MTLFXFrameInterpolatorDescriptor

Struct MTLFXFrameInterpolatorDescriptor 

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pub struct MTLFXFrameInterpolatorDescriptor { /* private fields */ }
Available on crate feature MTLFXFrameInterpolator only.
Expand description

A set of properties that configure a frame interpolator, and a factory method that creates the effect.

A frame interpolator inspects two frames your game or app renders and, based on their properties, generates an extra frame at a fraction of the cost, helping you to increase your frame rate.

When you configure this descriptor, set the properties that determine the pixel format for each texture to the respective format of the texture you later assign to the scaler. For example, make sure that the format to which you set the colorTextureFormat property matches the format of the texture you later assign to the interpolator’s MTLFXFrameInterpolatorDescriptor/colorTexture property.

See also Apple’s documentation

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impl MTLFXFrameInterpolatorDescriptor

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pub unsafe fn colorTextureFormat(&self) -> MTLPixelFormat

The pixel format of the input color texture for the frame interpolator you create with this descriptor.

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pub unsafe fn setColorTextureFormat(&self, color_texture_format: MTLPixelFormat)

Setter for colorTextureFormat.

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pub unsafe fn outputTextureFormat(&self) -> MTLPixelFormat

The pixel format of the output color texture for the frame interpolator you create with this descriptor.

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pub unsafe fn setOutputTextureFormat( &self, output_texture_format: MTLPixelFormat, )

Setter for outputTextureFormat.

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pub unsafe fn depthTextureFormat(&self) -> MTLPixelFormat

The pixel format of the input depth texture for the frame interpolator you create with this descriptor.

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pub unsafe fn setDepthTextureFormat(&self, depth_texture_format: MTLPixelFormat)

Setter for depthTextureFormat.

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pub unsafe fn motionTextureFormat(&self) -> MTLPixelFormat

The pixel format of the input motion texture for the frame interpolator you create with this descriptor.

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pub unsafe fn setMotionTextureFormat( &self, motion_texture_format: MTLPixelFormat, )

Setter for motionTextureFormat.

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pub unsafe fn uiTextureFormat(&self) -> MTLPixelFormat

The pixel format for the frame interpolator of an input texture containing your game’s custom UI.

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pub unsafe fn setUITextureFormat(&self, ui_texture_format: MTLPixelFormat)

Setter for uiTextureFormat.

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pub unsafe fn scaler( &self, ) -> Option<Retained<ProtocolObject<dyn MTLFXFrameInterpolatableScaler>>>

Available on crate feature MTLFXTemporalScaler only.
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pub unsafe fn setScaler( &self, scaler: Option<&ProtocolObject<dyn MTLFXFrameInterpolatableScaler>>, )

Available on crate feature MTLFXTemporalScaler only.

Setter for scaler.

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pub unsafe fn inputWidth(&self) -> NSUInteger

The width, in pixels, of the input motion and depth texture for the frame interpolator.

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pub unsafe fn setInputWidth(&self, input_width: NSUInteger)

Setter for inputWidth.

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pub unsafe fn inputHeight(&self) -> NSUInteger

The height, in pixels, of the input motion and depth texture for the frame interpolator.

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pub unsafe fn setInputHeight(&self, input_height: NSUInteger)

Setter for inputHeight.

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pub unsafe fn outputWidth(&self) -> NSUInteger

The width, in pixels, of the output color texture for the frame interpolator.

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pub unsafe fn setOutputWidth(&self, output_width: NSUInteger)

Setter for outputWidth.

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pub unsafe fn outputHeight(&self) -> NSUInteger

The height, in pixels, of the output color texture for the frame interpolator.

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pub unsafe fn setOutputHeight(&self, output_height: NSUInteger)

Setter for outputHeight.

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pub unsafe fn newFrameInterpolatorWithDevice( &self, device: &ProtocolObject<dyn MTLDevice>, ) -> Option<Retained<ProtocolObject<dyn MTLFXFrameInterpolator>>>

Creates a frame interpolator instance for a Metal device.

