#[repr(C)]pub struct BEDragInteraction { /* private fields */ }
BEDragInteraction
only.Expand description
A UIDragInteraction
subclass with features specific to browsers to enable asynchronous preparations and behaviours.
See also Apple’s documentation
Implementations§
Source§impl BEDragInteraction
impl BEDragInteraction
Sourcepub unsafe fn delegate(
&self,
) -> Option<Retained<ProtocolObject<dyn BEDragInteractionDelegate>>>
pub unsafe fn delegate( &self, ) -> Option<Retained<ProtocolObject<dyn BEDragInteractionDelegate>>>
The object that manages the drag interaction lifecycle.
Sourcepub unsafe fn initWithDelegate(
this: Allocated<Self>,
delegate: &ProtocolObject<dyn BEDragInteractionDelegate>,
) -> Retained<Self>
pub unsafe fn initWithDelegate( this: Allocated<Self>, delegate: &ProtocolObject<dyn BEDragInteractionDelegate>, ) -> Retained<Self>
Creates an drag interaction with the specified delegate.
Methods from Deref<Target = UIDragInteraction>§
pub unsafe fn delegate( &self, ) -> Option<Retained<ProtocolObject<dyn UIDragInteractionDelegate>>>
pub unsafe fn allowsSimultaneousRecognitionDuringLift(&self) -> bool
Sourcepub unsafe fn setAllowsSimultaneousRecognitionDuringLift(
&self,
allows_simultaneous_recognition_during_lift: bool,
)
pub unsafe fn setAllowsSimultaneousRecognitionDuringLift( &self, allows_simultaneous_recognition_during_lift: bool, )
Setter for allowsSimultaneousRecognitionDuringLift
.
pub unsafe fn isEnabled(&self) -> bool
Sourcepub unsafe fn setEnabled(&self, enabled: bool)
pub unsafe fn setEnabled(&self, enabled: bool)
Setter for isEnabled
.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init
/new
methods).
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<AnyObject> for BEDragInteraction
impl AsRef<AnyObject> for BEDragInteraction
Source§impl AsRef<BEDragInteraction> for BEDragInteraction
impl AsRef<BEDragInteraction> for BEDragInteraction
Source§impl AsRef<NSObject> for BEDragInteraction
impl AsRef<NSObject> for BEDragInteraction
Source§impl AsRef<UIDragInteraction> for BEDragInteraction
impl AsRef<UIDragInteraction> for BEDragInteraction
Source§fn as_ref(&self) -> &UIDragInteraction
fn as_ref(&self) -> &UIDragInteraction
Source§impl Borrow<AnyObject> for BEDragInteraction
impl Borrow<AnyObject> for BEDragInteraction
Source§impl Borrow<NSObject> for BEDragInteraction
impl Borrow<NSObject> for BEDragInteraction
Source§impl Borrow<UIDragInteraction> for BEDragInteraction
impl Borrow<UIDragInteraction> for BEDragInteraction
Source§fn borrow(&self) -> &UIDragInteraction
fn borrow(&self) -> &UIDragInteraction
Source§impl ClassType for BEDragInteraction
impl ClassType for BEDragInteraction
Source§const NAME: &'static str = "BEDragInteraction"
const NAME: &'static str = "BEDragInteraction"
Source§type Super = UIDragInteraction
type Super = UIDragInteraction
Source§type ThreadKind = dyn MainThreadOnly
type ThreadKind = dyn MainThreadOnly
Source§impl Debug for BEDragInteraction
impl Debug for BEDragInteraction
Source§impl Deref for BEDragInteraction
impl Deref for BEDragInteraction
Source§impl Hash for BEDragInteraction
impl Hash for BEDragInteraction
Source§impl Message for BEDragInteraction
impl Message for BEDragInteraction
Source§impl NSObjectProtocol for BEDragInteraction
impl NSObjectProtocol for BEDragInteraction
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref
Source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl PartialEq for BEDragInteraction
impl PartialEq for BEDragInteraction
Source§impl RefEncode for BEDragInteraction
impl RefEncode for BEDragInteraction
Source§const ENCODING_REF: Encoding = <UIDragInteraction as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <UIDragInteraction as ::objc2::RefEncode>::ENCODING_REF
Source§impl UIInteraction for BEDragInteraction
impl UIInteraction for BEDragInteraction
impl DowncastTarget for BEDragInteraction
impl Eq for BEDragInteraction
Auto Trait Implementations§
impl !Freeze for BEDragInteraction
impl !RefUnwindSafe for BEDragInteraction
impl !Send for BEDragInteraction
impl !Sync for BEDragInteraction
impl !Unpin for BEDragInteraction
impl !UnwindSafe for BEDragInteraction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker
from the main-thread-only object. Read more