pub struct CKSyncEngineStateUpdateEvent { /* private fields */ }CKSyncEngineEvent only.Expand description
The sync engine state was updated, and you should persist it locally.
In order to function properly and efficiently, CKSyncEngine tracks some state internally.
When the sync engine state changes, it will give you the latest serialized version in a CKSyncEngine/Event/StateUpdate.
This event will happen occasionally when the sync engine modifies the state internally during normal sync operation.
This event will also happen when you change the state yourself.
The sync engine does not persist this state to disk, so you need to persist it in alongside your own local data.
The next time your process launches, use this latest state serialization in CKSyncEngineConfiguration/stateSerialization to initialize your sync engine.
This state is directly tied to the changes you fetch and send with the sync engine. You should ensure that any changes fetched prior to receiving this state are also persisted alongside this state.
See also Apple’s documentation
Implementations§
Source§impl CKSyncEngineStateUpdateEvent
impl CKSyncEngineStateUpdateEvent
Sourcepub unsafe fn stateSerialization(
&self,
) -> Retained<CKSyncEngineStateSerialization>
Available on crate feature CKSyncEngineState only.
pub unsafe fn stateSerialization( &self, ) -> Retained<CKSyncEngineStateSerialization>
CKSyncEngineState only.Methods from Deref<Target = CKSyncEngineEvent>§
pub unsafe fn type(&self) -> CKSyncEngineEventType
Sourcepub unsafe fn stateUpdateEvent(&self) -> Retained<CKSyncEngineStateUpdateEvent>
pub unsafe fn stateUpdateEvent(&self) -> Retained<CKSyncEngineStateUpdateEvent>
Sourcepub unsafe fn accountChangeEvent(
&self,
) -> Retained<CKSyncEngineAccountChangeEvent>
pub unsafe fn accountChangeEvent( &self, ) -> Retained<CKSyncEngineAccountChangeEvent>
Sourcepub unsafe fn willFetchChangesEvent(
&self,
) -> Retained<CKSyncEngineWillFetchChangesEvent>
pub unsafe fn willFetchChangesEvent( &self, ) -> Retained<CKSyncEngineWillFetchChangesEvent>
Sourcepub unsafe fn fetchedDatabaseChangesEvent(
&self,
) -> Retained<CKSyncEngineFetchedDatabaseChangesEvent>
pub unsafe fn fetchedDatabaseChangesEvent( &self, ) -> Retained<CKSyncEngineFetchedDatabaseChangesEvent>
Sourcepub unsafe fn didFetchChangesEvent(
&self,
) -> Retained<CKSyncEngineDidFetchChangesEvent>
pub unsafe fn didFetchChangesEvent( &self, ) -> Retained<CKSyncEngineDidFetchChangesEvent>
Sourcepub unsafe fn willFetchRecordZoneChangesEvent(
&self,
) -> Retained<CKSyncEngineWillFetchRecordZoneChangesEvent>
pub unsafe fn willFetchRecordZoneChangesEvent( &self, ) -> Retained<CKSyncEngineWillFetchRecordZoneChangesEvent>
Sourcepub unsafe fn fetchedRecordZoneChangesEvent(
&self,
) -> Retained<CKSyncEngineFetchedRecordZoneChangesEvent>
pub unsafe fn fetchedRecordZoneChangesEvent( &self, ) -> Retained<CKSyncEngineFetchedRecordZoneChangesEvent>
Sourcepub unsafe fn didFetchRecordZoneChangesEvent(
&self,
) -> Retained<CKSyncEngineDidFetchRecordZoneChangesEvent>
pub unsafe fn didFetchRecordZoneChangesEvent( &self, ) -> Retained<CKSyncEngineDidFetchRecordZoneChangesEvent>
Sourcepub unsafe fn willSendChangesEvent(
&self,
) -> Retained<CKSyncEngineWillSendChangesEvent>
pub unsafe fn willSendChangesEvent( &self, ) -> Retained<CKSyncEngineWillSendChangesEvent>
Sourcepub unsafe fn sentDatabaseChangesEvent(
&self,
) -> Retained<CKSyncEngineSentDatabaseChangesEvent>
pub unsafe fn sentDatabaseChangesEvent( &self, ) -> Retained<CKSyncEngineSentDatabaseChangesEvent>
Sourcepub unsafe fn sentRecordZoneChangesEvent(
&self,
) -> Retained<CKSyncEngineSentRecordZoneChangesEvent>
pub unsafe fn sentRecordZoneChangesEvent( &self, ) -> Retained<CKSyncEngineSentRecordZoneChangesEvent>
Sourcepub unsafe fn didSendChangesEvent(
&self,
) -> Retained<CKSyncEngineDidSendChangesEvent>
pub unsafe fn didSendChangesEvent( &self, ) -> Retained<CKSyncEngineDidSendChangesEvent>
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<CKSyncEngineEvent> for CKSyncEngineStateUpdateEvent
impl AsRef<CKSyncEngineEvent> for CKSyncEngineStateUpdateEvent
Source§fn as_ref(&self) -> &CKSyncEngineEvent
fn as_ref(&self) -> &CKSyncEngineEvent
Source§impl AsRef<NSObject> for CKSyncEngineStateUpdateEvent
impl AsRef<NSObject> for CKSyncEngineStateUpdateEvent
Source§impl Borrow<CKSyncEngineEvent> for CKSyncEngineStateUpdateEvent
impl Borrow<CKSyncEngineEvent> for CKSyncEngineStateUpdateEvent
Source§fn borrow(&self) -> &CKSyncEngineEvent
fn borrow(&self) -> &CKSyncEngineEvent
Source§impl ClassType for CKSyncEngineStateUpdateEvent
impl ClassType for CKSyncEngineStateUpdateEvent
Source§const NAME: &'static str = "CKSyncEngineStateUpdateEvent"
const NAME: &'static str = "CKSyncEngineStateUpdateEvent"
Source§type Super = CKSyncEngineEvent
type Super = CKSyncEngineEvent
Source§type ThreadKind = <<CKSyncEngineStateUpdateEvent as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<CKSyncEngineStateUpdateEvent as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for CKSyncEngineStateUpdateEvent
impl Debug for CKSyncEngineStateUpdateEvent
Source§impl Deref for CKSyncEngineStateUpdateEvent
impl Deref for CKSyncEngineStateUpdateEvent
Source§impl Hash for CKSyncEngineStateUpdateEvent
impl Hash for CKSyncEngineStateUpdateEvent
Source§impl NSObjectProtocol for CKSyncEngineStateUpdateEvent
impl NSObjectProtocol for CKSyncEngineStateUpdateEvent
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref