pub struct AVAudioApplication { /* private fields */ }AVAudioApplication only.Expand description
Class containing methods that relate to an application bundle’s audio (i.e. a collection of one or more AVAudioSession instances)
See also Apple’s documentation
Implementations§
Source§impl AVAudioApplication
impl AVAudioApplication
Returns the singleton instance
Sourcepub unsafe fn setInputMuted_error(
&self,
muted: bool,
) -> Result<(), Retained<NSError>>
pub unsafe fn setInputMuted_error( &self, muted: bool, ) -> Result<(), Retained<NSError>>
Set the muted/unmuted state of the application’s audio input. When set true, inputs (microphone etc.) of all audio clients relating to this application will have their samples zeroed out.
Note: - this is per-application input muting and doesn’t affect the hardware mute state.
Sourcepub unsafe fn isInputMuted(&self) -> bool
pub unsafe fn isInputMuted(&self) -> bool
Get the input muted state - return value is boolean 0 for unmuted or value 1 for muted (input samples zeroed out)
This property is not atomic.
§Safety
This might not be thread-safe.
Sourcepub unsafe fn setInputMuteStateChangeHandler_error(
&self,
input_mute_handler: Option<&DynBlock<dyn Fn(Bool) -> Bool>>,
) -> Result<(), Retained<NSError>>
Available on crate feature block2 only.
pub unsafe fn setInputMuteStateChangeHandler_error( &self, input_mute_handler: Option<&DynBlock<dyn Fn(Bool) -> Bool>>, ) -> Result<(), Retained<NSError>>
block2 only.Provide a block that implements your app’s input (microphone) muting logic (macOS only). The block will be called
whenever the input mute state changes, either due to changing the AVAudioApplication.inputMute property on
this API, or due to a Bluetooth audio accessory gesture (certain AirPods / Beats headphones) changing the mute state.
Parameter inputMuteHandler: block that will be called upon every input mute state change. If the boolean inputShouldBeMuted
is true, your block should mute all input/microphone samples until the next time the handler is called. Your block should return
a value of YES if successful, or in exceptional cases return a NO value if the mute action was unsuccesful.
Since the input mute handling logic should happen a single place, subsequent calls to this method will overwrite any previously
registered block with the one provided. A nil value may be provided to cancel the block being called, e.g. at end of call lifecycle.
Note: This is available on macOS only - for all other platforms input muting will be handled internally. It is recommended only to perform your input muting logic within this block, and to perform your UI updates for input mute state changes within the handler for AVAudioApplicationInputMuteStateChangeNotification. This handler should be set by the process doing the call’s audio I/O.
Sourcepub unsafe fn recordPermission(&self) -> AVAudioApplicationRecordPermission
pub unsafe fn recordPermission(&self) -> AVAudioApplicationRecordPermission
Returns an enum indicating whether the user has granted or denied permission to record, or has not been asked
Sourcepub unsafe fn requestRecordPermissionWithCompletionHandler(
response: &DynBlock<dyn Fn(Bool)>,
)
Available on crate feature block2 only.
pub unsafe fn requestRecordPermissionWithCompletionHandler( response: &DynBlock<dyn Fn(Bool)>, )
block2 only.Checks to see if calling process has permission to record audio.
The ‘response’ block will be called immediately if permission has already been granted or denied. Otherwise, it presents a dialog to notify the user and allow them to choose, and calls the block once the UI has been dismissed. ‘granted’ indicates whether permission has been granted. Note that the block may be called in a different thread context.
Sourcepub unsafe fn microphoneInjectionPermission(
&self,
) -> AVAudioApplicationMicrophoneInjectionPermission
pub unsafe fn microphoneInjectionPermission( &self, ) -> AVAudioApplicationMicrophoneInjectionPermission
Returns an enum indicating whether the user has granted or denied permission to inject audio into input, or has not been asked
Sourcepub unsafe fn requestMicrophoneInjectionPermissionWithCompletionHandler(
response: &DynBlock<dyn Fn(AVAudioApplicationMicrophoneInjectionPermission)>,
)
Available on crate feature block2 only.
pub unsafe fn requestMicrophoneInjectionPermissionWithCompletionHandler( response: &DynBlock<dyn Fn(AVAudioApplicationMicrophoneInjectionPermission)>, )
block2 only.Checks to see if calling process has permission to inject audio to input stream.
The ‘response’ block will be called immediately if permission has already been granted or denied or if the service is disabled by the user. Otherwise, it presents a dialog to notify the user and allow them to choose, and calls the block once the UI has been dismissed. ‘granted’ indicates whether permission has been granted. Note that the block may be called in a different thread context.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AVAudioApplication> for AVAudioApplication
impl AsRef<AVAudioApplication> for AVAudioApplication
Source§impl AsRef<AnyObject> for AVAudioApplication
impl AsRef<AnyObject> for AVAudioApplication
Source§impl AsRef<NSObject> for AVAudioApplication
impl AsRef<NSObject> for AVAudioApplication
Source§impl Borrow<AnyObject> for AVAudioApplication
impl Borrow<AnyObject> for AVAudioApplication
Source§impl Borrow<NSObject> for AVAudioApplication
impl Borrow<NSObject> for AVAudioApplication
Source§impl ClassType for AVAudioApplication
impl ClassType for AVAudioApplication
Source§const NAME: &'static str = "AVAudioApplication"
const NAME: &'static str = "AVAudioApplication"
Source§type ThreadKind = <<AVAudioApplication as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<AVAudioApplication as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for AVAudioApplication
impl Debug for AVAudioApplication
Source§impl Deref for AVAudioApplication
impl Deref for AVAudioApplication
Source§impl Hash for AVAudioApplication
impl Hash for AVAudioApplication
Source§impl Message for AVAudioApplication
impl Message for AVAudioApplication
Source§impl NSObjectProtocol for AVAudioApplication
impl NSObjectProtocol for AVAudioApplication
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref