#[repr(C)]pub struct GCRacingWheelInput { /* private fields */ }
Available on crate feature
GCRacingWheelInput
only.Implementations§
source§impl GCRacingWheelInput
impl GCRacingWheelInput
pub unsafe fn capture(&self) -> Id<GCRacingWheelInputState>
pub unsafe fn nextInputState(&self) -> Option<Id<GCRacingWheelInputState>>
Available on crate feature
GCDevicePhysicalInputStateDiff
only.Methods from Deref<Target = GCRacingWheelInputState>§
pub unsafe fn wheel(&self) -> Id<GCSteeringWheelElement>
Available on crate feature
GCSteeringWheelElement
only.pub unsafe fn acceleratorPedal( &self ) -> Option<Id<ProtocolObject<dyn GCButtonElement>>>
Available on crate features
GCButtonElement
and GCPhysicalInputElement
only.pub unsafe fn brakePedal( &self ) -> Option<Id<ProtocolObject<dyn GCButtonElement>>>
Available on crate features
GCButtonElement
and GCPhysicalInputElement
only.pub unsafe fn clutchPedal( &self ) -> Option<Id<ProtocolObject<dyn GCButtonElement>>>
Available on crate features
GCButtonElement
and GCPhysicalInputElement
only.pub unsafe fn shifter(&self) -> Option<Id<GCGearShifterElement>>
Available on crate feature
GCGearShifterElement
only.Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut
instead.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut
instead.Use Ivar::load_mut
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Trait Implementations§
source§impl AsMut<AnyObject> for GCRacingWheelInput
impl AsMut<AnyObject> for GCRacingWheelInput
source§impl AsMut<GCRacingWheelInput> for GCRacingWheelInput
impl AsMut<GCRacingWheelInput> for GCRacingWheelInput
source§impl AsMut<GCRacingWheelInputState> for GCRacingWheelInput
impl AsMut<GCRacingWheelInputState> for GCRacingWheelInput
source§fn as_mut(&mut self) -> &mut GCRacingWheelInputState
fn as_mut(&mut self) -> &mut GCRacingWheelInputState
Converts this type into a mutable reference of the (usually inferred) input type.
source§impl AsMut<NSObject> for GCRacingWheelInput
impl AsMut<NSObject> for GCRacingWheelInput
source§impl AsRef<AnyObject> for GCRacingWheelInput
impl AsRef<AnyObject> for GCRacingWheelInput
source§impl AsRef<GCRacingWheelInput> for GCRacingWheelInput
impl AsRef<GCRacingWheelInput> for GCRacingWheelInput
source§impl AsRef<GCRacingWheelInputState> for GCRacingWheelInput
impl AsRef<GCRacingWheelInputState> for GCRacingWheelInput
source§fn as_ref(&self) -> &GCRacingWheelInputState
fn as_ref(&self) -> &GCRacingWheelInputState
Converts this type into a shared reference of the (usually inferred) input type.
