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objc2-game-controller-0.3.1
objc2-game-controller 0.3.1
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Apache-2.0
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crates.io
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madsmtm
Dependencies
bitflags ^2.5.0
normal
optional
block2 >=0.6.1, <0.8.0
normal
optional
dispatch2 >=0.3.0, <0.5.0
normal
optional
objc2 >=0.6.1, <0.8.0
normal
objc2-core-foundation ^0.3.1
normal
optional
objc2-foundation ^0.3.1
normal
objc2-app-kit ^0.3.1
normal
optional
Versions
93.47%
of the crate is documented
Platform
aarch64-apple-darwin
aarch64-apple-ios
aarch64-apple-ios-macabi
x86_64-apple-darwin
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objc2_
game_
controller
0.3.1
GCPhysical
Input
Element
Name
Implementations on Foreign Types
ProtocolObject<T>
Trait Implementations
ImplementedBy<T>
ProtocolType
Implementors
In crate objc2_
game_
controller
objc2_game_controller
Trait
GCPhysicalInputElementName
Copy item path
Source
pub unsafe trait GCPhysicalInputElementName { }
Available on
crate feature
GCInputNames
only.
Expand description
Apple’s documentation
Trait Implementations
§
Source
§
impl
ProtocolType
for dyn
GCPhysicalInputElementName
Source
§
const
NAME
: &'static
str
= "GCPhysicalInputElementName"
The name of the Objective-C protocol that this type represents.
Read more
Source
§
fn
protocol
() ->
Option
<&'static
AnyProtocol
>
Get a reference to the Objective-C protocol object that this type represents.
Read more
Source
§
impl<T>
ImplementedBy
<T> for dyn
GCPhysicalInputElementName
where T: ?
Sized
+
Message
+
GCPhysicalInputElementName
,
Implementations on Foreign Types
§
Source
§
impl<T>
GCPhysicalInputElementName
for
ProtocolObject
<T>
where T: ?
Sized
+
GCPhysicalInputElementName
,
Implementors
§