Type Alias objc2_game_controller::GCMicroGamepadValueChangedHandler
source · pub type GCMicroGamepadValueChangedHandler = *mut Block<dyn Fn(NonNull<GCMicroGamepad>, NonNull<GCControllerElement>)>;
Available on crate features
GCControllerElement
and GCMicroGamepad
and GCPhysicalInputProfile
and block2
only.