pub struct GKState { /* private fields */ }GKState only.Expand description
Represents a single state in a state machine. By default, states allow transitions freely to and from the states in the machine.
If a more restricted set of valid transitions are needed in the state machine, you may override isValidNextState: where applicable.
See: GKStateMachine
See: isValidNextState:
See also Apple’s documentation
Implementations§
Source§impl GKState
impl GKState
Sourcepub unsafe fn stateMachine(&self) -> Option<Retained<GKStateMachine>>
Available on crate feature GKStateMachine only.
pub unsafe fn stateMachine(&self) -> Option<Retained<GKStateMachine>>
GKStateMachine only.The state machine that this state is associated with. This is nil if this state hasn’t been added to a state machine yet.
Sourcepub unsafe fn state() -> Retained<Self>
pub unsafe fn state() -> Retained<Self>
Creates a new state to be used in a state machine.
See: GKStateMachine
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
Sourcepub unsafe fn isValidNextState(&self, state_class: &AnyClass) -> bool
pub unsafe fn isValidNextState(&self, state_class: &AnyClass) -> bool
Returns YES if the given class is a valid next state to enter.
By default GKState will return YES for any class that is subclass of GKState. Override this in a subclass to enforce limited edge traversals in the state machine.
See: GKStateMachine.canEnterState:
See: GKStateMachine.enterState:
Parameter stateClass: the class to be checked
Returns: YES if the class is kind of GKState and the state transition is valid, else NO.
§Safety
state_class probably has further requirements.
Sourcepub unsafe fn didEnterWithPreviousState(&self, previous_state: Option<&GKState>)
pub unsafe fn didEnterWithPreviousState(&self, previous_state: Option<&GKState>)
Called by GKStateMachine when this state is entered.
Parameter previousState: the state that was exited to enter this state. This is nil if this is the state machine’s first entered state.
See: stateMachineWithStates:initialStateClass:
Sourcepub unsafe fn updateWithDeltaTime(&self, seconds: NSTimeInterval)
pub unsafe fn updateWithDeltaTime(&self, seconds: NSTimeInterval)
Called by GKStateMachine when it is updated
Parameter seconds: the time in seconds since the last update
Sourcepub unsafe fn willExitWithNextState(&self, next_state: &GKState)
pub unsafe fn willExitWithNextState(&self, next_state: &GKState)
Called by GKStateMachine when this state is exited
Parameter nextState: the state that is being entered next
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl ClassType for GKState
impl ClassType for GKState
Source§const NAME: &'static str = "GKState"
const NAME: &'static str = "GKState"
Source§type ThreadKind = <<GKState as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<GKState as ClassType>::Super as ClassType>::ThreadKind
Source§impl NSObjectProtocol for GKState
impl NSObjectProtocol for GKState
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref