pub struct GCEventViewController { /* private fields */ }GCEventViewController and crate feature objc2-app-kit and macOS only.Expand description
A view controller subclass that allows fine grained control of the user interface system’s handling of game controller events. Set an instance of this class as your root view controller if you intend to use GCController APIs for handling game controllers.
See also Apple’s documentation
Implementations§
Source§impl GCEventViewController
impl GCEventViewController
Sourcepub unsafe fn controllerUserInteractionEnabled(&self) -> bool
pub unsafe fn controllerUserInteractionEnabled(&self) -> bool
Controllers can be used to control the general UIKit user interface and for many views that is the default behavior. By using a controller event view controller you get fine grained control over whether the controller events go trough the UIEvent & UIResponder chain, or if they are decoupled from the UI and all incoming data is served via GCController.
Defaults to NO - suppressing UIEvents from game controllers and presenting them via the GCController API whilst this controller’s view or any of it’s subviews are the first responders. If you are not using any UIView components or UIEvents in your application you should leave this as NO and process your game controller events via the normal GCController API.
If set to YES the controller input will start flowing through UIEvent and the UIResponder chain will be used. This gives you fine grained control over the event handling of the controlled view and its subviews. You should stop using GCController instances and the corresponding profiles if you no longer need to read input from them.
Note that unlike UIView.userInteractionEnabled this only controls the flow of game controller events.
See: UIView.userInteractionEnabled
Sourcepub unsafe fn setControllerUserInteractionEnabled(
&self,
controller_user_interaction_enabled: bool,
)
pub unsafe fn setControllerUserInteractionEnabled( &self, controller_user_interaction_enabled: bool, )
Setter for controllerUserInteractionEnabled.
Source§impl GCEventViewController
Methods declared on superclass NSViewController.
impl GCEventViewController
Methods declared on superclass NSViewController.
Source§impl GCEventViewController
Methods declared on superclass NSResponder.
impl GCEventViewController
Methods declared on superclass NSResponder.
Source§impl GCEventViewController
Methods declared on superclass NSObject.
impl GCEventViewController
Methods declared on superclass NSObject.
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>
Methods from Deref<Target = NSViewController>§
pub fn nibName(&self) -> Option<Retained<NSString>>
pub fn nibBundle(&self) -> Option<Retained<NSBundle>>
pub fn representedObject(&self) -> Option<Retained<AnyObject>>
Sourcepub unsafe fn setRepresentedObject(
&self,
represented_object: Option<&AnyObject>,
)
pub unsafe fn setRepresentedObject( &self, represented_object: Option<&AnyObject>, )
pub fn title(&self) -> Option<Retained<NSString>>
pub fn loadView(&self)
pub fn loadViewIfNeeded(&self)
Sourcepub unsafe fn commitEditingWithDelegate_didCommitSelector_contextInfo(
&self,
delegate: Option<&AnyObject>,
did_commit_selector: Option<Sel>,
context_info: *mut c_void,
)
pub unsafe fn commitEditingWithDelegate_didCommitSelector_contextInfo( &self, delegate: Option<&AnyObject>, did_commit_selector: Option<Sel>, context_info: *mut c_void, )
§Safety
delegateshould be of the correct type.did_commit_selectormust be a valid selector.context_infomust be a valid pointer or null.
pub fn commitEditing(&self) -> bool
pub fn discardEditing(&self)
pub fn viewDidLoad(&self)
pub fn isViewLoaded(&self) -> bool
pub fn viewWillAppear(&self)
pub fn viewDidAppear(&self)
pub fn viewWillDisappear(&self)
pub fn viewDidDisappear(&self)
pub fn preferredContentSize(&self) -> CGSize
Sourcepub fn setPreferredContentSize(&self, preferred_content_size: CGSize)
pub fn setPreferredContentSize(&self, preferred_content_size: CGSize)
Setter for preferredContentSize.
pub fn updateViewConstraints(&self)
pub fn viewWillLayout(&self)
pub fn viewDidLayout(&self)
pub fn presentViewController_animator( &self, view_controller: &NSViewController, animator: &ProtocolObject<dyn NSViewControllerPresentationAnimator>, )
pub fn dismissViewController(&self, view_controller: &NSViewController)
Sourcepub unsafe fn dismissController(&self, sender: Option<&AnyObject>)
pub unsafe fn dismissController(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
pub fn presentedViewControllers( &self, ) -> Option<Retained<NSArray<NSViewController>>>
Sourcepub unsafe fn presentingViewController(
&self,
) -> Option<Retained<NSViewController>>
pub unsafe fn presentingViewController( &self, ) -> Option<Retained<NSViewController>>
§Safety
This is not retained internally, you must ensure the object is still alive.
pub fn presentViewControllerAsSheet(&self, view_controller: &NSViewController)
pub fn presentViewControllerAsModalWindow( &self, view_controller: &NSViewController, )
pub fn parentViewController(&self) -> Option<Retained<NSViewController>>
pub fn childViewControllers(&self) -> Retained<NSArray<NSViewController>>
Sourcepub fn setChildViewControllers(
&self,
child_view_controllers: &NSArray<NSViewController>,
)
pub fn setChildViewControllers( &self, child_view_controllers: &NSArray<NSViewController>, )
Setter for childViewControllers.
This is copied when set.
pub fn addChildViewController(&self, child_view_controller: &NSViewController)
pub fn removeFromParentViewController(&self)
pub fn insertChildViewController_atIndex( &self, child_view_controller: &NSViewController, index: isize, )
pub fn removeChildViewControllerAtIndex(&self, index: isize)
pub fn preferredContentSizeDidChangeForViewController( &self, view_controller: &NSViewController, )
pub fn viewWillTransitionToSize(&self, new_size: CGSize)
pub fn extensionContext(&self) -> Option<Retained<NSExtensionContext>>
pub fn preferredScreenOrigin(&self) -> CGPoint
Sourcepub fn setPreferredScreenOrigin(&self, preferred_screen_origin: CGPoint)
pub fn setPreferredScreenOrigin(&self, preferred_screen_origin: CGPoint)
Setter for preferredScreenOrigin.
pub fn preferredMinimumSize(&self) -> CGSize
pub fn preferredMaximumSize(&self) -> CGSize
Methods from Deref<Target = NSResponder>§
Sourcepub unsafe fn nextResponder(&self) -> Option<Retained<NSResponder>>
pub unsafe fn nextResponder(&self) -> Option<Retained<NSResponder>>
§Safety
This is not retained internally, you must ensure the object is still alive.
Sourcepub unsafe fn setNextResponder(&self, next_responder: Option<&NSResponder>)
pub unsafe fn setNextResponder(&self, next_responder: Option<&NSResponder>)
Setter for nextResponder.
§Safety
This is unretained, you must ensure the object is kept alive while in use.
Sourcepub unsafe fn tryToPerform_with(
&self,
action: Sel,
object: Option<&AnyObject>,
) -> bool
pub unsafe fn tryToPerform_with( &self, action: Sel, object: Option<&AnyObject>, ) -> bool
§Safety
actionmust be a valid selector.objectshould be of the correct type.
Sourcepub unsafe fn noResponderFor(&self, event_selector: Sel)
pub unsafe fn noResponderFor(&self, event_selector: Sel)
§Safety
event_selector must be a valid selector.
pub fn acceptsFirstResponder(&self) -> bool
pub fn becomeFirstResponder(&self) -> bool
pub fn resignFirstResponder(&self) -> bool
pub fn flushBufferedKeyEvents(&self)
Sourcepub unsafe fn showContextHelp(&self, sender: Option<&AnyObject>)
pub unsafe fn showContextHelp(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
Sourcepub unsafe fn supplementalTargetForAction_sender(
&self,
action: Sel,
sender: Option<&AnyObject>,
) -> Option<Retained<AnyObject>>
pub unsafe fn supplementalTargetForAction_sender( &self, action: Sel, sender: Option<&AnyObject>, ) -> Option<Retained<AnyObject>>
§Safety
actionmust be a valid selector.sendershould be of the correct type.
