Struct objc2_call_kit::CXPlayDTMFCallAction
source · #[repr(C)]pub struct CXPlayDTMFCallAction { /* private fields */ }Available on crate features
CXAction and CXCallAction and CXPlayDTMFCallAction only.Implementations§
source§impl CXPlayDTMFCallAction
impl CXPlayDTMFCallAction
pub unsafe fn initWithCallUUID_digits_type( this: Allocated<Self>, call_uuid: &NSUUID, digits: &NSString, type: CXPlayDTMFCallActionType ) -> Retained<Self>
pub unsafe fn initWithCoder( this: Allocated<Self>, a_decoder: &NSCoder ) -> Option<Retained<Self>>
pub unsafe fn initWithCallUUID( this: Allocated<Self>, call_uuid: &NSUUID ) -> Retained<Self>
pub unsafe fn digits(&self) -> Retained<NSString>
pub unsafe fn setDigits(&self, digits: &NSString)
pub unsafe fn type(&self) -> CXPlayDTMFCallActionType
pub unsafe fn setType(&self, type: CXPlayDTMFCallActionType)
source§impl CXPlayDTMFCallAction
impl CXPlayDTMFCallAction
Methods declared on superclass CXCallAction
Methods from Deref<Target = CXCallAction>§
Methods from Deref<Target = CXAction>§
pub unsafe fn UUID(&self) -> Retained<NSUUID>
pub unsafe fn isComplete(&self) -> bool
pub unsafe fn timeoutDate(&self) -> Retained<NSDate>
pub unsafe fn fulfill(&self)
pub unsafe fn fail(&self)
Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut instead.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut instead.Use Ivar::load_mut instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Trait Implementations§
source§impl AsMut<AnyObject> for CXPlayDTMFCallAction
impl AsMut<AnyObject> for CXPlayDTMFCallAction
source§impl AsMut<CXAction> for CXPlayDTMFCallAction
impl AsMut<CXAction> for CXPlayDTMFCallAction
source§impl AsMut<CXCallAction> for CXPlayDTMFCallAction
impl AsMut<CXCallAction> for CXPlayDTMFCallAction
source§fn as_mut(&mut self) -> &mut CXCallAction
fn as_mut(&mut self) -> &mut CXCallAction
Converts this type into a mutable reference of the (usually inferred) input type.
source§impl AsMut<NSObject> for CXPlayDTMFCallAction
impl AsMut<NSObject> for CXPlayDTMFCallAction
source§impl AsRef<AnyObject> for CXPlayDTMFCallAction
impl AsRef<AnyObject> for CXPlayDTMFCallAction
source§impl AsRef<CXAction> for CXPlayDTMFCallAction
impl AsRef<CXAction> for CXPlayDTMFCallAction
source§impl AsRef<CXCallAction> for CXPlayDTMFCallAction
impl AsRef<CXCallAction> for CXPlayDTMFCallAction
source§fn as_ref(&self) -> &CXCallAction
fn as_ref(&self) -> &CXCallAction
Converts this type into a shared reference of the (usually inferred) input type.
source§impl AsRef<NSObject> for CXPlayDTMFCallAction
impl AsRef<NSObject> for CXPlayDTMFCallAction
source§impl Borrow<AnyObject> for CXPlayDTMFCallAction
impl Borrow<AnyObject> for CXPlayDTMFCallAction
source§impl Borrow<CXAction> for CXPlayDTMFCallAction
impl Borrow<CXAction> for CXPlayDTMFCallAction
source§impl Borrow<CXCallAction> for CXPlayDTMFCallAction
impl Borrow<CXCallAction> for CXPlayDTMFCallAction
source§fn borrow(&self) -> &CXCallAction
fn borrow(&self) -> &CXCallAction
Immutably borrows from an owned value. Read more
source§impl Borrow<NSObject> for CXPlayDTMFCallAction
impl Borrow<NSObject> for CXPlayDTMFCallAction
source§impl BorrowMut<AnyObject> for CXPlayDTMFCallAction
impl BorrowMut<AnyObject> for CXPlayDTMFCallAction
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<CXAction> for CXPlayDTMFCallAction
impl BorrowMut<CXAction> for CXPlayDTMFCallAction
source§fn borrow_mut(&mut self) -> &mut CXAction
fn borrow_mut(&mut self) -> &mut CXAction
Mutably borrows from an owned value. Read more
source§impl BorrowMut<CXCallAction> for CXPlayDTMFCallAction
impl BorrowMut<CXCallAction> for CXPlayDTMFCallAction
source§fn borrow_mut(&mut self) -> &mut CXCallAction
fn borrow_mut(&mut self) -> &mut CXCallAction
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for CXPlayDTMFCallAction
impl BorrowMut<NSObject> for CXPlayDTMFCallAction
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl ClassType for CXPlayDTMFCallAction
impl ClassType for CXPlayDTMFCallAction
§type Super = CXCallAction
type Super = CXCallAction
The superclass of this class. Read more
§type Mutability = InteriorMutable
type Mutability = InteriorMutable
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "CXPlayDTMFCallAction"
const NAME: &'static str = "CXPlayDTMFCallAction"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Debug for CXPlayDTMFCallAction
impl Debug for CXPlayDTMFCallAction
source§impl Deref for CXPlayDTMFCallAction
impl Deref for CXPlayDTMFCallAction
source§impl DerefMut for CXPlayDTMFCallAction
impl DerefMut for CXPlayDTMFCallAction
source§impl Hash for CXPlayDTMFCallAction
impl Hash for CXPlayDTMFCallAction
source§impl NSCoding for CXPlayDTMFCallAction
impl NSCoding for CXPlayDTMFCallAction
source§impl NSCopying for CXPlayDTMFCallAction
impl NSCopying for CXPlayDTMFCallAction
source§impl NSObjectProtocol for CXPlayDTMFCallAction
impl NSObjectProtocol for CXPlayDTMFCallAction
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for CXPlayDTMFCallAction
impl PartialEq for CXPlayDTMFCallAction
source§fn eq(&self, other: &CXPlayDTMFCallAction) -> bool
fn eq(&self, other: &CXPlayDTMFCallAction) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl RefEncode for CXPlayDTMFCallAction
impl RefEncode for CXPlayDTMFCallAction
source§const ENCODING_REF: Encoding = <CXCallAction as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <CXCallAction as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
impl Eq for CXPlayDTMFCallAction
impl Message for CXPlayDTMFCallAction
impl StructuralPartialEq for CXPlayDTMFCallAction
Auto Trait Implementations§
impl !Freeze for CXPlayDTMFCallAction
impl !RefUnwindSafe for CXPlayDTMFCallAction
impl !Send for CXPlayDTMFCallAction
impl !Sync for CXPlayDTMFCallAction
impl !Unpin for CXPlayDTMFCallAction
impl !UnwindSafe for CXPlayDTMFCallAction
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self if the type has no
mutable counterpart. Read more