructureMotionCurveGeometryDescriptor
impl Borrow<MTL4AccelerationStructureGeometryDescriptor> for MTL4AccelerationStructureMotionCurveGeometryDescriptor
Source§fn borrow(&self) -> &MTL4AccelerationStructureGeometryDescriptor
fn borrow(&self) -> &MTL4AccelerationStructureGeometryDescriptor
Source§impl ClassType for MTL4AccelerationStructureMotionCurveGeometryDescriptor
impl ClassType for MTL4AccelerationStructureMotionCurveGeometryDescriptor
Source§const NAME: &'static str = "MTL4AccelerationStructureMotionCurveGeometryDescriptor"
const NAME: &'static str = "MTL4AccelerationStructureMotionCurveGeometryDescriptor"
Source§type Super = MTL4AccelerationStructureGeometryDescriptor
type Super = MTL4AccelerationStructureGeometryDescriptor
Source§type ThreadKind = <<MTL4AccelerationStructureMotionCurveGeometryDescriptor as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<MTL4AccelerationStructureMotionCurveGeometryDescriptor as ClassType>::Super as ClassType>::ThreadKind
Source§impl CopyingHelper for MTL4AccelerationStructureMotionCurveGeometryDescriptor
impl CopyingHelper for MTL4AccelerationStructureMotionCurveGeometryDescriptor
Source§type Result = MTL4AccelerationStructureMotionCurveGeometryDescriptor
type Result = MTL4AccelerationStructureMotionCurveGeometryDescriptor
Self if the type has no
immutable counterpart. Read moreSource§impl NSCopying for MTL4AccelerationStructureMotionCurveGeometryDescriptor
impl NSCopying for MTL4AccelerationStructureMotionCurveGeometryDescriptor
Source§impl NSObjectProtocol for MTL4AccelerationStructureMotionCurveGeometryDescriptor
impl NSObjectProtocol for MTL4AccelerationStructureMotionCurveGeometryDescriptor
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref