pub unsafe trait SCNNodeGameplayKit:
ClassType
+ Sized
+ Sealed {
// Provided methods
unsafe fn entity(&self) -> Option<Retained<GKEntity>> { ... }
unsafe fn setEntity(&self, entity: Option<&GKEntity>) { ... }
}Available on crate feature
SceneKit_Additions only.Expand description
Category “GameplayKit” on SCNNode.
Provided Methods§
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementations on Foreign Types§
impl SCNNodeGameplayKit for SCNNode
Available on crate feature
objc2-scene-kit only.