pub struct AVMIDIPlayer { /* private fields */ }AVMIDIPlayer only.Expand description
A player for music file formats (MIDI, iMelody).
See also Apple’s documentation
Implementations§
Source§impl AVMIDIPlayer
impl AVMIDIPlayer
Sourcepub unsafe fn initWithContentsOfURL_soundBankURL_error(
this: Allocated<Self>,
in_url: &NSURL,
bank_url: Option<&NSURL>,
) -> Result<Retained<Self>, Retained<NSError>>
pub unsafe fn initWithContentsOfURL_soundBankURL_error( this: Allocated<Self>, in_url: &NSURL, bank_url: Option<&NSURL>, ) -> Result<Retained<Self>, Retained<NSError>>
Create a player with the contents of the file specified by the URL.
‘bankURL’ should contain the path to a SoundFont2 or DLS bank to be used by the MIDI synthesizer. For OSX it can be set to nil for the default, but for iOS it must always refer to a valid bank file.
Sourcepub unsafe fn initWithData_soundBankURL_error(
this: Allocated<Self>,
data: &NSData,
bank_url: Option<&NSURL>,
) -> Result<Retained<Self>, Retained<NSError>>
pub unsafe fn initWithData_soundBankURL_error( this: Allocated<Self>, data: &NSData, bank_url: Option<&NSURL>, ) -> Result<Retained<Self>, Retained<NSError>>
Create a player with the contents of the data object
‘bankURL’ should contain the path to a SoundFont2 or DLS bank to be used by the MIDI synthesizer. For OSX it can be set to nil for the default, but for iOS it must always refer to a valid bank file.
Sourcepub unsafe fn prepareToPlay(&self)
pub unsafe fn prepareToPlay(&self)
Get ready to play the sequence by prerolling all events
Happens automatically on play if it has not already been called, but may produce a delay in startup.
Sourcepub unsafe fn play(&self, completion_handler: AVMIDIPlayerCompletionHandler)
Available on crate feature block2 only.
pub unsafe fn play(&self, completion_handler: AVMIDIPlayerCompletionHandler)
block2 only.Sourcepub unsafe fn duration(&self) -> NSTimeInterval
pub unsafe fn duration(&self) -> NSTimeInterval
The length of the currently loaded file in seconds.
Sourcepub unsafe fn rate(&self) -> c_float
pub unsafe fn rate(&self) -> c_float
The playback rate of the player
1.0 is normal playback rate. Rate must be > 0.0.
Sourcepub unsafe fn currentPosition(&self) -> NSTimeInterval
pub unsafe fn currentPosition(&self) -> NSTimeInterval
The current playback position in seconds
Setting this positions the player to the specified time. No range checking on the time value is done. This can be set while the player is playing, in which case playback will resume at the new time.
Sourcepub unsafe fn setCurrentPosition(&self, current_position: NSTimeInterval)
pub unsafe fn setCurrentPosition(&self, current_position: NSTimeInterval)
Setter for currentPosition.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AVMIDIPlayer> for AVMIDIPlayer
impl AsRef<AVMIDIPlayer> for AVMIDIPlayer
Source§impl AsRef<AnyObject> for AVMIDIPlayer
impl AsRef<AnyObject> for AVMIDIPlayer
Source§impl AsRef<NSObject> for AVMIDIPlayer
impl AsRef<NSObject> for AVMIDIPlayer
Source§impl Borrow<AnyObject> for AVMIDIPlayer
impl Borrow<AnyObject> for AVMIDIPlayer
Source§impl Borrow<NSObject> for AVMIDIPlayer
impl Borrow<NSObject> for AVMIDIPlayer
Source§impl ClassType for AVMIDIPlayer
impl ClassType for AVMIDIPlayer
Source§const NAME: &'static str = "AVMIDIPlayer"
const NAME: &'static str = "AVMIDIPlayer"
Source§type ThreadKind = <<AVMIDIPlayer as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<AVMIDIPlayer as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for AVMIDIPlayer
impl Debug for AVMIDIPlayer
Source§impl Deref for AVMIDIPlayer
impl Deref for AVMIDIPlayer
Source§impl Hash for AVMIDIPlayer
impl Hash for AVMIDIPlayer
Source§impl Message for AVMIDIPlayer
impl Message for AVMIDIPlayer
Source§impl NSObjectProtocol for AVMIDIPlayer
impl NSObjectProtocol for AVMIDIPlayer
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref