CLLocationButton

Struct CLLocationButton 

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pub struct CLLocationButton { /* private fields */ }
Available on crate features CLLocationButton and objc2-ui-kit only.
Expand description

A button that grants one-time location authorization.

CLLocationButton simplifies requesting one-time authorization to access location data. Add this button to your user interface in situations when users may want to grant temporary access to their location data each time they use a particular feature of your app.

Screenshot of the location button with an icon that uses the filled arrow style and a label that shows Current Location.

The first time a user taps this button, <doc ://com.apple.documentation/documentation/corelocation> asks the user to confirm that they’re comfortable using this UI element when they want to grant temporary access to their location data. If the user agrees, the app receives temporary <doc ://com.apple.documentation/documentation/corelocation/clauthorizationstatus/authorizedwheninuse> authorization, like when the user chooses Allow Once in response to your app’s standard location authorization request. This temporary authorization expires when your app is no longer in use.

After the user agrees to using CLLocationButton, the button becomes approved to request future authorizations without displaying an additional alert to the user. The next time the user taps it, this button simply grants one-time authorization without requiring confirmation.

After you receive this temporary authorization, fetch the user’s location using the <doc ://com.apple.documentation/documentation/corelocation> API and perform any app-specific tasks related to that location data. Connect the button to initiate the tasks you want to perform after getting authorization by adding a target and action to the button. Keep in mind that this action activates every time the user taps this button, regardless of whether the app already has location authorization.

Create a CLLocationButton in Interface Builder or in code, like this:

let locationButton = CLLocationButton()
locationButton.icon = .arrowFilled
locationButton.label = .currentLocation
locationButton.cornerRadius = 25.0
locationButton.addTarget(self, action: #selector(userPressedLocationButton), for: .touchUpInside)
  • Important: When a user taps the button, it only provides one-time authorization to fetch location data — not the location data itself. For more details about fetching location data, see <doc ://com.apple.documentation/documentation/corelocation/configuring_your_app_to_use_location_services>.

Configure the button’s content by specifying its CLLocationButton/icon and CLLocationButton/label styles. Customize its appearance using the CLLocationButton/cornerRadius and CLLocationButton/fontSize properties, or the standard view appearance properties <doc ://com.apple.documentation/documentation/uikit/uiview/1622591-backgroundcolor> and <doc ://com.apple.documentation/documentation/uikit/uiview/1622467-tintcolor>. For design guidance, see Human Interface Guidelines.

See also Apple’s documentation

Implementations§

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impl CLLocationButton

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pub unsafe fn icon(&self) -> CLLocationButtonIcon

The style of the location arrow icon on the button.

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pub unsafe fn setIcon(&self, icon: CLLocationButtonIcon)

Setter for icon.

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pub unsafe fn label(&self) -> CLLocationButtonLabel

The text of the button label.

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pub unsafe fn setLabel(&self, label: CLLocationButtonLabel)

Setter for label.

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pub unsafe fn fontSize(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.

The font size of the text on the button.

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pub unsafe fn setFontSize(&self, font_size: CGFloat)

Available on crate feature objc2-core-foundation only.

Setter for fontSize.

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pub unsafe fn cornerRadius(&self) -> CGFloat

Available on crate feature objc2-core-foundation only.

The corner radius of the button.

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pub unsafe fn setCornerRadius(&self, corner_radius: CGFloat)

Available on crate feature objc2-core-foundation only.

Setter for cornerRadius.

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impl CLLocationButton

Methods declared on superclass UIControl.

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pub unsafe fn initWithFrame( this: Allocated<Self>, frame: CGRect, ) -> Retained<Self>

Available on crate feature objc2-core-foundation only.
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pub unsafe fn initWithCoder( this: Allocated<Self>, coder: &NSCoder, ) -> Option<Retained<Self>>

§Safety

coder possibly has further requirements.

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pub unsafe fn initWithFrame_primaryAction( this: Allocated<Self>, frame: CGRect, primary_action: Option<&UIAction>, ) -> Retained<Self>

Available on crate feature objc2-core-foundation only.

Initializes the control and adds primaryAction for the UIControlEventPrimaryActionTriggered control event. Subclasses of UIControl may alter or add behaviors around the usage of primaryAction, see subclass documentation of this initializer for additional information.

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impl CLLocationButton

Methods declared on superclass UIView.

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pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>

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impl CLLocationButton

Methods declared on superclass NSObject.

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pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>

Methods from Deref<Target = UIControl>§

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pub fn isEnabled(&self) -> bool

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pub fn setEnabled(&self, enabled: bool)

Setter for isEnabled.

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pub fn isSelected(&self) -> bool

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pub fn setSelected(&self, selected: bool)

Setter for isSelected.

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pub fn isHighlighted(&self) -> bool

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pub fn setHighlighted(&self, highlighted: bool)

Setter for isHighlighted.

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pub fn contentVerticalAlignment(&self) -> UIControlContentVerticalAlignment

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pub fn setContentVerticalAlignment( &self, content_vertical_alignment: UIControlContentVerticalAlignment, )

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pub fn contentHorizontalAlignment(&self) -> UIControlContentHorizontalAlignment

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pub fn setContentHorizontalAlignment( &self, content_horizontal_alignment: UIControlContentHorizontalAlignment, )

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pub fn effectiveContentHorizontalAlignment( &self, ) -> UIControlContentHorizontalAlignment

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pub fn state(&self) -> UIControlState

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pub fn isTracking(&self) -> bool

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pub fn isTouchInside(&self) -> bool

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pub unsafe fn addTarget_action_forControlEvents( &self, target: Option<&AnyObject>, action: Sel, control_events: UIControlEvents, )

§Safety
  • target should be of the correct type.
  • action must be a valid selector.
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pub unsafe fn removeTarget_action_forControlEvents( &self, target: Option<&AnyObject>, action: Option<Sel>, control_events: UIControlEvents, )

§Safety
  • target should be of the correct type.
  • action must be a valid selector.
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pub fn addAction_forControlEvents( &self, action: &UIAction, control_events: UIControlEvents, )

Adds the UIAction to a given event. UIActions are uniqued based on their identifier, and subsequent actions with the same identifier replace previously added actions. You may add multiple UIActions for corresponding controlEvents, and you may add the same action to multiple controlEvents.

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pub fn removeAction_forControlEvents( &self, action: &UIAction, control_events: UIControlEvents, )

Removes the action from the set of passed control events.

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pub fn removeActionForIdentifier_forControlEvents( &self, action_identifier: &NSString, control_events: UIControlEvents, )

Removes the action with the provided identifier from the set of passed control events.

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pub fn performPrimaryAction(&self)

Performs the control’s primary action.

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pub fn allTargets(&self) -> Retained<NSSet>

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pub fn allControlEvents(&self) -> UIControlEvents

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pub unsafe fn actionsForTarget_forControlEvent( &self, target: Option<&AnyObject>, control_event: UIControlEvents, ) -> Option<Retained<NSArray<NSString>>>

§Safety

target should be of the correct type.

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pub fn sendAction(&self, action: &UIAction)

Like -sendAction:to:forEvent:, this method is called by -sendActionsForControlEvents:. You may override this method to observe or modify behavior. If you override this method, you should call super precisely once to dispatch the action, or not call super to suppress sending that action.

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pub fn sendActionsForControlEvents(&self, control_events: UIControlEvents)

send all actions associated with the given control events

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pub fn isContextMenuInteractionEnabled(&self) -> bool

Specifies if the context menu interaction is enabled. NO by default.

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pub fn setContextMenuInteractionEnabled( &self, context_menu_interaction_enabled: bool, )

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pub fn showsMenuAsPrimaryAction(&self) -> bool

If the contextMenuInteraction is the primary action of the control, invoked on touch-down. NO by default.

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pub fn setShowsMenuAsPrimaryAction(&self, shows_menu_as_primary_action: bool)

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pub fn toolTip(&self) -> Option<Retained<NSString>>

Assigning a value to this property causes the tool tip to be displayed for the view. Setting the property to nil cancels the display of the tool tip for the view.

