pub struct CNRenderingSession { /* private fields */ }CNRenderingSession only.Expand description
Implementations§
Source§impl CNRenderingSession
impl CNRenderingSession
pub unsafe fn initWithCommandQueue_sessionAttributes_preferredTransform_quality( this: Allocated<Self>, command_queue: &ProtocolObject<dyn MTLCommandQueue>, session_attributes: &CNRenderingSessionAttributes, preferred_transform: CGAffineTransform, quality: CNRenderingQuality, ) -> Retained<Self>
objc2-core-foundation and objc2-metal only.pub unsafe fn commandQueue( &self, ) -> Retained<ProtocolObject<dyn MTLCommandQueue>>
objc2-metal only.pub unsafe fn sessionAttributes(&self) -> Retained<CNRenderingSessionAttributes>
pub unsafe fn preferredTransform(&self) -> CGAffineTransform
objc2-core-foundation only.pub unsafe fn quality(&self) -> CNRenderingQuality
Sourcepub unsafe fn encodeRenderToCommandBuffer_frameAttributes_sourceImage_sourceDisparity_destinationImage(
&self,
command_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
frame_attributes: &CNRenderingSessionFrameAttributes,
source_image: &CVPixelBuffer,
source_disparity: &CVPixelBuffer,
destination_image: &CVPixelBuffer,
) -> bool
Available on crate features objc2-core-video and objc2-metal only.
pub unsafe fn encodeRenderToCommandBuffer_frameAttributes_sourceImage_sourceDisparity_destinationImage( &self, command_buffer: &ProtocolObject<dyn MTLCommandBuffer>, frame_attributes: &CNRenderingSessionFrameAttributes, source_image: &CVPixelBuffer, source_disparity: &CVPixelBuffer, destination_image: &CVPixelBuffer, ) -> bool
objc2-core-video and objc2-metal only.Encode a command to render a shallow depth of field (SDoF) image to a pixel buffer.
- Parameters:
- commandBuffer: the metal command buffer on which to encode the command
- frameAttributes: controls the focus distance and aperture of the rendering
- sourceImage: a pixel buffer read from the cinematicVideoTrack
- sourceDisparity: a pixel buffer read from the cinematicDisparityTrack
- destinationImage: the pixel buffer to which the SDoF image is rendered
- Returns: whether encoding the render command was successful
Sourcepub unsafe fn encodeRenderToCommandBuffer_frameAttributes_sourceImage_sourceDisparity_destinationRGBA(
&self,
command_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
frame_attributes: &CNRenderingSessionFrameAttributes,
source_image: &CVPixelBuffer,
source_disparity: &CVPixelBuffer,
destination_rgba: &ProtocolObject<dyn MTLTexture>,
) -> bool
Available on crate features objc2-core-video and objc2-metal only.
pub unsafe fn encodeRenderToCommandBuffer_frameAttributes_sourceImage_sourceDisparity_destinationRGBA( &self, command_buffer: &ProtocolObject<dyn MTLCommandBuffer>, frame_attributes: &CNRenderingSessionFrameAttributes, source_image: &CVPixelBuffer, source_disparity: &CVPixelBuffer, destination_rgba: &ProtocolObject<dyn MTLTexture>, ) -> bool
objc2-core-video and objc2-metal only.Encode a command to render a shallow depth of field (SDoF) image to a metal texture as RGBA.
- Parameters:
- commandBuffer: the metal command buffer on which to encode the command
- frameAttributes: controls the focus distance and aperture of the rendering
- sourceImage: a pixel buffer read from the cinematicVideoTrack
- sourceDisparity: a pixel buffer read from the cinematicDisparityTrack
- destinationRGBA: a metal texture to which the SDoF image is rendered in RGBA format
- Returns: whether encoding the render command was successful
§Safety
destination_rgbamay need to be synchronized.destination_rgbamay be unretained, you must ensure it is kept alive while in use.
Sourcepub unsafe fn encodeRenderToCommandBuffer_frameAttributes_sourceImage_sourceDisparity_destinationLuma_destinationChroma(
&self,
command_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
frame_attributes: &CNRenderingSessionFrameAttributes,
source_image: &CVPixelBuffer,
source_disparity: &CVPixelBuffer,
destination_luma: &ProtocolObject<dyn MTLTexture>,
destination_chroma: &ProtocolObject<dyn MTLTexture>,
) -> bool
Available on crate features objc2-core-video and objc2-metal only.
pub unsafe fn encodeRenderToCommandBuffer_frameAttributes_sourceImage_sourceDisparity_destinationLuma_destinationChroma( &self, command_buffer: &ProtocolObject<dyn MTLCommandBuffer>, frame_attributes: &CNRenderingSessionFrameAttributes, source_image: &CVPixelBuffer, source_disparity: &CVPixelBuffer, destination_luma: &ProtocolObject<dyn MTLTexture>, destination_chroma: &ProtocolObject<dyn MTLTexture>, ) -> bool
objc2-core-video and objc2-metal only.Encode a command to render a shallow depth of field (SDoF) image to two metal textures as luma and chroma.
- Parameters:
- commandBuffer: the metal command buffer on which to encode the command
- frameAttributes: controls the focus distance and aperture of the rendering
- sourceImage: a pixel buffer read from the cinematicVideoTrack
- sourceDisparity: a pixel buffer read from the cinematicDisparityTrack
- destinationLuma: a metal texture to which the luma of the SDoF image is rendered
- destinationChroma: a metal texture to which the chroma of the SDoF image is rendered
- Returns: whether encoding the render command was successful
§Safety
destination_lumamay need to be synchronized.destination_lumamay be unretained, you must ensure it is kept alive while in use.destination_chromamay need to be synchronized.destination_chromamay be unretained, you must ensure it is kept alive while in use.
Sourcepub unsafe fn sourcePixelFormatTypes() -> Retained<NSArray<NSNumber>>
pub unsafe fn sourcePixelFormatTypes() -> Retained<NSArray<NSNumber>>
The pixel format types supported for the input source.
Use with kCVPixelBufferPixelFormatTypeKey in the video compositor’s sourcePixelBufferAttributes dictionary when implementing AVVideoCompositing.
Sourcepub unsafe fn destinationPixelFormatTypes() -> Retained<NSArray<NSNumber>>
pub unsafe fn destinationPixelFormatTypes() -> Retained<NSArray<NSNumber>>
The pixel format types supported for the output destination.
Use with kCVPixelBufferPixelFormatTypeKey in the video compositor’s requiredPixelBufferAttributesForRenderContext dictionary when implementing AVVideoCompositing.
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn new() -> Retained<Self>
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for CNRenderingSession
impl AsRef<AnyObject> for CNRenderingSession
Source§impl AsRef<CNRenderingSession> for CNRenderingSession
impl AsRef<CNRenderingSession> for CNRenderingSession
Source§impl AsRef<NSObject> for CNRenderingSession
impl AsRef<NSObject> for CNRenderingSession
Source§impl Borrow<AnyObject> for CNRenderingSession
impl Borrow<AnyObject> for CNRenderingSession
Source§impl Borrow<NSObject> for CNRenderingSession
impl Borrow<NSObject> for CNRenderingSession
Source§impl ClassType for CNRenderingSession
impl ClassType for CNRenderingSession
Source§const NAME: &'static str = "CNRenderingSession"
const NAME: &'static str = "CNRenderingSession"
Source§type ThreadKind = <<CNRenderingSession as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<CNRenderingSession as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for CNRenderingSession
impl Debug for CNRenderingSession
Source§impl Deref for CNRenderingSession
impl Deref for CNRenderingSession
Source§impl Hash for CNRenderingSession
impl Hash for CNRenderingSession
Source§impl Message for CNRenderingSession
impl Message for CNRenderingSession
Source§impl NSObjectProtocol for CNRenderingSession
impl NSObjectProtocol for CNRenderingSession
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref