pub struct CVMetalTextureCache { /* private fields */ }CVMetalTextureCache only.Expand description
CoreVideo Metal Texture Cache
See also Apple’s documentation
Implementations§
Source§impl CVMetalTextureCache
impl CVMetalTextureCache
Sourcepub unsafe fn create(
allocator: Option<&CFAllocator>,
cache_attributes: Option<&CFDictionary>,
metal_device: &ProtocolObject<dyn MTLDevice>,
texture_attributes: Option<&CFDictionary>,
cache_out: NonNull<*mut CVMetalTextureCache>,
) -> CVReturn
Available on crate feature CVReturn and crate feature objc2 and crate feature objc2-metal and non-watchOS only.
pub unsafe fn create( allocator: Option<&CFAllocator>, cache_attributes: Option<&CFDictionary>, metal_device: &ProtocolObject<dyn MTLDevice>, texture_attributes: Option<&CFDictionary>, cache_out: NonNull<*mut CVMetalTextureCache>, ) -> CVReturn
CVReturn and crate feature objc2 and crate feature objc2-metal and non-watchOS only.Creates a new Texture Cache.
Parameter allocator: The CFAllocatorRef to use for allocating the cache. May be NULL.
Parameter cacheAttributes: A CFDictionaryRef containing the attributes of the cache itself. May be NULL.
Parameter metalDevice: The Metal device for which the texture objects will be created.
Parameter textureAttributes: A CFDictionaryRef containing the attributes to be used for creating the CVMetalTexture objects. May be NULL.
Parameter cacheOut: The newly created texture cache will be placed here
Returns: Returns kCVReturnSuccess on success
§Safety
cache_attributesgenerics must be of the correct type.texture_attributesgenerics must be of the correct type.cache_outmust be a valid pointer.
Sourcepub unsafe fn create_texture_from_image(
allocator: Option<&CFAllocator>,
texture_cache: &CVMetalTextureCache,
source_image: &CVImageBuffer,
texture_attributes: Option<&CFDictionary>,
pixel_format: MTLPixelFormat,
width: usize,
height: usize,
plane_index: usize,
texture_out: NonNull<*mut CVMetalTexture>,
) -> CVReturn
Available on crate feature CVBuffer and crate feature CVImageBuffer and crate feature CVMetalTexture and crate feature CVReturn and crate feature objc2-metal and non-watchOS only.
pub unsafe fn create_texture_from_image( allocator: Option<&CFAllocator>, texture_cache: &CVMetalTextureCache, source_image: &CVImageBuffer, texture_attributes: Option<&CFDictionary>, pixel_format: MTLPixelFormat, width: usize, height: usize, plane_index: usize, texture_out: NonNull<*mut CVMetalTexture>, ) -> CVReturn
CVBuffer and crate feature CVImageBuffer and crate feature CVMetalTexture and crate feature CVReturn and crate feature objc2-metal and non-watchOS only.Creates a CVMetalTexture object from an existing CVImageBuffer
Parameter allocator: The CFAllocatorRef to use for allocating the CVMetalTexture object. May be NULL.
Parameter textureCache: The texture cache object that will manage the texture.
Parameter sourceImage: The CVImageBuffer that you want to create a CVMetalTexture from.
Parameter textureAttributes: A CFDictionaryRef containing attributes to be used for creating the CVMetalTexture objects. May be NULL.
Parameter pixelFormat: Specifies the Metal pixel format.
Parameter width: Specifies the width of the texture image.
Parameter height: Specifies the height of the texture image.
Parameter planeIndex: Specifies the plane of the CVImageBuffer to map bind. Ignored for non-planar CVImageBuffers.
Parameter textureOut: The newly created texture object will be placed here.
Returns: Returns kCVReturnSuccess on success
Creates or returns a cached CVMetalTexture texture object mapped to the CVImageBuffer and associated params. This creates a live binding between the CVImageBuffer and underlying CVMetalTexture texture object.
IMPORTANT NOTE: Clients should retain CVMetalTexture objects until they are done using the images in them. Retaining a CVMetalTexture is your way to indicate that you’re still using the image in the buffer, and that it should not be recycled yet.
Note that CoreVideo does not explicitly declare any pixel format types to be Metal compatible. The assumption is that if the CVPixelBufferMetalCompatibilityKey has been specified, all buffers will be Metal compatible (IOSurface backed), and thus it is the developer’s responsibility to choose an appropriate Metal pixel format for the CVPixelBuffers.
Here are some example mappings:
Mapping a BGRA buffer: CVMetalTextureCacheCreateTextureFromImage(kCFAllocatorDefault, textureCache, pixelBuffer, NULL, MTLPixelFormatBGRA8Unorm, width, height, 0, &outTexture );
Mapping the luma plane of a 420v buffer: CVMetalTextureCacheCreateTextureFromImage(kCFAllocatorDefault, textureCache, pixelBuffer, NULL, MTLPixelFormatR8Unorm, width, height, 0, &outTexture );
Mapping the chroma plane of a 420v buffer as a source texture: CVMetalTextureCacheCreateTextureFromImage(kCFAllocatorDefault, textureCache, pixelBuffer, NULL, MTLPixelFormatRG8Unorm width/2, height/2, 1, &outTexture );
Mapping a yuvs buffer as a source texture (note: yuvs/f and 2vuy are unpacked and resampled – not colorspace converted) CVMetalTextureCacheCreateTextureFromImage(kCFAllocatorDefault, textureCache, pixelBuffer, NULL, MTLPixelFormatGBGR422, width, height, 1, &outTexture );
§Safety
texture_attributesgenerics must be of the correct type.texture_outmust be a valid pointer.
Sourcepub fn flush(&self, options: CVOptionFlags)
Available on crate feature CVBase only.
pub fn flush(&self, options: CVOptionFlags)
CVBase only.Performs internal housekeeping/recycling operations
This call must be made periodically to give the texture cache a chance to do internal housekeeping operations.
Parameter textureCache: The texture cache object to flush
Parameter options: Currently unused, set to 0.
Methods from Deref<Target = CFType>§
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: ConcreteType,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: ConcreteType,
Attempt to downcast the type to that of type T.
This is the reference-variant. Use CFRetained::downcast if you
want to convert a retained type. See also ConcreteType for more
details on which types support being converted to.
Sourcepub fn retain_count(&self) -> usize
pub fn retain_count(&self) -> usize
Get the reference count of the object.
This function may be useful for debugging. You normally do not use this function otherwise.
Beware that some things (like CFNumbers, small CFStrings etc.) may
not have a normal retain count for optimization purposes, and can
return usize::MAX in that case.
Trait Implementations§
Source§impl AsRef<AnyObject> for CVMetalTextureCache
impl AsRef<AnyObject> for CVMetalTextureCache
Source§impl AsRef<CFType> for CVMetalTextureCache
impl AsRef<CFType> for CVMetalTextureCache
Source§impl Borrow<AnyObject> for CVMetalTextureCache
impl Borrow<AnyObject> for CVMetalTextureCache
Source§impl Borrow<CFType> for CVMetalTextureCache
impl Borrow<CFType> for CVMetalTextureCache
Source§impl ConcreteType for CVMetalTextureCache
impl ConcreteType for CVMetalTextureCache
Source§impl Debug for CVMetalTextureCache
impl Debug for CVMetalTextureCache
Source§impl Deref for CVMetalTextureCache
impl Deref for CVMetalTextureCache
Source§impl Hash for CVMetalTextureCache
impl Hash for CVMetalTextureCache
Source§impl Message for CVMetalTextureCache
impl Message for CVMetalTextureCache
Source§impl PartialEq for CVMetalTextureCache
impl PartialEq for CVMetalTextureCache
Source§impl RefEncode for CVMetalTextureCache
impl RefEncode for CVMetalTextureCache
Source§const ENCODING_REF: Encoding
const ENCODING_REF: Encoding
Source§impl Type for CVMetalTextureCache
impl Type for CVMetalTextureCache
Source§fn retain(&self) -> CFRetained<Self>where
Self: Sized,
fn retain(&self) -> CFRetained<Self>where
Self: Sized,
Source§fn as_concrete_TypeRef(&self) -> &Self
fn as_concrete_TypeRef(&self) -> &Self
core-foundation crate.Source§unsafe fn wrap_under_get_rule(ptr: *const Self) -> CFRetained<Self>where
Self: Sized,
unsafe fn wrap_under_get_rule(ptr: *const Self) -> CFRetained<Self>where
Self: Sized,
core-foundation crate. Read moreSource§fn as_CFTypeRef(&self) -> &CFType
fn as_CFTypeRef(&self) -> &CFType
core-foundation crate.Source§unsafe fn wrap_under_create_rule(ptr: *const Self) -> CFRetained<Self>where
Self: Sized,
unsafe fn wrap_under_create_rule(ptr: *const Self) -> CFRetained<Self>where
Self: Sized,
core-foundation crate. Read more