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pub fn setToolTip(&self, tool_tip: Option<&NSString>)

Setter for toolTip.

This is copied when set.

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pub fn isSymbolAnimationEnabled(&self) -> bool

Whether or not symbol animations are enabled for this control. The default value varies depending on the control.

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pub fn setSymbolAnimationEnabled(&self, symbol_animation_enabled: bool)

Methods from Deref<Target = UIView>§

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pub fn isUserInteractionEnabled(&self) -> bool

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pub fn setUserInteractionEnabled(&self, user_interaction_enabled: bool)

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pub fn tag(&self) -> isize

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pub fn setTag(&self, tag: isize)

Setter for tag.

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pub fn canBecomeFocused(&self) -> bool

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pub fn isFocused(&self) -> bool

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pub fn focusGroupIdentifier(&self) -> Option<Retained<NSString>>

The identifier of the focus group that this view belongs to. If this is nil, subviews inherit their superview’s focus group.

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pub fn setFocusGroupIdentifier(&self, focus_group_identifier: Option<&NSString>)

Setter for focusGroupIdentifier.

This is copied when set.

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pub fn focusGroupPriority(&self) -> isize

The priority this item has in its focus group. The higher the priority, the more likely it is to get picked when focus moves into this group. Note: this method can only be used to increase an item’s priority, not decrease it. For example if an item is currently selected, the actual priority of this item will be determined by MAX(focusGroupPriority, UIFocusGroupPrioritySelected).

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pub fn setFocusGroupPriority(&self, focus_group_priority: isize)

Setter for focusGroupPriority.

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pub fn semanticContentAttribute(&self) -> UISemanticContentAttribute

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pub fn setSemanticContentAttribute( &self, semantic_content_attribute: UISemanticContentAttribute, )

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pub fn isMultipleTouchEnabled(&self) -> bool

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pub fn setMultipleTouchEnabled(&self, multiple_touch_enabled: bool)

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pub fn isExclusiveTouch(&self) -> bool

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pub fn setExclusiveTouch(&self, exclusive_touch: bool)

Setter for isExclusiveTouch.

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pub fn autoresizesSubviews(&self) -> bool

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pub fn setAutoresizesSubviews(&self, autoresizes_subviews: bool)

Setter for autoresizesSubviews.

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pub fn autoresizingMask(&self) -> UIViewAutoresizing

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pub fn setAutoresizingMask(&self, autoresizing_mask: UIViewAutoresizing)

Setter for autoresizingMask.

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pub fn sizeToFit(&self)

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pub fn superview(&self) -> Option<Retained<UIView>>

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pub fn subviews(&self) -> Retained<NSArray<UIView>>

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pub fn removeFromSuperview(&self)

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pub fn insertSubview_atIndex(&self, view: &UIView, index: isize)

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pub fn exchangeSubviewAtIndex_withSubviewAtIndex( &self, index1: isize, index2: isize, )

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pub fn addSubview(&self, view: &UIView)

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pub fn insertSubview_belowSubview( &self, view: &UIView, sibling_subview: &UIView, )

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pub fn insertSubview_aboveSubview( &self, view: &UIView, sibling_subview: &UIView, )

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pub fn bringSubviewToFront(&self, view: &UIView)

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pub fn sendSubviewToBack(&self, view: &UIView)

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pub fn didAddSubview(&self, subview: &UIView)

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pub fn willRemoveSubview(&self, subview: &UIView)

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pub fn willMoveToSuperview(&self, new_superview: Option<&UIView>)

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pub fn didMoveToSuperview(&self)

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pub fn didMoveToWindow(&self)

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pub fn isDescendantOfView(&self, view: &UIView) -> bool

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pub fn viewWithTag(&self, tag: isize) -> Option<Retained<UIView>>

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pub fn setNeedsUpdateProperties(&self)

Call to manually request a properties update for the view. Multiple requests may be coalesced into a single update alongside the next layout pass.

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pub fn updateProperties(&self)

Override point for subclasses to update properties of this view. Never call this method directly; use setNeedsUpdateProperties to schedule an update.

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pub fn updatePropertiesIfNeeded(&self)

Forces an immediate properties update for this view (and its view controller, if applicable) and any subviews, including any view controllers or views in its subtree.

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pub fn setNeedsLayout(&self)

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pub fn layoutIfNeeded(&self)

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pub fn layoutSubviews(&self)

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pub fn preservesSuperviewLayoutMargins(&self) -> bool

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pub fn setPreservesSuperviewLayoutMargins( &self, preserves_superview_layout_margins: bool, )

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pub fn insetsLayoutMarginsFromSafeArea(&self) -> bool

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pub fn setInsetsLayoutMarginsFromSafeArea( &self, insets_layout_margins_from_safe_area: bool, )

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pub fn layoutMarginsDidChange(&self)

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pub fn safeAreaInsetsDidChange(&self)

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pub fn setNeedsDisplay(&self)

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pub fn clipsToBounds(&self) -> bool

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pub fn setClipsToBounds(&self, clips_to_bounds: bool)

Setter for clipsToBounds.

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pub fn isOpaque(&self) -> bool

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pub fn setOpaque(&self, opaque: bool)

Setter for isOpaque.

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pub fn clearsContextBeforeDrawing(&self) -> bool

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pub fn setClearsContextBeforeDrawing(&self, clears_context_before_drawing: bool)

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pub fn isHidden(&self) -> bool

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pub fn setHidden(&self, hidden: bool)

Setter for isHidden.

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pub fn contentMode(&self) -> UIViewContentMode

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pub fn setContentMode(&self, content_mode: UIViewContentMode)

Setter for contentMode.

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pub fn maskView(&self) -> Option<Retained<UIView>>

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pub fn setMaskView(&self, mask_view: Option<&UIView>)

Setter for maskView.

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pub fn tintAdjustmentMode(&self) -> UIViewTintAdjustmentMode

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pub fn setTintAdjustmentMode( &self, tint_adjustment_mode: UIViewTintAdjustmentMode, )

Setter for tintAdjustmentMode.

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pub fn tintColorDidChange(&self)

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pub fn updateConstraintsIfNeeded(&self)

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pub fn updateConstraints(&self)

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pub fn needsUpdateConstraints(&self) -> bool

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pub fn setNeedsUpdateConstraints(&self)

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pub fn translatesAutoresizingMaskIntoConstraints(&self) -> bool

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pub fn setTranslatesAutoresizingMaskIntoConstraints( &self, translates_autoresizing_mask_into_constraints: bool, )

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pub fn viewForBaselineLayout(&self) -> Retained<UIView>

👎Deprecated: Override -viewForFirstBaselineLayout or -viewForLastBaselineLayout as appropriate, instead
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pub fn viewForFirstBaselineLayout(&self) -> Retained<UIView>

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pub fn viewForLastBaselineLayout(&self) -> Retained<UIView>

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pub fn invalidateIntrinsicContentSize(&self)

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pub fn hasAmbiguousLayout(&self) -> bool

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pub fn exerciseAmbiguityInLayout(&self)

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pub fn restorationIdentifier(&self) -> Option<Retained<NSString>>

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pub fn setRestorationIdentifier( &self, restoration_identifier: Option<&NSString>, )

Setter for restorationIdentifier.

This is copied when set.

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pub unsafe fn encodeRestorableStateWithCoder(&self, coder: &NSCoder)

§Safety

coder possibly has further requirements.

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pub unsafe fn decodeRestorableStateWithCoder(&self, coder: &NSCoder)

§Safety

coder possibly has further requirements.

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pub fn snapshotViewAfterScreenUpdates( &self, after_updates: bool, ) -> Option<Retained<UIView>>

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pub fn appliedContentSizeCategoryLimitsDescription(&self) -> Retained<NSString>

Will return a string with a log of all the superviews of this view, alongside with what content size category each view has and if that view has limits applied. This is for debugging purposes only.

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pub fn traitOverrides(&self) -> Retained<ProtocolObject<dyn UITraitOverrides>>

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pub fn updateTraitsIfNeeded(&self)

Forces an immediate trait update for this view (and its view controller, if applicable) and any subviews, including any view controllers or views in its subtree. Any trait change callbacks are sent synchronously.

Methods from Deref<Target = UIResponder>§

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pub fn nextResponder(&self) -> Option<Retained<UIResponder>>

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pub fn canBecomeFirstResponder(&self) -> bool

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pub fn becomeFirstResponder(&self) -> bool

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pub fn canResignFirstResponder(&self) -> bool

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pub fn resignFirstResponder(&self) -> bool

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pub fn isFirstResponder(&self) -> bool

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pub unsafe fn canPerformAction_withSender( &self, action: Sel, sender: Option<&AnyObject>, ) -> bool

§Safety
  • action must be a valid selector.
  • sender should be of the correct type.
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pub unsafe fn targetForAction_withSender( &self, action: Sel, sender: Option<&AnyObject>, ) -> Option<Retained<AnyObject>>

§Safety
  • action must be a valid selector.
  • sender should be of the correct type.
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pub fn undoManager(&self) -> Option<Retained<NSUndoManager>>

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pub fn editingInteractionConfiguration( &self, ) -> UIEditingInteractionConfiguration

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pub fn inputView(&self) -> Option<Retained<UIView>>

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pub fn inputAccessoryView(&self) -> Option<Retained<UIView>>

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pub fn textInputContextIdentifier(&self) -> Option<Retained<NSString>>

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pub fn reloadInputViews(&self)

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pub fn userActivity(&self) -> Option<Retained<NSUserActivity>>

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pub fn setUserActivity(&self, user_activity: Option<&NSUserActivity>)

Setter for userActivity.

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pub fn updateUserActivityState(&self, activity: &NSUserActivity)

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pub fn restoreUserActivityState(&self, activity: &NSUserActivity)

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pub unsafe fn captureTextFromCamera(&self, sender: Option<&AnyObject>)

§Safety

sender should be of the correct type.

Methods from Deref<Target = NSObject>§

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pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !

Handle messages the object doesn’t recognize.

See Apple’s documentation for details.

Methods from Deref<Target = AnyObject>§

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pub fn class(&self) -> &'static AnyClass

Dynamically find the class of this object.

§Panics

May panic if the object is invalid (which may be the case for objects returned from unavailable init/new methods).

§Example

Check that an instance of NSObject has the precise class NSObject.

use objc2::ClassType;
use objc2::runtime::NSObject;

let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
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pub unsafe fn get_ivar<T>(&self, name: &str) -> &T
where T: Encode,

👎Deprecated: this is difficult to use correctly, use Ivar::load instead.

Use Ivar::load instead.

§Safety

The object must have an instance variable with the given name, and it must be of type T.

See Ivar::load_ptr for details surrounding this.

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pub fn downcast_ref<T>(&self) -> Option<&T>
where T: DowncastTarget,

Attempt to downcast the object to a class of type T.

This is the reference-variant. Use Retained::downcast if you want to convert a retained object to another type.

§Mutable classes

Some classes have immutable and mutable variants, such as NSString and NSMutableString.

When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.

So using this method to convert a NSString to a NSMutableString, while not unsound, is generally frowned upon unless you created the string yourself, or the API explicitly documents the string to be mutable.

See Apple’s documentation on mutability and on isKindOfClass: for more details.

§Generic classes

Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.

You can, however, safely downcast to generic collections where all the type-parameters are AnyObject.

§Panics

This works internally by calling isKindOfClass:. That means that the object must have the instance method of that name, and an exception will be thrown (if CoreFoundation is linked) or the process will abort if that is not the case. In the vast majority of cases, you don’t need to worry about this, since both root objects NSObject and NSProxy implement this method.

§Examples

Cast an NSString back and forth from NSObject.

use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};

let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();

Try (and fail) to cast an NSObject to an NSString.

use objc2_foundation::{NSObject, NSString};

let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());

Try to cast to an array of strings.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();

This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.

Downcast when processing each element instead.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);

for elem in arr {
    if let Some(data) = elem.downcast_ref::<NSString>() {
        // handle `data`
    }
}

Trait Implementations§

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impl AsRef<AnyObject> for CLLocationButton

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fn as_ref(&self) -> &AnyObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<CLLocationButton> for CLLocationButton

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fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<NSObject> for CLLocationButton

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fn as_ref(&self) -> &NSObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<UIControl> for CLLocationButton

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fn as_ref(&self) -> &UIControl

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<UIResponder> for CLLocationButton

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fn as_ref(&self) -> &UIResponder

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<UIView> for CLLocationButton

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fn as_ref(&self) -> &UIView

Converts this type into a shared reference of the (usually inferred) input type.
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impl Borrow<AnyObject> for CLLocationButton

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fn borrow(&self) -> &AnyObject

Immutably borrows from an owned value. Read more
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impl Borrow<NSObject> for CLLocationButton

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fn borrow(&self) -> &NSObject

Immutably borrows from an owned value. Read more
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impl Borrow<UIControl> for CLLocationButton

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fn borrow(&self) -> &UIControl

Immutably borrows from an owned value. Read more
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impl Borrow<UIResponder> for CLLocationButton

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fn borrow(&self) -> &UIResponder

Immutably borrows from an owned value. Read more
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impl Borrow<UIView> for CLLocationButton

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fn borrow(&self) -> &UIView

Immutably borrows from an owned value. Read more
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impl CALayerDelegate for CLLocationButton

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fn displayLayer(&self, layer: &CALayer)
where Self: Sized + Message,

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fn layerWillDraw(&self, layer: &CALayer)
where Self: Sized + Message,

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fn layoutSublayersOfLayer(&self, layer: &CALayer)
where Self: Sized + Message,

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fn actionForLayer_forKey( &self, layer: &CALayer, event: &NSString, ) -> Option<Retained<ProtocolObject<dyn CAAction>>>
where Self: Sized + Message,

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impl ClassType for CLLocationButton

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const NAME: &'static str = "CLLocationButton"

The name of the Objective-C class that this type represents. Read more
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type Super = UIControl

The superclass of this class. Read more
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type ThreadKind = <<CLLocationButton as ClassType>::Super as ClassType>::ThreadKind

Whether the type can be used from any thread, or from only the main thread. Read more
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fn class() -> &'static AnyClass

Get a reference to the Objective-C class that this type represents. Read more
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fn as_super(&self) -> &Self::Super

Get an immutable reference to the superclass.
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impl Debug for CLLocationButton

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for CLLocationButton

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type Target = UIControl

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl Hash for CLLocationButton

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Message for CLLocationButton

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fn retain(&self) -> Retained<Self>
where Self: Sized,

Increment the reference count of the receiver. Read more
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impl NSCoding for CLLocationButton

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unsafe fn encodeWithCoder(&self, coder: &NSCoder)
where Self: Sized + Message,

Safety Read more
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unsafe fn initWithCoder( this: Allocated<Self>, coder: &NSCoder, ) -> Option<Retained<Self>>
where Self: Sized + Message,

Safety Read more
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impl NSObjectProtocol for CLLocationButton

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fn isEqual(&self, other: Option<&AnyObject>) -> bool
where Self: Sized + Message,

Check whether the object is equal to an arbitrary other object. Read more
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fn hash(&self) -> usize
where Self: Sized + Message,

An integer that can be used as a table address in a hash table structure. Read more
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fn isKindOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of the class, or one of its subclasses. Read more
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fn is_kind_of<T>(&self) -> bool
where T: ClassType, Self: Sized + Message,

👎Deprecated: use isKindOfClass directly, or cast your objects with AnyObject::downcast_ref
Check if the object is an instance of the class type, or one of its subclasses. Read more
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fn isMemberOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of a specific class, without checking subclasses. Read more
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fn respondsToSelector(&self, aSelector: Sel) -> bool
where Self: Sized + Message,

Check whether the object implements or inherits a method with the given selector. Read more
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fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
where Self: Sized + Message,

Check whether the object conforms to a given protocol. Read more
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fn description(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object. Read more
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fn debugDescription(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object to use when debugging. Read more
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fn isProxy(&self) -> bool
where Self: Sized + Message,

Check whether the receiver is a subclass of the NSProxy root class instead of the usual NSObject. Read more
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fn retainCount(&self) -> usize
where Self: Sized + Message,

The reference count of the object. Read more
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impl NSSecureCoding for CLLocationButton

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impl PartialEq for CLLocationButton

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RefEncode for CLLocationButton

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const ENCODING_REF: Encoding = <UIControl as ::objc2::RefEncode>::ENCODING_REF

The Objective-C type-encoding for a reference of this type. Read more
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impl UIAppearance for CLLocationButton

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impl UIDynamicItem for CLLocationButton

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fn collisionBoundsType(&self) -> UIDynamicItemCollisionBoundsType
where Self: Sized + Message,

The collision type represents how the dynamics system will evaluate collisions with respect to the dynamic item. defaults to UIDynamicItemCollisionBoundsTypeRectangle
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impl UIFocusEnvironment for CLLocationButton

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fn preferredFocusEnvironments( &self, ) -> Retained<NSArray<ProtocolObject<dyn UIFocusEnvironment>>>
where Self: Sized + Message,

The preferred focus environments define where to search for the default focused item in an environment, such as when focus updates programmatically. Starting from the target environment, each preferred focus environment is recursively searched in the order of the array until an eligible, focusable item is found. Preferred focus environments can include focusable and non-focusable items, in addition to non-item environments. Returning an empty array is equivalent to returning an array containing only ‘self’.
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fn parentFocusEnvironment( &self, ) -> Option<Retained<ProtocolObject<dyn UIFocusEnvironment>>>
where Self: Sized + Message,

The parent focus environment of this environment, or nil if no parent exists. NOTE: If you implement this method, you must return a non-nil value for parent focus environment, otherwise your focus environment will not participate in focus interactions.
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fn focusItemContainer( &self, ) -> Option<Retained<ProtocolObject<dyn UIFocusItemContainer>>>
where Self: Sized + Message,

The container of any child focus items in this focus environment, or nil if no container exists.
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fn setNeedsFocusUpdate(&self)
where Self: Sized + Message,

Marks this environment as needing a focus update, which if accepted will attempt to reset focus to this environment, or one of its preferred focus environments, on the next update cycle. If this environment does not currently contain the focused item, then calling this method has no effect. If a parent of this environment is also requesting focus, then this environment’s request is rejected in favor of the parent’s. NOTE: If you provide your own implementation, it must call [[UIFocusSystem focusSystemForEnvironment:self] requestFocusUpdateToEnvironment:self];
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fn updateFocusIfNeeded(&self)
where Self: Sized + Message,

Forces focus to be updated immediately. If there is an environment that has requested a focus update via -setNeedsFocusUpdate, and the request was accepted, then focus will be updated to that environment or one of its preferred focus environments. NOTE: If you provide your own implementation, it must call [[UIFocusSystem focusSystemForEnvironment:self] updateFocusIfNeeded];.
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fn shouldUpdateFocusInContext(&self, context: &UIFocusUpdateContext) -> bool
where Self: Sized + Message,

Asks whether the system should allow a focus update to occur.
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fn soundIdentifierForFocusUpdateInContext( &self, context: &UIFocusUpdateContext, ) -> Option<Retained<NSString>>
where Self: Sized + Message,

Specifies an identifier corresponding to a sound that should be played for a focus update. Return UIFocusSoundIdentifierNone to opt out of sounds, UIFocusSoundIdentifierDefault for the system default sounds, a previously registered identifier for a custom sound, or nil to defer the decision to the parent.
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fn preferredFocusedView(&self) -> Option<Retained<UIView>>
where Self: Sized + Message,

👎Deprecated
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fn focusGroupIdentifier(&self) -> Option<Retained<NSString>>
where Self: Sized + Message,

The identifier of the focus group that this view belongs to. If this is nil, subviews inherit their superview’s focus group.
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impl UIFocusItem for CLLocationButton

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fn canBecomeFocused(&self) -> bool
where Self: Sized + Message,

Indicates whether or not this item is currently allowed to become focused. Returning NO restricts the item from being focusable, even if it is visible in the user interface. For example, UIControls return NO if they are disabled.
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fn focusGroupPriority(&self) -> isize
where Self: Sized + Message,

The priority this item has in its focus group. The higher the priority, the more likely it is to get picked when focus moves into this group. Note: this method can only be used to increase an item’s priority, not decrease it. For example if an item is currently selected, the actual priority of this item will be determined by MAX(focusGroupPriority, UIFocusGroupPrioritySelected).
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fn focusItemDeferralMode(&self) -> UIFocusItemDeferralMode
where Self: Sized + Message,

If this property is present and returns UIFocusItemDeferralModeNever, the focus deferral will not be enabled again after the user engagement timeout has expired if this item is currently focused and programmatic focus updates pointing to this item will be executed immediatly. If it returns UIFocusItemDeferralModeAlways focus will always be deferred when this item is supposed to be focused. Does nothing when focus deferral is not supported on the platform.
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fn isTransparentFocusItem(&self) -> bool
where Self: Sized + Message,

If this returns YES, the focus item is considered transparent in terms of occlusion. Items that are behind it are focusable. This value is ignored when the item is focusable, in which case the item is never considered transparent.
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impl UIFocusItemContainer for CLLocationButton

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fn coordinateSpace(&self) -> Retained<ProtocolObject<dyn UICoordinateSpace>>
where Self: Sized + Message,

The coordinate space of the focus items contained in this container. The focus items returned by focusItemsInRect: should report their frames in this coordinate space. If you are implementing this protocol, you may find it convenient to return the UIScreen as your coordinate space, and ensure that your contained items report their frames in screen space. Similarly, you might find that your focus items’ containing UIView or UIWindow is the most convenient coordinate space to use. You may also choose to implement your own object that conforms to UICoordinateSpace, if that is the most natural solution for your architecture.
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impl UIResponderStandardEditActions for CLLocationButton

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unsafe fn cut(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn copy(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn paste(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn pasteAndMatchStyle(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn pasteAndGo(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn pasteAndSearch(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn newFromPasteboard(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn select(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn selectAll(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn delete(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn makeTextWritingDirectionLeftToRight(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn makeTextWritingDirectionRightToLeft(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn toggleBoldface(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn toggleItalics(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn toggleUnderline(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn increaseSize(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn decreaseSize(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn alignLeft(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn alignCenter(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn alignJustified(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn alignRight(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn find(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn findAndReplace(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn findNext(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn findPrevious(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn useSelectionForFind(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn print(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn rename(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn duplicate(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn move(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn export(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn toggleSidebar(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn toggleInspector(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn performClose(&self, sender: Option<&AnyObject>)
where Self: Sized + Message,

Safety Read more
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unsafe fn showWritingTools(&self, sender: &AnyObject)
where Self: Sized + Message,

Safety Read more
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impl UITraitEnvironment for CLLocationButton

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fn traitCollection(&self) -> Retained<UITraitCollection>
where Self: Sized + Message,

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fn traitCollectionDidChange( &self, previous_trait_collection: Option<&UITraitCollection>, )
where Self: Sized + Message,

👎Deprecated: Use the trait change registration APIs declared in the UITraitChangeObservable protocol
To be overridden as needed to provide custom behavior when the environment’s traits change.
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impl DowncastTarget for CLLocationButton

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impl Eq for CLLocationButton

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impl UIAppearanceContainer for CLLocationButton

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impl UICoordinateSpace for CLLocationButton

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<'a, T> MainThreadOnly for T
where T: ClassType<ThreadKind = dyn MainThreadOnly + 'a> + ?Sized,

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fn mtm(&self) -> MainThreadMarker

Get a MainThreadMarker from the main-thread-only object. Read more
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fn alloc(mtm: MainThreadMarker) -> Allocated<Self>
where Self: Sized + ClassType,

Allocate a new instance of the class on the main thread. Read more
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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,