Struct objc2_game_controller::GCPoint2
source · #[repr(C)]pub struct GCPoint2 {
pub x: c_float,
pub y: c_float,
}
Available on crate feature
GCTypes
only.Fields§
§x: c_float
§y: c_float
Trait Implementations§
source§impl PartialEq for GCPoint2
impl PartialEq for GCPoint2
source§impl RefEncode for GCPoint2
impl RefEncode for GCPoint2
source§const ENCODING_REF: Encoding = _
const ENCODING_REF: Encoding = _
The Objective-C type-encoding for a reference of this type. Read more
impl Copy for GCPoint2
impl StructuralPartialEq for GCPoint2
Auto Trait Implementations§
impl Freeze for GCPoint2
impl RefUnwindSafe for GCPoint2
impl Send for GCPoint2
impl Sync for GCPoint2
impl Unpin for GCPoint2
impl UnwindSafe for GCPoint2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> EncodeArgument for Twhere
T: Encode,
impl<T> EncodeArgument for Twhere
T: Encode,
source§const ENCODING_ARGUMENT: Encoding = T::ENCODING
const ENCODING_ARGUMENT: Encoding = T::ENCODING
The Objective-C type-encoding for this type.
source§impl<T> EncodeReturn for Twhere
T: Encode,
impl<T> EncodeReturn for Twhere
T: Encode,
source§const ENCODING_RETURN: Encoding = T::ENCODING
const ENCODING_RETURN: Encoding = T::ENCODING
The Objective-C type-encoding for this type.