source§impl AsRef<NSObject> for GCRacingWheelInput
impl AsRef<NSObject> for GCRacingWheelInput
source§impl Borrow<AnyObject> for GCRacingWheelInput
impl Borrow<AnyObject> for GCRacingWheelInput
source§impl Borrow<GCRacingWheelInputState> for GCRacingWheelInput
impl Borrow<GCRacingWheelInputState> for GCRacingWheelInput
source§fn borrow(&self) -> &GCRacingWheelInputState
fn borrow(&self) -> &GCRacingWheelInputState
Immutably borrows from an owned value. Read more
source§impl Borrow<NSObject> for GCRacingWheelInput
impl Borrow<NSObject> for GCRacingWheelInput
source§impl BorrowMut<AnyObject> for GCRacingWheelInput
impl BorrowMut<AnyObject> for GCRacingWheelInput
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<GCRacingWheelInputState> for GCRacingWheelInput
impl BorrowMut<GCRacingWheelInputState> for GCRacingWheelInput
source§fn borrow_mut(&mut self) -> &mut GCRacingWheelInputState
fn borrow_mut(&mut self) -> &mut GCRacingWheelInputState
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for GCRacingWheelInput
impl BorrowMut<NSObject> for GCRacingWheelInput
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl ClassType for GCRacingWheelInput
impl ClassType for GCRacingWheelInput
§type Super = GCRacingWheelInputState
type Super = GCRacingWheelInputState
The superclass of this class. Read more
§type Mutability = InteriorMutable
type Mutability = InteriorMutable
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "GCRacingWheelInput"
const NAME: &'static str = "GCRacingWheelInput"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Debug for GCRacingWheelInput
impl Debug for GCRacingWheelInput
source§impl Deref for GCRacingWheelInput
impl Deref for GCRacingWheelInput
source§impl DerefMut for GCRacingWheelInput
impl DerefMut for GCRacingWheelInput
source§impl GCDevicePhysicalInput for GCRacingWheelInput
Available on crate features GCDevicePhysicalInput
and GCDevicePhysicalInputState
only.
impl GCDevicePhysicalInput for GCRacingWheelInput
Available on crate features
GCDevicePhysicalInput
and GCDevicePhysicalInputState
only.source§unsafe fn device(&self) -> Option<Id<ProtocolObject<dyn GCDevice>>>
unsafe fn device(&self) -> Option<Id<ProtocolObject<dyn GCDevice>>>
Available on crate feature
GCDevice
only.source§unsafe fn elementValueDidChangeHandler(
&self
) -> *mut Block<dyn Fn(NonNull<ProtocolObject<dyn GCDevicePhysicalInput>>, NonNull<ProtocolObject<dyn GCPhysicalInputElement>>)>
unsafe fn elementValueDidChangeHandler( &self ) -> *mut Block<dyn Fn(NonNull<ProtocolObject<dyn GCDevicePhysicalInput>>, NonNull<ProtocolObject<dyn GCPhysicalInputElement>>)>
Available on crate features
GCPhysicalInputElement
and block2
only.source§unsafe fn setElementValueDidChangeHandler(
&self,
element_value_did_change_handler: Option<&Block<dyn Fn(NonNull<ProtocolObject<dyn GCDevicePhysicalInput>>, NonNull<ProtocolObject<dyn GCPhysicalInputElement>>)>>
)
unsafe fn setElementValueDidChangeHandler( &self, element_value_did_change_handler: Option<&Block<dyn Fn(NonNull<ProtocolObject<dyn GCDevicePhysicalInput>>, NonNull<ProtocolObject<dyn GCPhysicalInputElement>>)>> )
Available on crate features
GCPhysicalInputElement
and block2
only.unsafe fn capture(&self) -> Id<ProtocolObject<dyn GCDevicePhysicalInputState>>
source§unsafe fn inputStateAvailableHandler(
&self
) -> *mut Block<dyn Fn(NonNull<ProtocolObject<dyn GCDevicePhysicalInput>>)>
unsafe fn inputStateAvailableHandler( &self ) -> *mut Block<dyn Fn(NonNull<ProtocolObject<dyn GCDevicePhysicalInput>>)>
Available on crate feature
block2
only.source§unsafe fn setInputStateAvailableHandler(
&self,
input_state_available_handler: Option<&Block<dyn Fn(NonNull<ProtocolObject<dyn GCDevicePhysicalInput>>)>>
)
unsafe fn setInputStateAvailableHandler( &self, input_state_available_handler: Option<&Block<dyn Fn(NonNull<ProtocolObject<dyn GCDevicePhysicalInput>>)>> )
Available on crate feature
block2
only.unsafe fn inputStateQueueDepth(&self) -> NSInteger
unsafe fn setInputStateQueueDepth(&self, input_state_queue_depth: NSInteger)
source§impl GCDevicePhysicalInputState for GCRacingWheelInput
Available on crate feature GCDevicePhysicalInputState
only.
impl GCDevicePhysicalInputState for GCRacingWheelInput
Available on crate feature
GCDevicePhysicalInputState
only.source§unsafe fn device(&self) -> Option<Id<ProtocolObject<dyn GCDevice>>>
unsafe fn device(&self) -> Option<Id<ProtocolObject<dyn GCDevice>>>
Available on crate feature
GCDevice
only.unsafe fn lastEventTimestamp(&self) -> NSTimeInterval
unsafe fn lastEventLatency(&self) -> NSTimeInterval
source§unsafe fn elements(
&self
) -> Id<GCPhysicalInputElementCollection<NSString, ProtocolObject<dyn GCPhysicalInputElement>>>
unsafe fn elements( &self ) -> Id<GCPhysicalInputElementCollection<NSString, ProtocolObject<dyn GCPhysicalInputElement>>>
Available on crate features
GCInputNames
and GCPhysicalInputElement
only.Available on crate features
GCButtonElement
and GCInputNames
and GCPhysicalInputElement
only.source§unsafe fn axes(
&self
) -> Id<GCPhysicalInputElementCollection<NSString, ProtocolObject<dyn GCAxisElement>>>
unsafe fn axes( &self ) -> Id<GCPhysicalInputElementCollection<NSString, ProtocolObject<dyn GCAxisElement>>>
Available on crate features
GCAxisElement
and GCInputNames
and GCPhysicalInputElement
only.source§unsafe fn switches(
&self
) -> Id<GCPhysicalInputElementCollection<NSString, ProtocolObject<dyn GCSwitchElement>>>
unsafe fn switches( &self ) -> Id<GCPhysicalInputElementCollection<NSString, ProtocolObject<dyn GCSwitchElement>>>
Available on crate features
GCInputNames
and GCPhysicalInputElement
and GCSwitchElement
only.source§unsafe fn dpads(
&self
) -> Id<GCPhysicalInputElementCollection<NSString, ProtocolObject<dyn GCDirectionPadElement>>>
unsafe fn dpads( &self ) -> Id<GCPhysicalInputElementCollection<NSString, ProtocolObject<dyn GCDirectionPadElement>>>
Available on crate features
GCDirectionPadElement
and GCInputNames
and GCPhysicalInputElement
only.source§unsafe fn objectForKeyedSubscript(
&self,
key: &NSString
) -> Option<Id<ProtocolObject<dyn GCPhysicalInputElement>>>
unsafe fn objectForKeyedSubscript( &self, key: &NSString ) -> Option<Id<ProtocolObject<dyn GCPhysicalInputElement>>>
Available on crate feature
GCPhysicalInputElement
only.source§impl Hash for GCRacingWheelInput
impl Hash for GCRacingWheelInput
source§impl NSObjectProtocol for GCRacingWheelInput
impl NSObjectProtocol for GCRacingWheelInput
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Id<NSObject>
fn debugDescription(&self) -> Id<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for GCRacingWheelInput
impl PartialEq for GCRacingWheelInput
source§fn eq(&self, other: &GCRacingWheelInput) -> bool
fn eq(&self, other: &GCRacingWheelInput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RefEncode for GCRacingWheelInput
impl RefEncode for GCRacingWheelInput
source§const ENCODING_REF: Encoding = <GCRacingWheelInputState as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <GCRacingWheelInputState as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
impl Eq for GCRacingWheelInput
impl Message for GCRacingWheelInput
impl StructuralPartialEq for GCRacingWheelInput
Auto Trait Implementations§
impl !Freeze for GCRacingWheelInput
impl !RefUnwindSafe for GCRacingWheelInput
impl !Send for GCRacingWheelInput
impl !Sync for GCRacingWheelInput
impl !Unpin for GCRacingWheelInput
impl !UnwindSafe for GCRacingWheelInput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self
if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self
if the type has no
mutable counterpart. Read more