#[repr(C)]pub struct MPContentItem { /* private fields */ }MPContentItem only.Expand description
MPContentItem represents high-level metadata for a particular media item for representation outside the client application. Examples of media items that a developer might want to represent include song files, streaming audio URLs, or radio stations.
See also Apple’s documentation
Implementations§
Source§impl MPContentItem
impl MPContentItem
Sourcepub unsafe fn initWithIdentifier(
this: Allocated<Self>,
identifier: &NSString,
) -> Retained<Self>
pub unsafe fn initWithIdentifier( this: Allocated<Self>, identifier: &NSString, ) -> Retained<Self>
Designated initializer. A unique identifier is required to identify the item for later use.
Sourcepub unsafe fn identifier(&self) -> Retained<NSString>
pub unsafe fn identifier(&self) -> Retained<NSString>
A unique identifier for this content item. (Required)
Sourcepub unsafe fn title(&self) -> Option<Retained<NSString>>
pub unsafe fn title(&self) -> Option<Retained<NSString>>
A title for this item. Usually this would be the track name, if representing a song, the episode name of a podcast, etc.
Sourcepub unsafe fn subtitle(&self) -> Option<Retained<NSString>>
pub unsafe fn subtitle(&self) -> Option<Retained<NSString>>
A subtitle for this item. If this were representing a song, this would usually be the artist or composer.
Sourcepub unsafe fn setSubtitle(&self, subtitle: Option<&NSString>)
pub unsafe fn setSubtitle(&self, subtitle: Option<&NSString>)
Setter for subtitle.
Sourcepub unsafe fn artwork(&self) -> Option<Retained<MPMediaItemArtwork>>
Available on crate feature MPMediaItem only.
pub unsafe fn artwork(&self) -> Option<Retained<MPMediaItemArtwork>>
MPMediaItem only.Artwork for this item. Examples of artwork for a content item are the album cover for a song, or a movie poster for a movie.
Sourcepub unsafe fn setArtwork(&self, artwork: Option<&MPMediaItemArtwork>)
Available on crate feature MPMediaItem only.
pub unsafe fn setArtwork(&self, artwork: Option<&MPMediaItemArtwork>)
MPMediaItem only.Setter for artwork.
Sourcepub unsafe fn playbackProgress(&self) -> c_float
pub unsafe fn playbackProgress(&self) -> c_float
Represents the current playback progress of the item. 0.0 = not watched/listened/viewed, 1.0 = fully watched/listened/viewed Default is -1.0 (no progress indicator shown)
Sourcepub unsafe fn setPlaybackProgress(&self, playback_progress: c_float)
pub unsafe fn setPlaybackProgress(&self, playback_progress: c_float)
Setter for playbackProgress.
Sourcepub unsafe fn isStreamingContent(&self) -> bool
pub unsafe fn isStreamingContent(&self) -> bool
Represents whether this content item is streaming content, i.e. from the cloud where the content is not stored locally.
Sourcepub unsafe fn setStreamingContent(&self, streaming_content: bool)
pub unsafe fn setStreamingContent(&self, streaming_content: bool)
Setter for isStreamingContent.
Sourcepub unsafe fn isExplicitContent(&self) -> bool
pub unsafe fn isExplicitContent(&self) -> bool
Represents whether this content item is explicit content
Sourcepub unsafe fn setExplicitContent(&self, explicit_content: bool)
pub unsafe fn setExplicitContent(&self, explicit_content: bool)
Setter for isExplicitContent.
Sourcepub unsafe fn isContainer(&self) -> bool
pub unsafe fn isContainer(&self) -> bool
Represents whether the content item is a container that may contain other content items, e.g. an album or a playlist.
Sourcepub unsafe fn setContainer(&self, container: bool)
pub unsafe fn setContainer(&self, container: bool)
Setter for isContainer.
Sourcepub unsafe fn isPlayable(&self) -> bool
pub unsafe fn isPlayable(&self) -> bool
Represents whether the content item is actionable from a playback perspective. Albums are playable, for example, because selecting an album for playback means the app should play each song in the album in order. An example of a content item that may not be playable is a genre, since an app experience typically doesn’t involve selecting an entire genre for playback.
Sourcepub unsafe fn setPlayable(&self, playable: bool)
pub unsafe fn setPlayable(&self, playable: bool)
Setter for isPlayable.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for MPContentItem
impl AsRef<AnyObject> for MPContentItem
Source§impl AsRef<MPContentItem> for MPContentItem
impl AsRef<MPContentItem> for MPContentItem
Source§impl AsRef<NSObject> for MPContentItem
impl AsRef<NSObject> for MPContentItem
Source§impl Borrow<AnyObject> for MPContentItem
impl Borrow<AnyObject> for MPContentItem
Source§impl Borrow<NSObject> for MPContentItem
impl Borrow<NSObject> for MPContentItem
Source§impl ClassType for MPContentItem
impl ClassType for MPContentItem
Source§const NAME: &'static str = "MPContentItem"
const NAME: &'static str = "MPContentItem"
Source§type ThreadKind = <<MPContentItem as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<MPContentItem as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for MPContentItem
impl Debug for MPContentItem
Source§impl Deref for MPContentItem
impl Deref for MPContentItem
Source§impl Hash for MPContentItem
impl Hash for MPContentItem
Source§impl Message for MPContentItem
impl Message for MPContentItem
Source§impl NSObjectProtocol for MPContentItem
impl NSObjectProtocol for MPContentItem
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref