pub struct GKNoiseSource { /* private fields */ }GKNoiseSource only.Expand description
A GKNoiseSource instance is a description of procedural noise in 3D space. Noise sources generate values between -1.0 and 1.0, inclusive, for any position in continuous 3D space. Subclasses represent specific types of noise, each with their own parameters that affect the nature of the noise. Noise sources are the starting point for generating and using procedural noise. The 3D noise values may be manipulated and combined with the GKNoise class. Portions of this 3D noise can be extracted and utilized via the GKNoiseMap class. Extracted portions of noise are useful in both 2D and 3D games. Applications include creating realistic textures, height maps for 2D and 3D game world terrain, tile maps for 2D games, and intentionally imperfect game object and camera movements in 2D and 3D games. This class is not intended to be instantiated.
See: GKNoise
See: GKNoiseMap
See also Apple’s documentation
Implementations§
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for GKNoiseSource
impl AsRef<AnyObject> for GKNoiseSource
Source§impl AsRef<GKNoiseSource> for GKBillowNoiseSource
impl AsRef<GKNoiseSource> for GKBillowNoiseSource
Source§fn as_ref(&self) -> &GKNoiseSource
fn as_ref(&self) -> &GKNoiseSource
Source§impl AsRef<GKNoiseSource> for GKCheckerboardNoiseSource
impl AsRef<GKNoiseSource> for GKCheckerboardNoiseSource
Source§fn as_ref(&self) -> &GKNoiseSource
fn as_ref(&self) -> &GKNoiseSource
Source§impl AsRef<GKNoiseSource> for GKCoherentNoiseSource
impl AsRef<GKNoiseSource> for GKCoherentNoiseSource
Source§fn as_ref(&self) -> &GKNoiseSource
fn as_ref(&self) -> &GKNoiseSource
Source§impl AsRef<GKNoiseSource> for GKConstantNoiseSource
impl AsRef<GKNoiseSource> for GKConstantNoiseSource
Source§fn as_ref(&self) -> &GKNoiseSource
fn as_ref(&self) -> &GKNoiseSource
Source§impl AsRef<GKNoiseSource> for GKCylindersNoiseSource
impl AsRef<GKNoiseSource> for GKCylindersNoiseSource
Source§fn as_ref(&self) -> &GKNoiseSource
fn as_ref(&self) -> &GKNoiseSource
Source§impl AsRef<GKNoiseSource> for GKNoiseSource
impl AsRef<GKNoiseSource> for GKNoiseSource
Source§impl AsRef<GKNoiseSource> for GKPerlinNoiseSource
impl AsRef<GKNoiseSource> for GKPerlinNoiseSource
Source§fn as_ref(&self) -> &GKNoiseSource
fn as_ref(&self) -> &GKNoiseSource
Source§impl AsRef<GKNoiseSource> for GKRidgedNoiseSource
impl AsRef<GKNoiseSource> for GKRidgedNoiseSource
Source§fn as_ref(&self) -> &GKNoiseSource
fn as_ref(&self) -> &GKNoiseSource
Source§impl AsRef<GKNoiseSource> for GKSpheresNoiseSource
impl AsRef<GKNoiseSource> for GKSpheresNoiseSource
Source§fn as_ref(&self) -> &GKNoiseSource
fn as_ref(&self) -> &GKNoiseSource
Source§impl AsRef<GKNoiseSource> for GKVoronoiNoiseSource
impl AsRef<GKNoiseSource> for GKVoronoiNoiseSource
Source§fn as_ref(&self) -> &GKNoiseSource
fn as_ref(&self) -> &GKNoiseSource
Source§impl AsRef<NSObject> for GKNoiseSource
impl AsRef<NSObject> for GKNoiseSource
Source§impl Borrow<AnyObject> for GKNoiseSource
impl Borrow<AnyObject> for GKNoiseSource
Source§impl Borrow<GKNoiseSource> for GKBillowNoiseSource
impl Borrow<GKNoiseSource> for GKBillowNoiseSource
Source§fn borrow(&self) -> &GKNoiseSource
fn borrow(&self) -> &GKNoiseSource
Source§impl Borrow<GKNoiseSource> for GKCheckerboardNoiseSource
impl Borrow<GKNoiseSource> for GKCheckerboardNoiseSource
Source§fn borrow(&self) -> &GKNoiseSource
fn borrow(&self) -> &GKNoiseSource
Source§impl Borrow<GKNoiseSource> for GKCoherentNoiseSource
impl Borrow<GKNoiseSource> for GKCoherentNoiseSource
Source§fn borrow(&self) -> &GKNoiseSource
fn borrow(&self) -> &GKNoiseSource
Source§impl Borrow<GKNoiseSource> for GKConstantNoiseSource
impl Borrow<GKNoiseSource> for GKConstantNoiseSource
Source§fn borrow(&self) -> &GKNoiseSource
fn borrow(&self) -> &GKNoiseSource
Source§impl Borrow<GKNoiseSource> for GKCylindersNoiseSource
impl Borrow<GKNoiseSource> for GKCylindersNoiseSource
Source§fn borrow(&self) -> &GKNoiseSource
fn borrow(&self) -> &GKNoiseSource
Source§impl Borrow<GKNoiseSource> for GKPerlinNoiseSource
impl Borrow<GKNoiseSource> for GKPerlinNoiseSource
Source§fn borrow(&self) -> &GKNoiseSource
fn borrow(&self) -> &GKNoiseSource
Source§impl Borrow<GKNoiseSource> for GKRidgedNoiseSource
impl Borrow<GKNoiseSource> for GKRidgedNoiseSource
Source§fn borrow(&self) -> &GKNoiseSource
fn borrow(&self) -> &GKNoiseSource
Source§impl Borrow<GKNoiseSource> for GKSpheresNoiseSource
impl Borrow<GKNoiseSource> for GKSpheresNoiseSource
Source§fn borrow(&self) -> &GKNoiseSource
fn borrow(&self) -> &GKNoiseSource
Source§impl Borrow<GKNoiseSource> for GKVoronoiNoiseSource
impl Borrow<GKNoiseSource> for GKVoronoiNoiseSource
Source§fn borrow(&self) -> &GKNoiseSource
fn borrow(&self) -> &GKNoiseSource
Source§impl Borrow<NSObject> for GKNoiseSource
impl Borrow<NSObject> for GKNoiseSource
Source§impl ClassType for GKNoiseSource
impl ClassType for GKNoiseSource
Source§const NAME: &'static str = "GKNoiseSource"
const NAME: &'static str = "GKNoiseSource"
Source§type ThreadKind = <<GKNoiseSource as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<GKNoiseSource as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for GKNoiseSource
impl Debug for GKNoiseSource
Source§impl Deref for GKNoiseSource
impl Deref for GKNoiseSource
Source§impl Hash for GKNoiseSource
impl Hash for GKNoiseSource
Source§impl Message for GKNoiseSource
impl Message for GKNoiseSource
Source§impl NSObjectProtocol for GKNoiseSource
impl NSObjectProtocol for GKNoiseSource
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref