pub unsafe trait CIFourfoldTranslatedTile: CIFilterProtocol {
// Provided methods
unsafe fn inputImage(&self) -> Option<Retained<CIImage>>
where Self: Sized + Message { ... }
unsafe fn setInputImage(&self, input_image: Option<&CIImage>)
where Self: Sized + Message { ... }
unsafe fn center(&self) -> CGPoint
where Self: Sized + Message { ... }
unsafe fn setCenter(&self, center: CGPoint)
where Self: Sized + Message { ... }
unsafe fn angle(&self) -> c_float
where Self: Sized + Message { ... }
unsafe fn setAngle(&self, angle: c_float)
where Self: Sized + Message { ... }
unsafe fn width(&self) -> c_float
where Self: Sized + Message { ... }
unsafe fn setWidth(&self, width: c_float)
where Self: Sized + Message { ... }
unsafe fn acuteAngle(&self) -> c_float
where Self: Sized + Message { ... }
unsafe fn setAcuteAngle(&self, acute_angle: c_float)
where Self: Sized + Message { ... }
}Available on crate features
CIFilter and CIFilterBuiltins only.Expand description
The protocol for the Fourfold Translated Tile filter.
Produces a tiled image from a source image by applying 4 translation operations.
See also Apple’s documentation
Provided Methods§
Sourceunsafe fn inputImage(&self) -> Option<Retained<CIImage>>
Available on crate feature CIImage only.
unsafe fn inputImage(&self) -> Option<Retained<CIImage>>
CIImage only.The image to use as an input for the effect.
Sourceunsafe fn setInputImage(&self, input_image: Option<&CIImage>)
Available on crate feature CIImage only.
unsafe fn setInputImage(&self, input_image: Option<&CIImage>)
CIImage only.Setter for inputImage.
Sourceunsafe fn center(&self) -> CGPoint
Available on crate feature objc2-core-foundation only.
unsafe fn center(&self) -> CGPoint
objc2-core-foundation only.The center of the effect as x and y pixel coordinates.
Sourceunsafe fn setCenter(&self, center: CGPoint)
Available on crate feature objc2-core-foundation only.
unsafe fn setCenter(&self, center: CGPoint)
objc2-core-foundation only.Setter for center.
Sourceunsafe fn acuteAngle(&self) -> c_float
unsafe fn acuteAngle(&self) -> c_float
The primary angle for the repeating translated tile. Small values create thin diamond tiles, and higher values create fatter translated tiles.
Sourceunsafe fn setAcuteAngle(&self, acute_angle: c_float)
unsafe fn setAcuteAngle(&self, acute_angle: c_float)
Setter for acuteAngle.