  • Parameters:
  • device: The Metal device that creates the frame interpolator.
  • Returns: A new frame interpolator instance upon success, or nil otherwise.
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pub unsafe fn newFrameInterpolatorWithDevice_compiler( &self, device: &ProtocolObject<dyn MTLDevice>, compiler: &ProtocolObject<dyn MTL4Compiler>, ) -> Option<Retained<ProtocolObject<dyn MTL4FXFrameInterpolator>>>

Available on crate feature MTL4FXFrameInterpolator only.

Creates a frame interpolator instance for a Metal device.

  • Parameters:
  • device: The Metal device that creates the frame interpolator.
  • compiler: A compiler instance this method can use to build pipeline state objects.
  • Returns: A new frame interpolator instance upon success, or nil otherwise.
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pub unsafe fn supportsMetal4FX(device: &ProtocolObject<dyn MTLDevice>) -> bool

Queries whether a Metal device supports frame interpolation compatible with a Metal 4 command buffer.

  • Parameters:

  • device: The GPU device for which this methods tests support.

  • Returns: <doc ://com.apple.documentation/documentation/swift/true> if the device supports frame interpolation for Metal 4, <doc ://com.apple.documentation/documentation/swift/false> otherwise.

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pub unsafe fn supportsDevice(device: &ProtocolObject<dyn MTLDevice>) -> bool

Queries whether a Metal device supports frame interpolation.

  • Parameters:

  • device: The GPU device for which this methods tests support.

  • Returns: <doc ://com.apple.documentation/documentation/swift/true> if the device supports frame interpolation, <doc ://com.apple.documentation/documentation/swift/false> otherwise.

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impl MTLFXFrameInterpolatorDescriptor

Methods declared on superclass NSObject.

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pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>

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pub unsafe fn new() -> Retained<Self>

Methods from Deref<Target = NSObject>§

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pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !

Handle messages the object doesn’t recognize.

See Apple’s documentation for details.

Methods from Deref<Target = AnyObject>§

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pub fn class(&self) -> &'static AnyClass

Dynamically find the class of this object.

§Panics

May panic if the object is invalid (which may be the case for objects returned from unavailable init/new methods).

§Example

Check that an instance of NSObject has the precise class NSObject.

use objc2::ClassType;
use objc2::runtime::NSObject;

let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
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pub unsafe fn get_ivar<T>(&self, name: &str) -> &T
where T: Encode,

👎Deprecated: this is difficult to use correctly, use Ivar::load instead.

Use Ivar::load instead.

§Safety

The object must have an instance variable with the given name, and it must be of type T.

See Ivar::load_ptr for details surrounding this.

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pub fn downcast_ref<T>(&self) -> Option<&T>
where T: DowncastTarget,

Attempt to downcast the object to a class of type T.

This is the reference-variant. Use Retained::downcast if you want to convert a retained object to another type.

§Mutable classes

Some classes have immutable and mutable variants, such as NSString and NSMutableString.

When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.

So using this method to convert a NSString to a NSMutableString, while not unsound, is generally frowned upon unless you created the string yourself, or the API explicitly documents the string to be mutable.

See Apple’s documentation on mutability and on isKindOfClass: for more details.

§Generic classes

Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.

You can, however, safely downcast to generic collections where all the type-parameters are AnyObject.

§Panics

This works internally by calling isKindOfClass:. That means that the object must have the instance method of that name, and an exception will be thrown (if CoreFoundation is linked) or the process will abort if that is not the case. In the vast majority of cases, you don’t need to worry about this, since both root objects NSObject and NSProxy implement this method.

§Examples

Cast an NSString back and forth from NSObject.

use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};

let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();

Try (and fail) to cast an NSObject to an NSString.

use objc2_foundation::{NSObject, NSString};

let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());

Try to cast to an array of strings.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();

This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.

Downcast when processing each element instead.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);

for elem in arr {
    if let Some(data) = elem.downcast_ref::<NSString>() {
        // handle `data`
    }
}

Trait Implementations§

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impl AsRef<AnyObject> for MTLFXFrameInterpolatorDescriptor

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fn as_ref(&self) -> &AnyObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<MTLFXFrameInterpolatorDescriptor> for MTLFXFrameInterpolatorDescriptor

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fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<NSObject> for MTLFXFrameInterpolatorDescriptor

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fn as_ref(&self) -> &NSObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl Borrow<AnyObject> for MTLFXFrameInterpolatorDescriptor

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fn borrow(&self) -> &AnyObject

Immutably borrows from an owned value. Read more
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impl Borrow<NSObject> for MTLFXFrameInterpolatorDescriptor

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fn borrow(&self) -> &NSObject

Immutably borrows from an owned value. Read more
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impl ClassType for MTLFXFrameInterpolatorDescriptor

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const NAME: &'static str = "MTLFXFrameInterpolatorDescriptor"

The name of the Objective-C class that this type represents. Read more
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type Super = NSObject

The superclass of this class. Read more
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type ThreadKind = <<MTLFXFrameInterpolatorDescriptor as ClassType>::Super as ClassType>::ThreadKind

Whether the type can be used from any thread, or from only the main thread. Read more
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fn class() -> &'static AnyClass

Get a reference to the Objective-C class that this type represents. Read more
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fn as_super(&self) -> &Self::Super

Get an immutable reference to the superclass.
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impl CopyingHelper for MTLFXFrameInterpolatorDescriptor

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type Result = MTLFXFrameInterpolatorDescriptor

The immutable counterpart of the type, or Self if the type has no immutable counterpart. Read more
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impl Debug for MTLFXFrameInterpolatorDescriptor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for MTLFXFrameInterpolatorDescriptor

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type Target = NSObject

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl Hash for MTLFXFrameInterpolatorDescriptor

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Message for MTLFXFrameInterpolatorDescriptor

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fn retain(&self) -> Retained<Self>
where Self: Sized,

Increment the reference count of the receiver. Read more
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impl NSCopying for MTLFXFrameInterpolatorDescriptor

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fn copy(&self) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
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unsafe fn copyWithZone(&self, zone: *mut NSZone) -> Retained<Self::Result>
where Self: Sized + Message + CopyingHelper,

Returns a new instance that’s a copy of the receiver. Read more
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impl NSObjectProtocol for MTLFXFrameInterpolatorDescriptor

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fn isEqual(&self, other: Option<&AnyObject>) -> bool
where Self: Sized + Message,

Check whether the object is equal to an arbitrary other object. Read more
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fn hash(&self) -> usize
where Self: Sized + Message,

An integer that can be used as a table address in a hash table structure. Read more
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fn isKindOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of the class, or one of its subclasses. Read more
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fn is_kind_of<T>(&self) -> bool
where T: ClassType, Self: Sized + Message,

👎Deprecated: use isKindOfClass directly, or cast your objects with AnyObject::downcast_ref
Check if the object is an instance of the class type, or one of its subclasses. Read more
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fn isMemberOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of a specific class, without checking subclasses. Read more
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fn respondsToSelector(&self, aSelector: Sel) -> bool
where Self: Sized + Message,

Check whether the object implements or inherits a method with the given selector. Read more
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fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
where Self: Sized + Message,

Check whether the object conforms to a given protocol. Read more
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fn description(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object. Read more
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fn debugDescription(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object to use when debugging. Read more
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fn isProxy(&self) -> bool
where Self: Sized + Message,

Check whether the receiver is a subclass of the NSProxy root class instead of the usual NSObject. Read more
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fn retainCount(&self) -> usize
where Self: Sized + Message,

The reference count of the object. Read more
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impl PartialEq for MTLFXFrameInterpolatorDescriptor

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RefEncode for MTLFXFrameInterpolatorDescriptor

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const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF

The Objective-C type-encoding for a reference of this type. Read more
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impl DowncastTarget for MTLFXFrameInterpolatorDescriptor

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impl Eq for MTLFXFrameInterpolatorDescriptor

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T> AnyThread for T
where T: ClassType<ThreadKind = dyn AnyThread + 'a> + ?Sized,

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fn alloc() -> Allocated<Self>
where Self: Sized + ClassType,

Allocate a new instance of the class. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,