pub struct CNScriptChanges { /* private fields */ }CNScript only.Expand description
Represents a snapshot of changes made to the cinematic script since recording.
Can be used as a snapshot to quickly revert to previously saved edits via -[CNScript reloadWithChanges:]
See also Apple’s documentation
Implementations§
Source§impl CNScriptChanges
impl CNScriptChanges
Sourcepub unsafe fn initWithDataRepresentation(
this: Allocated<Self>,
data_representation: &NSData,
) -> Option<Retained<Self>>
pub unsafe fn initWithDataRepresentation( this: Allocated<Self>, data_representation: &NSData, ) -> Option<Retained<Self>>
Create from previously saved data representation
Sourcepub unsafe fn dataRepresentation(&self) -> Retained<NSData>
pub unsafe fn dataRepresentation(&self) -> Retained<NSData>
Get persistent data representation of these changes for later restoration.
The changes can only be used with the original cinematic asset from which the CNScript was created.
Sourcepub unsafe fn userDecisions(&self) -> Retained<NSArray<CNDecision>>
Available on crate feature CNDecision only.
pub unsafe fn userDecisions(&self) -> Retained<NSArray<CNDecision>>
CNDecision only.All active user decisions, including those made at recording time, unless they have been removed.
Sourcepub unsafe fn addedDetectionTracks(&self) -> Retained<NSArray<CNDetectionTrack>>
Available on crate feature CNDetectionTrack only.
pub unsafe fn addedDetectionTracks(&self) -> Retained<NSArray<CNDetectionTrack>>
CNDetectionTrack only.All detection tracks that have been added. Does not include those created at recording time.
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn new() -> Retained<Self>
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for CNScriptChanges
impl AsRef<AnyObject> for CNScriptChanges
Source§impl AsRef<CNScriptChanges> for CNScriptChanges
impl AsRef<CNScriptChanges> for CNScriptChanges
Source§impl AsRef<NSObject> for CNScriptChanges
impl AsRef<NSObject> for CNScriptChanges
Source§impl Borrow<AnyObject> for CNScriptChanges
impl Borrow<AnyObject> for CNScriptChanges
Source§impl Borrow<NSObject> for CNScriptChanges
impl Borrow<NSObject> for CNScriptChanges
Source§impl ClassType for CNScriptChanges
impl ClassType for CNScriptChanges
Source§const NAME: &'static str = "CNScriptChanges"
const NAME: &'static str = "CNScriptChanges"
Source§type ThreadKind = <<CNScriptChanges as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<CNScriptChanges as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for CNScriptChanges
impl Debug for CNScriptChanges
Source§impl Deref for CNScriptChanges
impl Deref for CNScriptChanges
Source§impl Hash for CNScriptChanges
impl Hash for CNScriptChanges
Source§impl Message for CNScriptChanges
impl Message for CNScriptChanges
Source§impl NSObjectProtocol for CNScriptChanges
impl NSObjectProtocol for CNScriptChanges
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref