pub struct CPTemplateApplicationInstrumentClusterScene { /* private fields */ }CPTemplateApplicationInstrumentClusterScene and objc2-ui-kit only.Expand description
Implementations§
Source§impl CPTemplateApplicationInstrumentClusterScene
impl CPTemplateApplicationInstrumentClusterScene
Sourcepub unsafe fn delegate(
&self,
) -> Option<Retained<ProtocolObject<dyn CPTemplateApplicationInstrumentClusterSceneDelegate>>>
pub unsafe fn delegate( &self, ) -> Option<Retained<ProtocolObject<dyn CPTemplateApplicationInstrumentClusterSceneDelegate>>>
The delegate for a CPTemplateApplicationInstrumentClusterScene must conform to the CPTemplateApplicationInstrumentClusterSceneDelegate protocol.
Sourcepub unsafe fn setDelegate(
&self,
delegate: Option<&ProtocolObject<dyn CPTemplateApplicationInstrumentClusterSceneDelegate>>,
)
pub unsafe fn setDelegate( &self, delegate: Option<&ProtocolObject<dyn CPTemplateApplicationInstrumentClusterSceneDelegate>>, )
Setter for delegate.
Sourcepub unsafe fn instrumentClusterController(
&self,
) -> Retained<CPInstrumentClusterController>
Available on crate feature CPInstrumentClusterController only.
pub unsafe fn instrumentClusterController( &self, ) -> Retained<CPInstrumentClusterController>
CPInstrumentClusterController only.The instrumentClusterController object for this scene.
Sourcepub unsafe fn contentStyle(&self) -> UIUserInterfaceStyle
pub unsafe fn contentStyle(&self) -> UIUserInterfaceStyle
The current content style for this scene suggested by the connected CarPlay system.
Source§impl CPTemplateApplicationInstrumentClusterScene
Methods declared on superclass UIScene.
impl CPTemplateApplicationInstrumentClusterScene
Methods declared on superclass UIScene.
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub unsafe fn initWithSession_connectionOptions( this: Allocated<Self>, session: &UISceneSession, connection_options: &UISceneConnectionOptions, ) -> Retained<Self>
Methods from Deref<Target = UIScene>§
pub fn session(&self) -> Retained<UISceneSession>
pub fn delegate(&self) -> Option<Retained<ProtocolObject<dyn UISceneDelegate>>>
Sourcepub fn setDelegate(
&self,
delegate: Option<&ProtocolObject<dyn UISceneDelegate>>,
)
pub fn setDelegate( &self, delegate: Option<&ProtocolObject<dyn UISceneDelegate>>, )
Setter for delegate.
pub fn activationState(&self) -> UISceneActivationState
pub fn title(&self) -> Retained<NSString>
pub fn subtitle(&self) -> Retained<NSString>
Sourcepub fn setSubtitle(&self, subtitle: &NSString)
pub fn setSubtitle(&self, subtitle: &NSString)
Methods from Deref<Target = UIResponder>§
pub fn nextResponder(&self) -> Option<Retained<UIResponder>>
pub fn canBecomeFirstResponder(&self) -> bool
pub fn becomeFirstResponder(&self) -> bool
pub fn canResignFirstResponder(&self) -> bool
pub fn resignFirstResponder(&self) -> bool
pub fn isFirstResponder(&self) -> bool
Sourcepub unsafe fn canPerformAction_withSender(
&self,
action: Sel,
sender: Option<&AnyObject>,
) -> bool
pub unsafe fn canPerformAction_withSender( &self, action: Sel, sender: Option<&AnyObject>, ) -> bool
§Safety
actionmust be a valid selector.sendershould be of the correct type.
Sourcepub unsafe fn targetForAction_withSender(
&self,
action: Sel,
sender: Option<&AnyObject>,
) -> Option<Retained<AnyObject>>
pub unsafe fn targetForAction_withSender( &self, action: Sel, sender: Option<&AnyObject>, ) -> Option<Retained<AnyObject>>
§Safety
actionmust be a valid selector.sendershould be of the correct type.
pub fn undoManager(&self) -> Option<Retained<NSUndoManager>>
pub fn editingInteractionConfiguration( &self, ) -> UIEditingInteractionConfiguration
pub fn inputView(&self) -> Option<Retained<UIView>>
pub fn inputAccessoryView(&self) -> Option<Retained<UIView>>
pub fn textInputContextIdentifier(&self) -> Option<Retained<NSString>>
pub fn reloadInputViews(&self)
pub fn userActivity(&self) -> Option<Retained<NSUserActivity>>
Sourcepub fn setUserActivity(&self, user_activity: Option<&NSUserActivity>)
pub fn setUserActivity(&self, user_activity: Option<&NSUserActivity>)
Setter for userActivity.
pub fn updateUserActivityState(&self, activity: &NSUserActivity)
pub fn restoreUserActivityState(&self, activity: &NSUserActivity)
Sourcepub unsafe fn captureTextFromCamera(&self, sender: Option<&AnyObject>)
pub unsafe fn captureTextFromCamera(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<CPTemplateApplicationInstrumentClusterScene> for CPTemplateApplicationInstrumentClusterScene
impl AsRef<CPTemplateApplicationInstrumentClusterScene> for CPTemplateApplicationInstrumentClusterScene
Source§impl AsRef<UIResponder> for CPTemplateApplicationInstrumentClusterScene
impl AsRef<UIResponder> for CPTemplateApplicationInstrumentClusterScene
Source§fn as_ref(&self) -> &UIResponder
fn as_ref(&self) -> &UIResponder
Source§impl Borrow<UIResponder> for CPTemplateApplicationInstrumentClusterScene
impl Borrow<UIResponder> for CPTemplateApplicationInstrumentClusterScene
Source§fn borrow(&self) -> &UIResponder
fn borrow(&self) -> &UIResponder
Source§impl ClassType for CPTemplateApplicationInstrumentClusterScene
impl ClassType for CPTemplateApplicationInstrumentClusterScene
Source§const NAME: &'static str = "CPTemplateApplicationInstrumentClusterScene"
const NAME: &'static str = "CPTemplateApplicationInstrumentClusterScene"
Source§type ThreadKind = <<CPTemplateApplicationInstrumentClusterScene as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<CPTemplateApplicationInstrumentClusterScene as ClassType>::Super as ClassType>::ThreadKind
Source§impl NSObjectProtocol for CPTemplateApplicationInstrumentClusterScene
impl NSObjectProtocol for CPTemplateApplicationInstrumentClusterScene
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_refSource§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl RefEncode for CPTemplateApplicationInstrumentClusterScene
impl RefEncode for CPTemplateApplicationInstrumentClusterScene
Source§const ENCODING_REF: Encoding = <UIScene as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <UIScene as ::objc2::RefEncode>::ENCODING_REF
Source§impl UIResponderStandardEditActions for CPTemplateApplicationInstrumentClusterScene
impl UIResponderStandardEditActions for CPTemplateApplicationInstrumentClusterScene
Source§unsafe fn makeTextWritingDirectionLeftToRight(&self, sender: Option<&AnyObject>)
unsafe fn makeTextWritingDirectionLeftToRight(&self, sender: Option<&AnyObject>)
Source§unsafe fn makeTextWritingDirectionRightToLeft(&self, sender: Option<&AnyObject>)
unsafe fn makeTextWritingDirectionRightToLeft(&self, sender: Option<&AnyObject>)
impl DowncastTarget for CPTemplateApplicationInstrumentClusterScene
impl Eq for CPTemplateApplicationInstrumentClusterScene
Auto Trait Implementations§
impl !Freeze for CPTemplateApplicationInstrumentClusterScene
impl !RefUnwindSafe for CPTemplateApplicationInstrumentClusterScene
impl !Send for CPTemplateApplicationInstrumentClusterScene
impl !Sync for CPTemplateApplicationInstrumentClusterScene
impl !Unpin for CPTemplateApplicationInstrumentClusterScene
impl !UnwindSafe for CPTemplateApplicationInstrumentClusterScene
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker from the main-thread-only object. Read more