#[repr(C)]pub struct GCMicroGamepadSnapShotDataV100 {
pub version: u16,
pub size: u16,
pub dpadX: c_float,
pub dpadY: c_float,
pub buttonA: c_float,
pub buttonX: c_float,
}
Available on crate feature
GCMicroGamepadSnapshot
only.Expand description
Fields§
§version: u16
§size: u16
§dpadX: c_float
§dpadY: c_float
Implementations§
Source§impl GCMicroGamepadSnapShotDataV100
impl GCMicroGamepadSnapShotDataV100
Sourcepub unsafe fn from_ns_data(
snapshot_data: *mut GCMicroGamepadSnapShotDataV100,
data: Option<&NSData>,
) -> bool
👎Deprecated: Use the -[GCController controllerWithMicroGamepad] method instead
pub unsafe fn from_ns_data( snapshot_data: *mut GCMicroGamepadSnapShotDataV100, data: Option<&NSData>, ) -> bool
Fills out a v100 snapshot from any compatible NSData source
Returns: NO if data is nil, snapshotData is nil or the contents of data does not contain a compatible snapshot. YES for all other cases.
Trait Implementations§
Source§impl Clone for GCMicroGamepadSnapShotDataV100
impl Clone for GCMicroGamepadSnapShotDataV100
Source§fn clone(&self) -> GCMicroGamepadSnapShotDataV100
fn clone(&self) -> GCMicroGamepadSnapShotDataV100
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl PartialEq for GCMicroGamepadSnapShotDataV100
impl PartialEq for GCMicroGamepadSnapShotDataV100
Source§fn eq(&self, other: &GCMicroGamepadSnapShotDataV100) -> bool
fn eq(&self, other: &GCMicroGamepadSnapShotDataV100) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl RefEncode for GCMicroGamepadSnapShotDataV100
impl RefEncode for GCMicroGamepadSnapShotDataV100
Source§const ENCODING_REF: Encoding
const ENCODING_REF: Encoding
The Objective-C type-encoding for a reference of this type. Read more
impl Copy for GCMicroGamepadSnapShotDataV100
impl StructuralPartialEq for GCMicroGamepadSnapShotDataV100
Auto Trait Implementations§
impl Freeze for GCMicroGamepadSnapShotDataV100
impl RefUnwindSafe for GCMicroGamepadSnapShotDataV100
impl Send for GCMicroGamepadSnapShotDataV100
impl Sync for GCMicroGamepadSnapShotDataV100
impl Unpin for GCMicroGamepadSnapShotDataV100
impl UnwindSafe for GCMicroGamepadSnapShotDataV100
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> EncodeArgument for Twhere
T: Encode,
impl<T> EncodeArgument for Twhere
T: Encode,
Source§const ENCODING_ARGUMENT: Encoding = T::ENCODING
const ENCODING_ARGUMENT: Encoding = T::ENCODING
The Objective-C type-encoding for this type.
Source§impl<T> EncodeReturn for Twhere
T: Encode,
impl<T> EncodeReturn for Twhere
T: Encode,
Source§const ENCODING_RETURN: Encoding = T::ENCODING
const ENCODING_RETURN: Encoding = T::ENCODING
The Objective-C type-encoding for this type.