pub fn undoManager(&self) -> Option<Retained<NSUndoManager>>
pub fn presentError(&self, error: &NSError) -> bool
pub fn willPresentError(&self, error: &NSError) -> Retained<NSError>
Sourcepub unsafe fn performTextFinderAction(&self, sender: Option<&AnyObject>)
pub unsafe fn performTextFinderAction(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
Sourcepub unsafe fn newWindowForTab(&self, sender: Option<&AnyObject>)
pub unsafe fn newWindowForTab(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
Sourcepub unsafe fn showWritingTools(&self, sender: Option<&AnyObject>)
pub unsafe fn showWritingTools(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
pub fn performMnemonic(&self, string: &NSString) -> bool
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for GCEventViewController
impl AsRef<AnyObject> for GCEventViewController
Source§impl AsRef<NSObject> for GCEventViewController
impl AsRef<NSObject> for GCEventViewController
Source§impl AsRef<NSResponder> for GCEventViewController
impl AsRef<NSResponder> for GCEventViewController
Source§fn as_ref(&self) -> &NSResponder
fn as_ref(&self) -> &NSResponder
Source§impl AsRef<NSViewController> for GCEventViewController
impl AsRef<NSViewController> for GCEventViewController
Source§fn as_ref(&self) -> &NSViewController
fn as_ref(&self) -> &NSViewController
Source§impl Borrow<AnyObject> for GCEventViewController
impl Borrow<AnyObject> for GCEventViewController
Source§impl Borrow<NSObject> for GCEventViewController
impl Borrow<NSObject> for GCEventViewController
Source§impl Borrow<NSResponder> for GCEventViewController
impl Borrow<NSResponder> for GCEventViewController
Source§fn borrow(&self) -> &NSResponder
fn borrow(&self) -> &NSResponder
Source§impl Borrow<NSViewController> for GCEventViewController
impl Borrow<NSViewController> for GCEventViewController
Source§fn borrow(&self) -> &NSViewController
fn borrow(&self) -> &NSViewController
Source§impl ClassType for GCEventViewController
impl ClassType for GCEventViewController
Source§const NAME: &'static str = "GCEventViewController"
const NAME: &'static str = "GCEventViewController"
Source§type Super = NSViewController
type Super = NSViewController
Source§type ThreadKind = <<GCEventViewController as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<GCEventViewController as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for GCEventViewController
impl Debug for GCEventViewController
Source§impl Deref for GCEventViewController
impl Deref for GCEventViewController
Source§impl Hash for GCEventViewController
impl Hash for GCEventViewController
Source§impl Message for GCEventViewController
impl Message for GCEventViewController
Source§impl NSCoding for GCEventViewController
impl NSCoding for GCEventViewController
Source§impl NSEditor for GCEventViewController
impl NSEditor for GCEventViewController
fn discardEditing(&self)
fn commitEditing(&self) -> bool
Source§unsafe fn commitEditingWithDelegate_didCommitSelector_contextInfo(
&self,
delegate: Option<&AnyObject>,
did_commit_selector: Option<Sel>,
context_info: *mut c_void,
)
unsafe fn commitEditingWithDelegate_didCommitSelector_contextInfo( &self, delegate: Option<&AnyObject>, did_commit_selector: Option<Sel>, context_info: *mut c_void, )
fn commitEditingAndReturnError(&self) -> Result<(), Retained<NSError>>
Source§impl NSObjectProtocol for GCEventViewController
impl NSObjectProtocol for GCEventViewController
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_refSource§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl NSSeguePerforming for GCEventViewController
impl NSSeguePerforming for GCEventViewController
Source§unsafe fn prepareForSegue_sender(
&self,
segue: &NSStoryboardSegue,
sender: Option<&AnyObject>,
)
unsafe fn prepareForSegue_sender( &self, segue: &NSStoryboardSegue, sender: Option<&AnyObject>, )
Source§impl PartialEq for GCEventViewController
impl PartialEq for GCEventViewController
Source§impl RefEncode for GCEventViewController
impl RefEncode for GCEventViewController
Source§const ENCODING_REF: Encoding = <NSViewController as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSViewController as ::objc2::RefEncode>::ENCODING_REF
impl DowncastTarget for GCEventViewController
impl Eq for GCEventViewController
Auto Trait Implementations§
impl !Freeze for GCEventViewController
impl !RefUnwindSafe for GCEventViewController
impl !Send for GCEventViewController
impl !Sync for GCEventViewController
impl !Unpin for GCEventViewController
impl !UnwindSafe for GCEventViewController
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker from the main-thread-only object. Read more