pub struct GKAchievement { /* private fields */ }GKAchievement only.Expand description
Implementations§
Source§impl GKAchievement
impl GKAchievement
Sourcepub unsafe fn loadAchievementsWithCompletionHandler(
completion_handler: Option<&DynBlock<dyn Fn(*mut NSArray<GKAchievement>, *mut NSError)>>,
)
Available on crate feature block2 only.
pub unsafe fn loadAchievementsWithCompletionHandler( completion_handler: Option<&DynBlock<dyn Fn(*mut NSArray<GKAchievement>, *mut NSError)>>, )
block2 only.Asynchronously load all achievements for the local player
Sourcepub unsafe fn resetAchievementsWithCompletionHandler(
completion_handler: Option<&DynBlock<dyn Fn(*mut NSError)>>,
)
Available on crate feature block2 only.
pub unsafe fn resetAchievementsWithCompletionHandler( completion_handler: Option<&DynBlock<dyn Fn(*mut NSError)>>, )
block2 only.Reset the achievements progress for the local player. All the entries for the local player are removed from the server. Error will be nil on success. Possible reasons for error:
- Local player not authenticated
- Communications failure
Sourcepub unsafe fn initWithIdentifier(
this: Allocated<Self>,
identifier: &NSString,
) -> Retained<Self>
pub unsafe fn initWithIdentifier( this: Allocated<Self>, identifier: &NSString, ) -> Retained<Self>
Designated initializer
Sourcepub unsafe fn initWithIdentifier_player(
this: Allocated<Self>,
identifier: &NSString,
player: &GKPlayer,
) -> Retained<Self>
Available on crate features GKBasePlayer and GKPlayer only.
pub unsafe fn initWithIdentifier_player( this: Allocated<Self>, identifier: &NSString, player: &GKPlayer, ) -> Retained<Self>
GKBasePlayer and GKPlayer only.Initialize the achievement for a specific player. Use to submit participant achievements when ending a turn-based match.
Sourcepub unsafe fn reportAchievements_withCompletionHandler(
achievements: &NSArray<GKAchievement>,
completion_handler: Option<&DynBlock<dyn Fn(*mut NSError)>>,
)
Available on crate feature block2 only.
pub unsafe fn reportAchievements_withCompletionHandler( achievements: &NSArray<GKAchievement>, completion_handler: Option<&DynBlock<dyn Fn(*mut NSError)>>, )
block2 only.Report an array of achievements to the server. Percent complete is required. Points, completed state are set based on percentComplete. isHidden is set to NO anytime this method is invoked. Date is optional. Error will be nil on success. Possible reasons for error:
- Local player not authenticated
- Communications failure
- Reported Achievement does not exist
Sourcepub unsafe fn identifier(&self) -> Retained<NSString>
pub unsafe fn identifier(&self) -> Retained<NSString>
Achievement identifier
Sourcepub unsafe fn setIdentifier(&self, identifier: &NSString)
pub unsafe fn setIdentifier(&self, identifier: &NSString)
Setter for identifier.
This is copied when set.
Sourcepub unsafe fn percentComplete(&self) -> c_double
pub unsafe fn percentComplete(&self) -> c_double
Required, Percentage of achievement complete.
Sourcepub unsafe fn setPercentComplete(&self, percent_complete: c_double)
pub unsafe fn setPercentComplete(&self, percent_complete: c_double)
Setter for percentComplete.
Sourcepub unsafe fn isCompleted(&self) -> bool
pub unsafe fn isCompleted(&self) -> bool
Set to NO until percentComplete = 100.
Sourcepub unsafe fn lastReportedDate(&self) -> Retained<NSDate>
pub unsafe fn lastReportedDate(&self) -> Retained<NSDate>
Date the achievement was last reported. Read-only. Created at initialization
Sourcepub unsafe fn showsCompletionBanner(&self) -> bool
pub unsafe fn showsCompletionBanner(&self) -> bool
A banner will be momentarily displayed after reporting a completed achievement
Sourcepub unsafe fn setShowsCompletionBanner(&self, shows_completion_banner: bool)
pub unsafe fn setShowsCompletionBanner(&self, shows_completion_banner: bool)
Setter for showsCompletionBanner.
Source§impl GKAchievement
Methods declared on superclass NSObject.
impl GKAchievement
Methods declared on superclass NSObject.
Source§impl GKAchievement
Deprecated.
impl GKAchievement
Deprecated.
Source§impl GKAchievement
Obsoleted.
impl GKAchievement
Obsoleted.
Source§impl GKAchievement
GKChallenge.
impl GKAchievement
GKChallenge.
Sourcepub unsafe fn selectChallengeablePlayers_withCompletionHandler(
&self,
players: &NSArray<GKPlayer>,
completion_handler: Option<&DynBlock<dyn Fn(*mut NSArray<GKPlayer>, *mut NSError)>>,
)
👎DeprecatedAvailable on crate features GKChallenge and GKBasePlayer and GKPlayer and block2 only.
pub unsafe fn selectChallengeablePlayers_withCompletionHandler( &self, players: &NSArray<GKPlayer>, completion_handler: Option<&DynBlock<dyn Fn(*mut NSArray<GKPlayer>, *mut NSError)>>, )
GKChallenge and GKBasePlayer and GKPlayer and block2 only.Given a list of players, return a subset of that list containing only players that are eligible to receive a challenge for the achievement.
Sourcepub unsafe fn reportAchievements_withEligibleChallenges_withCompletionHandler(
achievements: &NSArray<GKAchievement>,
challenges: &NSArray<GKChallenge>,
completion_handler: Option<&DynBlock<dyn Fn(*mut NSError)>>,
)
👎DeprecatedAvailable on crate features GKChallenge and block2 only.
pub unsafe fn reportAchievements_withEligibleChallenges_withCompletionHandler( achievements: &NSArray<GKAchievement>, challenges: &NSArray<GKChallenge>, completion_handler: Option<&DynBlock<dyn Fn(*mut NSError)>>, )
GKChallenge and block2 only.Use this alternative to reportAchievements:withCompletionHandler: to allow only certain specific challenges to be completed. Pass nil to avoid completing any challenges.
Source§impl GKAchievement
GKChallengeObsoleted.
impl GKAchievement
GKChallengeObsoleted.
Sourcepub unsafe fn issueChallengeToPlayers_message(
&self,
player_i_ds: Option<&NSArray<NSString>>,
message: Option<&NSString>,
)
👎DeprecatedAvailable on crate feature GKChallenge only.
pub unsafe fn issueChallengeToPlayers_message( &self, player_i_ds: Option<&NSArray<NSString>>, message: Option<&NSString>, )
GKChallenge only.- This method is obsolete. It will never be invoked and its implementation does nothing**
Sourcepub unsafe fn selectChallengeablePlayerIDs_withCompletionHandler(
&self,
player_i_ds: Option<&NSArray<NSString>>,
completion_handler: Option<&DynBlock<dyn Fn(*mut NSArray<NSString>, *mut NSError)>>,
)
👎Deprecated: This method is obsolete.Available on crate features GKChallenge and block2 only.
pub unsafe fn selectChallengeablePlayerIDs_withCompletionHandler( &self, player_i_ds: Option<&NSArray<NSString>>, completion_handler: Option<&DynBlock<dyn Fn(*mut NSArray<NSString>, *mut NSError)>>, )
GKChallenge and block2 only.- This method is obsolete. It will never be invoked and its implementation does nothing**
Source§impl GKAchievement
GKChallengeUI.
impl GKAchievement
GKChallengeUI.
Sourcepub unsafe fn challengeComposeControllerWithMessage_players_completionHandler(
&self,
message: Option<&NSString>,
players: &NSArray<GKPlayer>,
completion_handler: GKChallengeComposeCompletionBlock,
mtm: MainThreadMarker,
) -> Retained<NSViewController>
👎DeprecatedAvailable on crate feature GKChallenge and crate feature GKBasePlayer and crate feature GKPlayer and crate feature block2 and crate feature objc2-app-kit and macOS only.
pub unsafe fn challengeComposeControllerWithMessage_players_completionHandler( &self, message: Option<&NSString>, players: &NSArray<GKPlayer>, completion_handler: GKChallengeComposeCompletionBlock, mtm: MainThreadMarker, ) -> Retained<NSViewController>
GKChallenge and crate feature GKBasePlayer and crate feature GKPlayer and crate feature block2 and crate feature objc2-app-kit and macOS only.§Safety
completion_handler must be a valid pointer or null.
Sourcepub unsafe fn challengeComposeControllerWithMessage_players_completion(
&self,
message: Option<&NSString>,
players: &NSArray<GKPlayer>,
completion_handler: GKChallengeComposeHandler,
mtm: MainThreadMarker,
) -> Retained<NSViewController>
👎DeprecatedAvailable on crate feature GKChallenge and crate feature GKBasePlayer and crate feature GKPlayer and crate feature block2 and crate feature objc2-app-kit and macOS only.
pub unsafe fn challengeComposeControllerWithMessage_players_completion( &self, message: Option<&NSString>, players: &NSArray<GKPlayer>, completion_handler: GKChallengeComposeHandler, mtm: MainThreadMarker, ) -> Retained<NSViewController>
GKChallenge and crate feature GKBasePlayer and crate feature GKPlayer and crate feature block2 and crate feature objc2-app-kit and macOS only.§Safety
completion_handler must be a valid pointer or null.
Source§impl GKAchievement
GKChallengeObsoletedUI.
impl GKAchievement
GKChallengeObsoletedUI.
Sourcepub unsafe fn challengeComposeControllerWithPlayers_message_completionHandler(
&self,
player_i_ds: Option<&NSArray<NSString>>,
message: Option<&NSString>,
completion_handler: GKChallengeComposeCompletionBlock,
mtm: MainThreadMarker,
) -> Option<Retained<NSViewController>>
Available on crate feature GKChallenge and crate feature block2 and crate feature objc2-app-kit and macOS only.
pub unsafe fn challengeComposeControllerWithPlayers_message_completionHandler( &self, player_i_ds: Option<&NSArray<NSString>>, message: Option<&NSString>, completion_handler: GKChallengeComposeCompletionBlock, mtm: MainThreadMarker, ) -> Option<Retained<NSViewController>>
GKChallenge and crate feature block2 and crate feature objc2-app-kit and macOS only.- This method is obsolete. Calling this method does nothing and will return nil **
§Safety
completion_handler must be a valid pointer or null.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for GKAchievement
impl AsRef<AnyObject> for GKAchievement
Source§impl AsRef<GKAchievement> for GKAchievement
impl AsRef<GKAchievement> for GKAchievement
Source§impl AsRef<NSObject> for GKAchievement
impl AsRef<NSObject> for GKAchievement
Source§impl Borrow<AnyObject> for GKAchievement
impl Borrow<AnyObject> for GKAchievement
Source§impl Borrow<NSObject> for GKAchievement
impl Borrow<NSObject> for GKAchievement
Source§impl ClassType for GKAchievement
impl ClassType for GKAchievement
Source§const NAME: &'static str = "GKAchievement"
const NAME: &'static str = "GKAchievement"
Source§type ThreadKind = <<GKAchievement as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<GKAchievement as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for GKAchievement
impl Debug for GKAchievement
Source§impl Deref for GKAchievement
impl Deref for GKAchievement
Source§impl Hash for GKAchievement
impl Hash for GKAchievement
Source§impl Message for GKAchievement
impl Message for GKAchievement
Source§impl NSCoding for GKAchievement
impl NSCoding for GKAchievement
Source§impl NSObjectProtocol for GKAchievement
impl NSObjectProtocol for GKAchievement
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref